Wesnoth 1.18 Add-ons List

To install add-ons using the in-game client, choose “Add-ons” from the main menu, and click “Connect” to connect to the add-ons server. Pick the add-on you want to install from the list and click the “+” icon — the download will commence immediately and the add-on will be automatically installed once finished. Bear in mind that not all add-ons are singleplayer campaigns!

If you really need or would prefer to download add-ons from this web page instead of using the built-in client, use a compatible program to uncompress the full contents of the tar.bz2 file — including the subfolder named after the add-on — to the data/add-ons/ folder in your game’s user data folder. The add-on will be recognized next time you launch Wesnoth or press F5 on the main menu.

Tip: Hover over the type field to see an explanation of the add-on type and over an icon to see a description for the add-on.

Type    Icon    Addon    Size    Traffic    Date    Translations   
Campaign
Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu.
Soliton Bugcampaign
A campaign for Soliton to analyze a bug. You shouldn't download this campaign it is just meant for bugtesting. But probably you will and it will be my most successful campaign. Please don't. It is based on a Simple Campaign by Anonymissimus, opensourcejunkie. Thanks you two for this amazing campaign. This is a stub of a campaign, intended to make life easier in creating a campaign. Contains about the bare minimum that's needed for a campaign and some helpful comments.
Download Soliton Bugcampaign
Version: 0.4
Author: Anonymissimus, opensourcejunkie,Heindal
0.50 MiB 6 down
3 up
Apr 19 2024 de, fr, uk
MP Map Pack
Multiplayer map pack
After install the maps/scenarios will be available in the map list in the multiplayer “Create Game” dialog.
Skele Survivals
Survivals pack.

* Prison Break (2p and 4p versions)
* Isar's Blasphemy
* Kill the Virgins

Made by Skele. Modified by Jason.
Download Skele Survivals
Version: 1.182
Author: JasonVoorhees
0.03 MiB 14 down
3 up
Apr 18 2024
Modification
Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog.
Iron Man Mode
This mod makes the defeat in a campaign permanent, locking you out from loading the past turns and scenarios. The only way is to restart the campaign from scratch.
Download Iron Man Mode
Version: 1.0
Author: kabachuha
0.01 MiB 15 down
1 up
Apr 17 2024 ru
Campaign
Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu.
Voyage of a Drake: an RPG
Once there was a small village called Raplice. It was an ordinary village, full of ordinary people with ordinary lives. But when Voadar's life suddenly turned upside down, the young drake was forced to explore the community, unearth its hairy secrets, and rally the citizens to set things right.

Voyage of a Drake is a Wesnoth RPG unlike any other. Instead of focusing on collecting items or leveling skill trees, this campaign is about interacting with complicated NPCs and completing puzzles, mini-games, and boss fights. Come prepared for a few hours of unique gameplay and abundant dialog.

All feedback welcome on the forums.
Forum topic Download Voyage of a Drake: an RPG
Version: 1.2.0
Author: Samonella
3.40 MiB 45 down
1 up
Apr 16 2024
Campaign
Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu.
AToTB, Sire's Rework
A retelling of the story of A Tale of Two Brothers, by Sire.

The town of Maghre is terrorized by Mordak the Necromaner. The Mage Baran requests aid from his brother Arvith, who runs a mercenary company of horsemen. Lead the brothers against Mordak, and save the freehold of Maghre!

NOTICE: This campaign is still in development.
-- 1/4 scenarios are ready.

Version 0.0.1
- Public Release, One Scenarios Ready
Download AToTB, Sire's Rework
Version: 0.0.1
Author: Sire
3.61 MiB 20 down
1 up
Apr 16 2024
Modification
Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog.
Restart game
Gives players the ability to re-roll random leaders and restart the game.

* only works on turn 1 for sides [1, 2]
* if the map has teams, all sides in team take penalty
Download Restart game
Version: 0.2.2
Author: Vasya N
0.01 MiB 48 down
1 up
Mar 22 2024
Modification
Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog.
Mirror Faction
Same faction for all teams. (But different Leader.)

* Works fast on huge Eras (e.g. Ageless)

* Manual choice is preferred over random.

* Works on maps with AI players (mirroring human sides takes preference)

* Works with multiple sides on each team
Download Mirror Faction
Version: 0.8.3
Author: Vasya N
0.01 MiB 57 down
1 up
Mar 22 2024
Modification
Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog.
Less Random
Reduce randomness by having more HP and more strikes.

Poison, healing and village effect is increased as well. Game should mostly feel the same -- with a few tactics changed, however.
Download Less Random
Version: 0.6.3
Author: Vasya N
0.01 MiB 122 down
3 up
Apr 01 2024
Modification
Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog.
Gold per Village (easy handicap)
Give more/less income to friends-beginners, yourself or AI.

Example:
Player1   gold: [100] income: [0]
Player2   gold: [100] income: [+1]  <-------
Player3   gold: [75]  income: [0]
Player4   gold: [50]  income: [0]

With this add-on, _each village_ will give 1 more gold per turn. It thus scales with map size.

Note: this add-on has no effect if you don't set any handicaps.
Download Gold per Village (easy handicap)
Version: 1.1.12
Author: Vasya N
0.01 MiB 166 down
1 up
Mar 22 2024
MP Era
Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog.
Draconian Era
Alternate gameplay era with extended damage types, resistances based on terrain, non standard movement costs, original time of day schedule with original graphics and custom effects, many special weapon vs target interactions, minimal level up gains, etc.

Fully equipped with semi-custom sound effects I've developed. Originally it was completely silent. The graphics are a mix of some original art and placeholders plus other placeholders I've put in.

The two optional factions had been disabled but I've recreated them and added them as choices in an extended era. Due to the unique nature of the combat/move/etc mechanics I don't believe any of these factions will work well with the default era and can't recommend its use in any scenarios with default mainline units (such as survivals). However just in case I've modified it to handle the new damage types.

Includes a couple of 2 player symmetrical maps: Gloom River and Rockhold.

Ported to 1.16/14. 1.12 version updated.

== siddh's original description (edited) ==
Multiplayer ERA with 8 factions. Some graphics.

(Optional) Bagorian Horde (Barbarian Faction)
(Optional) Chadzin Creed (Indian, Roman, Military, Pirate themed Faction)
Cabal (Vampire Faction I)
Styx (Vampire Faction II)
Ranger's Cove (Nature Faction)
Emberforge (Dwarf Faction)
Sublime Cabinet (Mage faction of tricks)
Inoueclan (Samurai Faction)
Forum topic Download Draconian Era
Version: 1.1.5
Author: siddh, developed by Atreides
1.32 MiB 135 down
1 up
Mar 01 2024 de
Modification
Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog.
BonusTile
BonusTile - generate random bonuses on map.

Similar to BonusSpam add-on, but does not have Out-Of-Sync bugs, and is more fair for symmetrical maps.
Download BonusTile
Version: 0.6.1
Author: Vasya N
0.01 MiB 325 down
1 up
Mar 22 2024
MP Map Pack
Multiplayer map pack
After install the maps/scenarios will be available in the map list in the multiplayer “Create Game” dialog.
Lucas' Underground Map Pack
A map pack which is containing 5 maps right now:
2p - Caves of Khundar
- Battle while looking for a powerful item to gain the upper hand

2p - Trolls
- Fight your opponent plus the native trolls 

4p - Black Mountain (NEW!)
- A scripted adventure where 4 players enter a mountain to defeat a Lich. Special events and items.

4p - Siege of Anghold
- 3 invade a cave fortress vs 1 who defends it

8p - Underground
- 4 vs 4
Download Lucas' Underground Map Pack
Version: 1.5.1
Author: LucasLT, developed by Atreides
0.02 MiB 127 down
1 up
Mar 01 2024
Modification
Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog.
Berserk limiter
Limit ''berserk'' duration in game creation dialog.

Slider   1 [-----------] 30

May be useful on maps where berserk units are overpowered.
Download Berserk limiter
Version: 0.5.14
Author: Vasya N
0.01 MiB 90 down
1 up
Mar 22 2024
MP Map Pack
Multiplayer map pack
After install the maps/scenarios will be available in the map list in the multiplayer “Create Game” dialog.
Afterlife survival
Afterlife -- survival and race maps.

Your units are copied to enemy part of the map to be controlled by AI.

Playing time: ~ 25 minutes.
Forum topic Download Afterlife survival
Version: 1.10.3
Author: Vasya N
0.02 MiB 382 down
1 up
Mar 22 2024
MP Scenario
Multiplayer scenario
After install the scenario will be available in the map list in the multiplayer “Create Game” dialog.
Zombie Apocalypse RPG
Solve the mystery behind the zombie outbreak in an old village hidden in the woods! (4p)
Download Zombie Apocalypse RPG
Version: 1.18.20240323
Author: PapaSmurfReloaded
9.70 MiB 126 down
1 up
Mar 24 2024
MP Map Pack
Multiplayer map pack
After install the maps/scenarios will be available in the map list in the multiplayer “Create Game” dialog.
Xalzar_Maps
Fifteen 1v1 maps and five 2v2 maps. Classic gameplay, but with multiple keeps.
Forum topic Download Xalzar_Maps
Version: 1.0.1
Author: Xalzar, ported by Atreides
0.03 MiB 79 down
1 up
Mar 01 2024
Modification
Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog.
XP Modification
This addon provides rightclick menu that allows you to spend unit experience for upgrades. Costs can be changed during game creation, and by default are:
* 8 xp for 4 health
* 10 xp for 1 movement (for the next turn and all subsequent)
* 16 xp for 1 additional damage (for each weapon)
* 56 xp for 1 additional strikes (for each weapon)
 
You may locally change slider ranges without any out of sync problems.
 
XP Modification is continuation of XP Era from wesnoth 1.10, based on work by Dovolente, itota and Nosmos.
Forum topic Download XP Modification
Version: 2.4.0
Author: Ravana
0.01 MiB 1130 down
1 up
Mar 16 2024
Modification
Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog.
XP Bank
Need to urgently level up a unit? some high level unit of yours stole the otherwise useful XP? have a lot of units with small amount of exp? a unit with a lot XP is about to die? well, you came to the right place! this mod provides players a rightclick option to store any units' EXP, and then transfer it to any other one through a somewhat bank-like system, negating all the problems listed above.

If you like my mods I would also highly recommend checking out Great Steppe Era

Changelog:

1.7.0 Release
- ported to 1.18

1.6.0 Release
- sending xp to allies is now a toggleable mod setting, now disabled by default (since it is useless in singleplayer but useful in multiplayer)

1.5.1 Release
- added russian translation

1.5.0 Release
- ported to 1.15/1.16

1.4.3 Release
fixed the mod not working

1.4.2 Release
fixed a 1.14-related bug, and added compatibility for an upcoming mod of mine

1.4.1 Release
fixed the advancement filter menu appearing after the advancement selection menu on 1.13

1.4.0 Release
fixed a huge bug in the 1.13 version of the addon, merged the MP/SP version of the mod for 1.13

1.3.2 Release
the xp bank menu won't show up on a unit if there are at least 2 enemy units next to him/her. This way the ability should be a bit less abusable.

1.3.1 Release
made the advancement filter toggling option only affect the side of the player toggling it, and not everyone (why haven't i added that before?!)

1.3.0 Release
added an 'advancement filtering' option in 'XP Bank' menu. If this option is enabled, then if a unit levels up normally (without using the 'Withdraw' option) then the player whose unit it is gets option whether to let the unit level up, or deposit all it's exp. this can help prevent exp accidentally being wasted on something unwanted, and prevent the need to constantly deposit from all units. NOTE: you will still see the advancement choosing option before this option appears, but it only matters if you decide not to deposit exp from the unit.

1.2.3 Release
raised the maximum xp head-start to 100

1.2.2 Release
in mp campaigns, the exp will no longer reset at the start of a non-first scenario

1.2.1 Release
when sending exp to someone, only the sender, and the reciever will see the message about it

1.2.0 Release
added a 'Send XP' option (rightclick menu on allied leaders) hopefully this will enable more teamwork

1.1.1 Release
gave the xp bank menu a portrait (it's the tomb guardian from DM). 'Deposit All' option now uses a repeated version of the sound used by the 'Deposit from this unit' menu. the 'invalid WML' message hopefully shouldn't pop up anymore

1.1.0
added the 'Deposit All' option

1.0.0  Release
the initial release
Forum topic Download XP Bank
Version: 1.7.0
Author: ForestDragon
0.01 MiB 680 down
2 up
Feb 27 2024 ru
Modification
Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog.
War of Legends: Keep Shops
This modification when enabled will add an accessible shop to every keep on the scenario map. Move any unit to any keep hex to access the shop for that unit. Items can be damage augmentators, resistance buffers, or dodge enhancers. Items only last for the current scenario and have to purchased again for concurrent scenarios. Supports both SP and MP game modes.
Forum topic Download War of Legends: Keep Shops
Version: 1.0.0
Author: Tahsin Jahin Khalid (Lord-Knightmare)
0.03 MiB 317 down
1 up
Feb 21 2024
MP Map Pack
Multiplayer map pack
After install the maps/scenarios will be available in the map list in the multiplayer “Create Game” dialog.
Multiplayer RPG Pack (War of Legends)
A collection of MP RPG Scenarios based on the War of Legends MP Era. Currently has The Kraken, Black Mountain, and Onslaught.
Forum topic Download Multiplayer RPG Pack (War of Legends)
Version: 1.0.1
Author: Tahsin Jahin Khalid (Lord-Knightmare)
0.08 MiB 132 down
2 up
Feb 22 2024
MP Map Pack
Multiplayer map pack
After install the maps/scenarios will be available in the map list in the multiplayer “Create Game” dialog.
War of Legends: Map Pack
Collection of Multiplayer Maps. 55 scenarios.
Forum topic Download War of Legends: Map Pack
Version: 1.0.2
Author: various, Wesnoth Modders Guild
0.10 MiB 113 down
1 up
Feb 21 2024
Modification
Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog.
Faction-themed Flags
Assigns the correct/immersive flag for each faction. Supports all War of Legends eras, core multiplayer eras (Default/AoH/Dunefolk), Era of Magic and Great Steppe Era
Forum topic Download Faction-themed Flags
Version: 1.0.5
Author: Tahsin Jahin Khalid (Lord-Knightmare)
0.05 MiB 193 down
1 up
Feb 21 2024
Modification
Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog.
Breeze Modification
Gives tiles a idyllic look by giving it some wind, which blows over it.
This is done for all grass tiles including farmlands and practically all forests (and hills!).
Forum topic Download Breeze Modification
Version: 1.1.1
Author: Pipapopinguin
1.14 MiB 170 down
1 up
Mar 23 2024
Resources
Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on.
West's Chronicles II
Tracks by Matthias Westlund (West).  Uploaded by Pentarctagon.
Download West's Chronicles II
Version: 1.0.0
Author: Pentarctagon
24.26 MiB 99 down
1 up
Feb 25 2024
Resources
Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on.
West's Chronicles I
Tracks by Matthias Westlund (West).  Uploaded by Pentarctagon.
Download West's Chronicles I
Version: 1.0.0
Author: Pentarctagon
34.05 MiB 104 down
1 up
Feb 25 2024
MP Era
Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog.
Werewolf Era
Werewolves that morph at night. Complete with separate exp/level(e.g. Peasant/L3 Werewolf), percentage-based linked health, and crappy sprites. Was created more or less from the Steelhive Era, but included contributions from the XP Era and Era of Myths. (set-upwise) A gigantic thank you goes to Zookeeper, who showed me the error of my ways and the wonders of WML.

Ported from Wesnoth 1.8 to 1.14/16/18 by Atreides.

NEW & IMPROVED! (What is this? Laundry detergent? Maybe the werewolves got a nice shampooing.) :)
The crappy werewolf sprites have been replaced. (and shampooed)
The night is shorter. (dawn is no longer were-time although it might be Miller-time if you survived the night)
I've worked on this some and the newly added 'Default Werewolf Era' might be balanced. They only get level 0 humans as recruits and a level 1 leader. Costs have been adjusted. Now they are very weak in the day and still monsters at night.
The old era is still there for those with a need to ruthlessly savage some victims, hehehe. Well the victims are now from AoH so they might resist a few seconds longer. <wide grin>
Forum topic Download Werewolf Era
Version: 1.3.1
Author: Larceny, developed by Atreides.
0.07 MiB 386 down
2 up
Mar 08 2024
Campaign
Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu.
Waves of Distant Shore
The boundless ocean... dead silence.

A young mermaid is summoned by a forgotten being. Receiving a task wrapped in the thick darkness of mystery, she swims away, floating on endless ocean waves, to fulfill the forbidden will.
	
(Hard level, 4 scenarios (3 battle and 1 story-only scenarios.))
Forum topic Download Waves of Distant Shore
Version: 1.0.9b
Author: GreenScarab
9.27 MiB 103 down
13 up
Apr 18 2024
MP Scenario
Multiplayer scenario
After install the scenario will be available in the map list in the multiplayer “Create Game” dialog.
Warring States China
A large 9p scenario depicting China during the Warring States period.
Download Warring States China
Version: 0.1.1
Author: Transfermium
0.04 MiB 145 down
1 up
Mar 23 2024 zh_CN
Modification
Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog.
Percent Based Village Healing
Makes units heal an additional amount based on their maximum health when standing on a village. Can be configured to only work for leaders or when no enemies are adjacent.
Download Percent Based Village Healing
Version: 1.0.0
Author: Nyanyanyan
0.01 MiB 126 down
1 up
Mar 28 2024
Other
Other
Add-ons which do not fit any other category.
Combat Information Theme
A custom theme. Like the default theme, with the following changes:

• Adds a left sidebar
• Shows your unit's statistics and the enemy unit's statistics simultaneously
• Shows the damage calculations (expected battle result, in HP) in the sidebars, without opening any dialog
• Adds two new entries in the Actions menu to speak to all and to speak to allies only to workaround issues on iOS

Themes affect the interface during play only. The menus are not affected.

After installation, go to Preferences/Display/Theme and select this theme from the pop-up dialog. You also have to enable the modification with the same name when creating a game or starting a campaign.

This addon is maintained by josteph. The theme is based on the asymmetric theme by gloccusv (https://r.wesnoth.org/p589619).

GitHub: https://github.com/jostephd/combat-info-theme/
Forum topic Download Combat Information Theme
Version: 0.0.8
Author: gloccusv, josteph
0.01 MiB 205 down
9 up
Apr 08 2024
MP Scenario
Multiplayer scenario
After install the scenario will be available in the map list in the multiplayer “Create Game” dialog.
Valeria
Tactics Ogre: Let Us Cling Together World Map. (6p) 
By PapaSmurfReloaded.
Forum topic Download Valeria
Version: 1.18.20240323
Author: PapaSmurfReloaded
0.01 MiB 83 down
1 up
Mar 24 2024
Modification
Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog.
Unitmarker
This is a modification for SP/MP which will affect all your campaigns, also mainline ones.

It adds a right-click menu that lets you label special units with different overlays.

Always recognise your important units! Loyal units, hero units and leaders get different sets of overlays.

Wesnoth Modders Guild Discord: https://discord.gg/rsePgjHRPA
Forum topic Download Unitmarker
Version: 1.0.7
Author: Paulomat4, Wesnoth Modders Guild
0.08 MiB 248 down
1 up
Feb 21 2024 es, ja
Scenario
Singleplayer scenario
After install the scenario will show up in the list you get when choosing “Campaign” in the main menu. (Basically it is just a campaign with only one scenario.)
United Journey
This map is designed for 2 Player Multiplayer or Singleplayer against AI.
Only together you have a chance to survive what is comming towards you.

After downloading this Addon open Multiplayer start a Local-Game or connect to a Server.
Then you will find this Addon under the Scenarios-List at the very bottom.

~ You can find all my Content by typing frost into the Addon-Search.
~ Created by FrostBlade 2021
Download United Journey
Version: 1.0.7
Author: Frost Blade
0.02 MiB 95 down
1 up
Mar 14 2024
Modification
Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog.
Unit Stats
Adds per-unit statistics: how many fights a unit fought, how much damage infliced/received, how many enemies defeated and of which unit types the defeated enemies were. Both for campaigns (SP) and multiplayer.
Forum topic Download Unit Stats
Version: 1.1.0
Author: dwarftough
0.01 MiB 304 down
1 up
Feb 24 2024
MP Scenario
Multiplayer scenario
After install the scenario will be available in the map list in the multiplayer “Create Game” dialog.
Undead Empire
This ANL-alike scenario will put you on offense against the puny mortals and their irrational hate for you. For those who like A New Land but find it too easy, this add-on will present the challenge you desire.

In Undead Empire there are 4 playable sides, each side having a unique role. Some sides may be more difficult than others, some more defensive, some more offensive, etc. They key to victory is still teamwork.

Gameplay takes about 3 to 4 hours.

Please note: A difficulty selection is available in the »Custom Options« tab when creating the game.

Originally created by jb, ported to 1.14 by enclave. Currently maintained by Shiki.
Forum topic Download Undead Empire
Version: 1.0.3i
Author: jb,enclave,Shiki
0.04 MiB 216 down
1 up
Mar 21 2024 de
MP Era
Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog.
Ultimate Recruits
Ultimate Recruits is an era inspired by Horus's PYRA. Instead of having factions, you can customize your own team before each game from the recruit list. The era currently offers standard mode with 49 units, advanced mode with 82 units, extended mode with 96 units and ultimate mode with additional selection of original and add-on units to choose from, depending on the game mode.

Also includes, our own versions of pick, pick from random (draft), random recruits and highlander mods together with their variations.
Download Ultimate Recruits
Version: 1.1.1b
Author: Hejnewar
4.26 MiB 256 down
7 up
Apr 12 2024
MP Map Pack
Multiplayer map pack
After install the maps/scenarios will be available in the map list in the multiplayer “Create Game” dialog.
Ultimate Random Maps
20 different styles of randomly generated maps for multiplayer use.
Map types are: Archipelago, Barren, Cave, Citadel, Desert, Flood, Forest, Frozen, Island, Jungle, Lava, Marsh, Mountains, Mushrooms, Ocean, River, Vale, Volcano, Wastes, and Winter.
Forum topic Download Ultimate Random Maps
Version: 1.5.0
Author: SigurdFireDragon
0.02 MiB 550 down
1 up
Feb 23 2024
Resources
Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on.
UMC Music Book 13
Various UMC music tracks collected from the forums and other add-ons.  Uploaded by Pentarctagon.
Download UMC Music Book 13
Version: 1.0.0
Author: Pentarctagon
15.40 MiB 78 down
1 up
Feb 25 2024
Resources
Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on.
UMC Music Book 12
Various UMC music tracks collected from the forums and other add-ons.  Uploaded by Pentarctagon.
Download UMC Music Book 12
Version: 1.0.1
Author: Pentarctagon
40.96 MiB 114 down
1 up
Feb 25 2024
Resources
Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on.
UMC Music Book 06
Various UMC music tracks collected from the forums and other add-ons.  Uploaded by Pentarctagon.
Download UMC Music Book 06
Version: 1.0.0
Author: Pentarctagon
37.86 MiB 117 down
1 up
Feb 25 2024
Resources
Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on.
UMC Music Book 05
Various UMC music tracks collected from the forums and other add-ons.  Uploaded by Pentarctagon.
Download UMC Music Book 05
Version: 1.0.0
Author: Pentarctagon
41.29 MiB 112 down
1 up
Feb 25 2024
Resources
Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on.
UMC Music Book 04
Various UMC music tracks collected from the forums and other add-ons.  Uploaded by Pentarctagon.
Download UMC Music Book 04
Version: 1.0.0
Author: Pentarctagon
37.42 MiB 116 down
1 up
Feb 25 2024
Resources
Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on.
UMC Music Book 03
Various UMC music tracks collected from the forums and other add-ons.  Uploaded by Pentarctagon.
Download UMC Music Book 03
Version: 1.0.0
Author: Pentarctagon
40.70 MiB 118 down
1 up
Feb 25 2024
Resources
Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on.
UMC Music Book 02
Various UMC music tracks collected from the forums and other add-ons.  Uploaded by Pentarctagon.
Download UMC Music Book 02
Version: 1.0.0
Author: Pentarctagon
38.72 MiB 121 down
1 up
Feb 25 2024
Resources
Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on.
UMC Music Book 01
Various UMC music tracks collected from the forums and other add-ons.  Uploaded by Pentarctagon.
Download UMC Music Book 01
Version: 1.0.2
Author: Pentarctagon
35.18 MiB 301 down
1 up
Feb 25 2024
Resources
Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on.
UMC Magic Icons
A collection of magic icons made by Eleazar, modified for use in wesnoth. A resource for UMC authors. (Original authors : Eleazar, Neoskel. Maintainer : bssarkar.
Download UMC Magic Icons
Version: 0.0.1
Author: bssarkar
2.73 MiB 76 down
1 up
Mar 14 2024
Campaign
Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu.
A Nightmare of Two Brothers
Do you think A Tale of Two Brothers is too easy? Do you want it to be a challenge?
Now it is! Play the main campaign A tale of two brothers in this crazy version. Face higher level enemies, fight more enemies and create new strategies. Now Arvith is an Ice Knight, who possesses a powerful holy spear that freezes his enemies. But he is weaker against the undead!

Do you accept the challenge?
Download A Nightmare of Two Brothers
Version: 1.2.2
Author: Alpha Pig
3.61 MiB 258 down
5 up
Apr 11 2024
SP/MP Campaign
Single/multiplayer campaign
After install the campaign will show up both in the list you get when choosing “Campaign” in the main menu, and in the map list in the multiplayer “Create Game” dialog.
Trial by Fire
After two brothers are faced with an unusual raid, one of them suspects a stronger force at play. Are these just normal drake raids, the mystery is still unanswered...
(Intermediate Level, 5 scenarios)

This is a hybrid SP/MP campaign for 2 players featuring the Northerners MP faction of the Default Era. Players will have to cooperate and play together and accomplish the scenario objectives.

This campaign might be offered for mainline if the reviews/feedback is deemed positive enough.
Forum topic Download Trial by Fire
Version: 1.0.3
Author: Tahsin Jahin Khalid (Lord-Knightmare)
0.12 MiB 183 down
1 up
Feb 21 2024
Campaign
Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu.
Strange Legacy - RPG
Strange Legacy: The Orc invasion came without warning and with a brutality that caught the Human Alliance completely off guard and unprepared for. Before the year was over the Orcs controlled half of the Northland. The Winter finally halted their advance. Meh, what's the big deal. I never cared much for politics or policy. But when my uncle was gone, I started into the greatest adventure of my life.

This campaign is a classical rpg that offers a variety of options, you will just control one hero and bring him to fortune. You can trade, pickpocket, be a bard, bounty- or treasurehunter, or working as a craftsman selling your goods. You can also run a building and upgrade it or doing random generated missions. There are a lot of ways to make a fortune. But the world around isn't always friendly and it will react on your character level. You might encounter thieves, orcs, bandits or wild animals and therefore you will need a proper equipment to defend yourself.

Equip your charcter with: helmets, armors, shoes, shields, instruments, rings, amulets, ranged or meleeweapons or learn more than 80 powerful spells to gain an advantage. Hire one of 35 mercs to defend your load and recall them using your warhorn. Try to conquer an enemy town to gain a constant tax income. Encounter all kind of enemies each on changing maps, according to the terrain - even your ship might be attacked by naga warriors or dangerous pirates. Follow the storyline with 34 missions that will force you to explore the world of Strange legacy. A new amla system will allow you to create a character in the way you like him, allowing you to solve the game differently each time you play and the difficulty is increasing with each level up. 
For the most recent changes check the forum thread. Equip your uncles house with furniture allowing you to craft weapons, armors and cook food. If you like to have a classic RPG try out the RPG Mode. Have fun! 
(1.0 decent bug fixes and essential new features
1.01 bugfixes, details see forum
1.02 bandage and junkstore bug fixed)
1.03 spell changes, ability changes, performance upgrades
1.04 repaired outpost scenario, small corrections to the text, you will now not encounter an army, when you are on a mission
1.05 massive performance upgrade, bug fixes: storymission upgrade outpost, snow upgrade of elves can now be found in a workshop, small corrections to the text, embedded encounters and npc movement directly into the scenarios, encounters are now randomevents, intromission changes!
1.06 a slightly more balanced version featuring a dynamic market, a different load upgrade system and a crafting system based on consumables, instead of goods that require space. This update will make trading a little harder and increases the sense of own buildings.
1.07 several bugfixes, randomdungeons integrated, changed starting scenario to reduce redundancy and added a playable tutorial.
1.071 smaller bugfixes concerning helpmenu and loner ability
1.072 bugfixes concerning version 11.7 compatibility
1.08 leaner code of helpmenu, selloption consumables, improved advanced randomdungeons and encounters, heal wound temple option will heal wounded stats, recipes added, seasons added, marketreset repaired)
1.09 smaller bugfixes: fixed several bugs and replacing unnecessary macros for better performance, glas and sand prices repaired, goldgain when ending turn repaired, swampcity added, ratmissions changed, added bridgebuilding mission, added 16 unique mercs, Swampcity Scenario, Infinite Dungeons with Random Places of Interest, higher effect of the level on the game difficulty
1.091 infinite turns in infinite dungeons, tavern upgrade changed, challenges added, randomsummonscroll added, slight text changes, indenting, halos added for loot and points of interest, changes to treasurehunting and randomloot
1.092 repaired: shipencounter bug, sewerage bug, randomspawn id, enemyspellcasting, changes: drunk can be healed by sleeping and by temple curing wounds, added: sage which can identify flask, new graphics for elementals, demon, orcorcunits, spells, added new units: toads from era of magic, Fatalblade, Deathblade, Medusa
1.093 repaired: several bugfixes, changes: cheaper ingredients and improved crafting macro, slight balancing changes, scattered images different obstacles in dungeons and more places of interest, new monsters: mummies,snakes,flies,panther, new consumeables: movementpotions,attackpotions, different new skills requiring exhaustion
1.100 repaired: several bugfixes (last reported see bugfixes), improved cutscences and music, overlay for hero unit (equipped armors,weapons will show - thanks dugi for the better approach), additional storymissions with really hard quests, added consumables: full mana potion, stamina potion, greaterwarhorn, added ability to destroy walls with picks and bombs, added wisp that can have 11 levels and unlocks up to 10 different spells in infinite dungeons, new spells added: Stonebridge, Gap, Earthshaker, Swampcreation, Entrap, Flyswarm, abilities: smash,rangedshot,wound,whirlwind,cripple,netattack
1.101 repaired: several bugfixes, text changes and balancing issues, dynamic market has less effect and it is again a little easier to trade, the level does no longer effect of enemies in an encounter has this caused still winable, but annyoing battles
1.102 repaired: elvenspells in elvencity, capturing towns works again, new spell woodcreation added
1.103 repaired: all transformspell related bugs, swampdungeon and randomdungeon ship bug, boxmission bugs, added: throwaway all goods of a type button
1.104 repaired: several smaller bugs, modified shipupgrades and battles
1.105 new bardspells, changed crafting, changed trading prices, new monsters, repaired: several bugs in all parts of the game
1.1051 repaired stamina related bugs with bards and pickpocket ability, text changes, dogs, price balancing to improve crafting, food and consumables
1.1052 repaired ship menu
1.1053 repaired infinite dungeon issues, improved code and behaviour, grammar fixes
1.11 repaired crafting issues, random dungeon fix, balancing issues, slight performance improvement, new missions and elements
1.12 repaired several issues, balancing, price changes, new elements such as units, negative states, placesofinterest, improvement of cities and maps
1.13 repaired: boarded encounter, armorspecials, pocket thiefing without stamina, projectile animation enemy spellcasting new features: wolffaction, portraits for john and wolf faction, spellcasting
1.13.1 repaired: ranged special, ranged damage, treasure hunting, increased scholar income
1.13.2 repaired: goods mission, bareskin, treasure after encounter, added enemies with hitchance, eliminated moving carts and objects, added magic and marksman attack specials
1.14 bugfixes: global events, famegain, market-balancing, camping, textcorrection added: citywalls, icons and portraits, equip units, unlimited numeric inventory, buildingworkers, additional dungeons events, faction system
1.14.1 bugfixes: dark wisp and wicked wisps will now spawn, darkwood and volcano will now increase in level, number of equipment (rings,amulet,helmet,boots), furniture will now be useable and some furniture can be crafted
1.14.2 bugfixes: reputationgain saurians repaired, added explaintextes to delivering, put reputations into the status, repaired book of crafting
1.14.3 bugfixes: equip/unequip torch will no longer cause problems, repaired orphan options, levelup equipment works now (basic magic)
1.14.4 bugfixes: wispbuying, ghostarmor, ellipse, desk, macro for factiondelivery, upgraded factiondelivery, added factions orcs, khalifate, nomads, game reacts on reputation and fame
1.15.1 bugfixes: damagegain + several others, overworked factions, added RPG difficulty, overworked faction ambushes, added dark temples and options for darksiders, added 5 different chooseable randomevents + chanceincrease...
1.15.2 bugfixes: herorpg changes, leftweapon, double spell bug, waterbased encounters, cast spells will now work on fields again, traps will show and work again.
1.15.3 bugfixes: avoid/damageup armorspecial, scmitar/rapier/armor overlays, new races/heroclasses, new equipment, overworked herographics, overworked inventory hide/show equipment, randomnpcs and randomattacker, castle
1.15.4 bugfixes: repaired various bugs, wording corrections, balancing, increased mission rewards, blood altar, new skills, new missions, infinite dungeon changes: new factions/traps/random encounters based on dungeon ...
1.15.5 bugfixes: Infinite Dungeons lockpick and shovel problem, you can no longer equip a npc two times, strange legacy amla - wardog repair, reduced goldincome by pickpocket and singing, added books and thief/bardequipment
1.15.51 bugfix: repaired fishingground naga catcher spawn
1.15.6 multiple buy, vampirecity and castle scenarios, bugfixes such as becharm, see complete list in the forum
1.15.7 bugfixes, weapons special changes, manageable village, graphic changes, race/class based upgrades
1.16 bank and treasure vault, temple fix, reduced selling prices for consumables
1.16.1 bug fix concering sandcave, corrected some minor typo
1.16.2 seasons, weather effect, three new scenarios and global events, duels, more/upgraded randomevents, npc equipable weapons, complete list in the forum
1.16.2.1 several fixes
1.16.2.2 several fixes
1.16.3 many bugfixes, several new features such as escorts, assassinationmissions, balancing, encounter changes
1.16.3.1 bugfixes, added randompotion effect
1.16.3.2 bugfixes
1.16.4 bugfixes for version 1.14, mapchanges with new terrainelements, overworked randomdungeon with different sizes and new typesofinterest
1.16.5 bugfixed achievements, changed the achievement picture
1.16.5.1 fixed treasurehunt, fixed duel, improved duel
1.16.5.2 fixed transformations, fixed merman/guards, wording corrections/changes, new class paladin and new female hero
1.16.5.4 fixed spellprojectile bug and some minor issues, craft own weapons and create own spells, alchemy and mining skill, collect materials from worldmap
1.16.6 updated performance, improved helpmenu, crafting customizable bows, armors and equipment, new monsternests and scavenging, experience for actions, overworked graphics, halloween content
1.16.6.1 you can place pumpkins via right click, fixed all problems with error messages, wording and portrait correction
1.16.6.2 repaired random dungeons, hindered random missions and nests to be spawned on cities, credited Mik3art
1.16.6.3 bugfixes
1.16.6.4 bugfixes, create unique Summon Spells, added the ascension as random event, drop wintertrees on snow, winter effects more areas and cities, improved movement
1.16.7 bug and glitchfixes, bargaining update, sell/buy all changes, armies, townupgrades, skill spells, sea encounter changes
1.16.7.1 bugfixes reported by Stahlrohr
1.16.7.2 bugfixes / changes pickpocket and thiefguild quest
1.16.7.3 fixed Mr. Caufield Bug (extrastrikes by equipment now work as intended)
1.16.7.4 fixed several wordings and smaller bugs, added bank-robber scenario
1.16.8 added: mounts, disguises, decorations, third sewer level with infinite exploration, fixed + improved infinite dungeons
1.16.9 repaired glitches in overlay, church, overworked miracles, added new mounts, halloween ends, areatraps, randomtraps
1.16.9.1 added Twilight gods, balancing, bugfixes
1.16.9.2 increased performance, RPG Mode Difficulty, simplified trade, prod + global event changes, added hidden temples
1.16.10 less source code, sounds integrated, city markets, faction diplomacy, new spells and equipment, archaelogy, various improvements
1.16.11 bugfixes, illusion and haircuts, new drawbacks for rpg and difficulties
1.16.12 fixed broken saved games in 1.15. BoW version
1.16.13 many fixes such as haggling and carousing, new spells, recipes, carvan concept and balancing changes
1.16.14 basic fixes, new options for wildlifes, monsternest spawn on every worldmap, season changes for all worldmaps
1.16.15 increased number of overlays, fixed several bugs, some 1.15 related bugs, various changes for translation, german translation
1.16.16 fixes, improved options as vampire, poison weapons, crafting changes
1.16.17 improvements to random dungeons,taverns and temples, bombs, fixes, dragonchild perk
1.16.18 improvements, new units and fixes to class selection problem
1.16.19 improvements + bugfixes, options to counter competitors, 4 new scenarios, overhauled event concept, event log
1.16.20 ship events upgrade, random drop repaired improved, new graphics / terrains, titan boss monsters, dog companion, new spells / stores
1.16.20.1 fixed small bug, that caused allies to attack side 1 instead of the enemy of a side
1.16.21 halloween decorations, disguises + haircuts, improvement to titans, haunted house, fixes
1.16.22 bugfixes, improvements, new setting and transform options for companion
1.16.22.1 bugfix: expeditions deleted the mission state, will now be more forgiving
1.16.23 bugfixes, overhaul of cheating and pickpocketing, shadow poi, pirate costume, different exploration mechanics more active terrains and biomes in dungeons
1.16.23.1 small fix to flask store
1.16.23.2 smaller fixes to transport shop, arena and treasurehunt
1.16.24 fishing mechanics, reworked several skills and building options, improved harbourcity
1.16.24.1 fixed typo, smaller bugfixes
1.16.24.2 made some options clearer in the interface, added some new dishes
1.16.24.3 bugfixes, companion overwork: new companions and orders, new decorations and disguises for ascension 
1.16.24.4 movement type bugfixes for rpg mode, animal decorations, decorations show ammount
1.16.25 catch pet mechanic, vampire overhaul, skills overhaul, animal pictures as decoration, bugfixes
1.16.26 bugfixes, building reworks, enter buildings and village, additional options
1.16.26.1 bugfixes
1.16.27
Forum topic Download Strange Legacy - RPG
Version: 1.16.27
Author: Heindal aka Mathias Lang
54.45 MiB 782 down
2 up
Apr 20 2024 de
Resources
Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on.
To Lands Unknown - Resources pt. 1
This is the part 1 of the required resources module for To Lands Unknown

If you have problems with downloading this add-on, try using add-on server web interface:
http://addons.wesnoth.org
Forum topic Download To Lands Unknown - Resources pt. 1
Version: 2.3.0
Author: inferno8
90.38 MiB 1661 down
1 up
Feb 24 2024
Campaign
Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu.
To Lands Unknown
Hear the story of Mehir, a young city guard from al-Kamija - an isolated city in the middle of the Great Desert, where people and jinn live together. Reveal Mehir's destiny, visit many exotic places, encounter strange nations and learn about their intentions.

This is the most visually sophisticated add-on ever created for the Battle for Wesnoth. It has the following features:
- multihex terrain visuals (images covering entire maps to simulate height for example)
- animated cutscenes (video clips)
- more than 200 unique animated units (all from the Era of Magic add-on)
- a completely different universe, not BfW-related
- an innovative map screen which keeps track of player's achievements
- a special gameplay mode offering an alternative story progression
- custom music

(25 scenarios, some of which are dialog-only - Requires 'Era of Magic' add-on)

If you encounter any bugs, please notify the campaign author, so the patch can be delivered.

If you have problems with downloading this add-on, try using add-on server web interface:
http://addons.wesnoth.org
Forum topic Download To Lands Unknown
Version: 3.9.0
Author: inferno8
50.13 MiB 1758 down
1 up
Feb 24 2024 pl, de, es, fr, hu, it, ru, zh_CN
Campaign
Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu.
The Wolves' Last Path
What's the secret of immortal power and glory? What does it take to become a hero, a legend, or at least a reputable man? Dysagrest has never woken up early enough in the morning to find it out, nor has his boss, a wealthy and unpredictable merchant dwarf, ever encouraged him in this direction. However, chance can forge fate just as well as the strongest will, and may surprise the unwary sailors even in the most quiet waters. The cold and harsh north is certainly not what a traveler would call calm waters, yet it is there, hundreds of miles away from any place he used to call home, that Dysagrest will have to come to terms with his past... 

Incomplete (10 playable scenarios)
Forum topic Download The Wolves' Last Path
Version: 0.1.4c
Author: skeptical_troll
3.84 MiB 142 down
3 up
Apr 03 2024 ja
Campaign
Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu.
The Three Sisters Saga
For fifty years the life of the settlers of the islands called -the Three Sisters- has passed peaceful; the descendants of those who rebelled to the Queen Ashviere, and were forced to flee from the Mainland, have now completely colonized the island of Wessild, and begin to turn their attention to the other two sisters, Ansaldid and Boresild, but also someone else began to be interested in the three islands.

(Intermediate level, 12 scenarios.)
Download The Three Sisters Saga
Version: 4.0.0
Author: Argesilao
8.23 MiB 284 down
1 up
Mar 23 2024 it
Campaign
Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu.
The Thelien Attack
It is said the Elvish Invasion of the Far North had been crushed by the might of Great Chief Kapou’e, Son of the Black-Eye. Little known was the part played by the Saurians of the Black Marshes. This is their yarn, perhaps the most significant in the downfall of the last of Landar's Elves.

(Hard level, 6 scenarios.)
Forum topic Download The Thelien Attack
Version: 1.1
Author: Gweddeoran
10.66 MiB 100 down
2 up
Apr 08 2024
Campaign
Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu.
The Sun Engineers
There was a time, before the plains of Irdya turned into deserts, when the two suns shone together as a testament to human ingenuity. Now Naia has changed its orbit, burning and scarring the lands below. But the blighted people on the surface do not know that this was the price to pay to save them from a much worse fate.

Many heroes fight for eternal glory, but this is the tale of those who had to accept oblivion to save others. Of those who had to give up everything, so that they could find themselves. This is the tale of the Sun Engineers.

(This is an intermediate-difficulty campaign with a heavy focus on narrative. It is recommended to be familiar with the events from 'Under the Burning Suns' before playing. 12 playable scenarios.)
Forum topic Download The Sun Engineers
Version: 1.0.0
Author: lord_cangrand
2.44 MiB 208 down
5 up
Apr 11 2024
Campaign
Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu.
The Return of the Sea Hag
A Nagas centered campaign.

Hoping that no one will feel offended, hurted, wounded or distraught by the 'nostalgic' exhumation of some old units, I wish you all a lot of fun.

(Intermediate level, 13-14 scenarios.)

P.S. I have no intention of opening, on the forum, a thread which could be closed arbitrarily for unforeseeable reasons, so if anyone encounters problems with the campaign, he can write an email to argesilao2019@yahoo.com, or open a forum thread related to the campaign under his own responsibility.
Download The Return of the Sea Hag
Version: 1.0.8
Author: Argesilao
68.21 MiB 273 down
1 up
Mar 23 2024 it
Campaign
Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu.
The Nameless Fellowship Saga
A dunefolk centered campaign with some strange issue, set in the Sandy Wastes, and surroundings, during the time of the Mal-Ravanal invasion.

It's advisable to read all the dialogues carefully to understand the game and the story.

The campaign is complete, and it's even fully tested, at least at normal difficulty, but there is always the Murphy's law.

(Intermediate level, 36 scenarios.)

advice:
The author has no intention of participating in a forum in which the moderators deem admissible a campaign like Russia Conquests,
and the same moderators deem inadmissible a harmless discussion about green trolls.
Therefore any error reports must be sent directly to the email argesilao2019@yahoo.com

logs:
1.0.1
Fixed incorrect description about isawati's special ability to cure allied units
Fixed Troll Shaman - Troll Sorcerer issue in scenario 16

1.0.2
Fixed surians counter's issue in scenario 23 (The Convoy)

1.1.0
Fixed the error that prevented some important events in scenario 26 (the Battle for Qalaba) from taking place

1.2.0
Fixed the error in scenario 34 (The Hidden valley): replaced passive_leader=yes with max_moves=0 so orc leaders don't leave their keep, and therefore they can't be killed outside their keep; when this happened Dundrain the dwarf was not released, and it was not possible to finish the scenario.
Fixed minor issue in the same scenario

1.3.0
Added the Italian Translation
fixed a lot of minor typos

1.3.1
Minor change in dialogues and fixed some typos in Italian translation
fixed the skeleton archer typos in scenario 09 (The Canyon of the Undead)
fixed the error which make not appears the Troll Chief in scenario 16 when playing in Italian
fixed the possible error in the FRAB Sorcerer advancement

1.3.2
Fixed two errors which appears in scenario 2 when selected the HARD difficulty

1.3.3
Fixed the error in scenario 27 (Sumir Last Stand) which prevented Clitus and/or Gerbal from being saved if they were killed and couldn't move

1.3.4
Fixed a bug in the rats' respawn in scenario 12 (Maqadash Underground)

1.4.0
scenario 26: Sumir is now a passive leader even in HARD difficulty; Kycilia has a limitated mobility to avoid suicidal behavior
			 Deprecated the drawbridge's option
			 Changes in Sumir's side behavior and composition
scenario 27: Fixed three falcon->Falcon bugs in HARD difficulty
			 no more used Hell Bat
Fixed various weird aggression's values
units: higher castle's defense for Wallkeeper and Gatekeeper (50%->60%)
	   lower HP for Undead Catapult (50->40)

1.4.1
scenario 31: More castle tiles for undead's side
scenario 35: More cautious behavior for the enemy leaders
			 new income for enemies side
units: Higher HP and doubled attaks for Smoking Tower

1.4.2
allowed Saurian Skirmisher to level up like Saurian Spearthrower
Download The Nameless Fellowship Saga
Version: 1.4.2
Author: Argesilao
19.35 MiB 301 down
1 up
Mar 23 2024 it
Campaign
Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu.
The Hammer of Thursagan with Bosses
Pretty much the same campaign you are used to... Wait, is that a Mechanical Goliath?!

Original premise:
In the first years of the Northern Alliance, an expedition from Knalga seeks out their kin at Kal Kartha and to learn the fate of the legendary Hammer of Thursagan. The perils of their journey through the wild Northern Lands, though great, pale beside the evil they will face at its end.

(Upper-intermediate level, 11 scenarios.)

Fight the overpowerered enemies with overpowerered allies, overcome the overwhelming boss battles and expect the nastiest things at the most unexpected moments.

Plot and dialogue is mostly unchanged, you can play this campaign if you haven't played the original one, but, naturally, there are obvious deviations from the mainline lore. Translations for the most part of the campaign are used from the mainline.

Heavily influenced by the addons “Invasion from the Unknown” and “After the Storm”.

Music addons “Invasion from the Unknown Music” and “After the Storm Music” are recommended for a better atmosphere of epicness.

Have fun and good luck, you will need it A LOT! ;)

Bugreports and feature requests: https://github.com/kabachuha/The_Hammer_of_Thursagan_with_Bosses. If you want to contact me, find me on Wesnoth's Discord server under nickname kabachuha#6934
Download The Hammer of Thursagan with Bosses
Version: 1.2.0
Author: kabachuha
6.95 MiB 96 down
2 up
Apr 10 2024 ru
Campaign
Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu.
The Flight of Drakes
Legends of the Emerald Forest, chapter I: The Flight of Drakes.

Follow drake king Klader on his quest to find the Crown of Light, a legendary artifact from pre-historic times.

This campaign is the first chapter of a trilogy; the second chapter is an Undead campaign and it's called 'Only Death Behind'.

(Intermediate level, 7 scenarios.)
Forum topic Download The Flight of Drakes
Version: 1.0.5
Author: NoQ, ported by Adamant14
1.00 MiB 78 down
1 up
Apr 07 2024
Campaign
Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu.
The Dark Master Project full pack (pack of 22 campaigns in this add-on)
There was a time when all the inhabitants of Wesnoth knew the name of Argan, the servant of Ragan, and passed his story among them from fathers to sons.
However, despite the habits of Alduin's wizards of digging up and recording every notable historical event, the story of the beginning of his baffling rise remained unknown and marred until Elynia, his heroic wife - and then his greatest enemy -, decided to risk publishing some passages from his diaries that he wrote to overcome the amnesia that afflicts those who wander between dimensional gates or Shassangoth the Immortal.
This is a story of Argan, who the light of his great accomplishments, and his heroic followers, lit up the skies of the realm of Irdya just as the darkness of his black robe threatened every living being and nearly destroyed all hope of escaping from his might.
The story of the rise of a hero among heroes and a monster among monsters...
Inspired by many works from BfW 1.0, 1.2 and 1.4
finished, playable, tested on normal, 22 campaigns (more may be added later), new units. 10 scenarios + 12 scenarios + 13 scenarios + 08 scenarios + 06 scenarios + 05 scenarios + 16 scenarios + 08 scenarios + 07 scenarios + 07 scenarios + 12 scenarios + 10 scenarios + 8 scenarios + 09 scenarios + 30 scenarios + 30 scenarios + 08 scenarios + 16 scenarios + 08 scenarios + 11 scenarios + 16 scenarios + 14 scenarios + 13 scenarios. Each campaign can be played separately (but the story can be confusing in this case). Another campaign is under construction.
Forum topic Download The Dark Master Project full pack (pack of 22 campaigns in this add-on)
Version: 1.0.7c
Author: Mejri Ziad ^Hermestrismi^
5.12 MiB 380 down
4 up
Mar 29 2024
Resources
Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on.
The Dark Master Project: Images Resources I
Images files for The Dark Master campaigns (full pack' version)
Forum topic Download The Dark Master Project: Images Resources I
Version: 0.0.6
Author: Mejri Ziad ^Hermestrismi^
59.40 MiB 353 down
2 up
Mar 25 2024
Campaign
Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu.
The Bees Journey
That summer, the hornets invasion destroyed the Kingdom of Bees. You, the princess, must lead the bees on their journey to rebuild the homeland.

(Unfinished, 8 scenarios completed.)
Forum topic Download The Bees Journey
Version: 24.03.23
Author: KameRamen
15.34 MiB 192 down
3 up
Mar 23 2024 ja
Modification
Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog.
Zombie Variations
Recruited Walking Corpses and Soullesses will have a random variation. Allows to configure which variations you want (for MP, in the 'Custom Options' tab). Works both for campaigns and multiplayer.
Download Zombie Variations
Version: 1.0.1
Author: dwarftough
0.01 MiB 256 down
1 up
Mar 04 2024
Resources
Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on.
Tamanegi Jukebox
A simple jukebox for SP campaign. For the mod version for SP/MP games, please check Tamanegi_Jukebox_Mod.

In addition to core musics, the following addons will be used if installed.
- UMC Music Books 1-13
- West's Chronicle I
- West's Chronicle II
Forum topic Download Tamanegi Jukebox
Version: 0.1.9a
Author: tamanegi
0.03 MiB 1335 down
2 up
Feb 26 2024 ja
Campaign
Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu.
Tales of the Rubies
It doesn't matter how powerful a magical artifact can be, or how precious a jewel can be; they are useless and worthless as long as they remains hidden in a hole in the ground.
In 25 YW king Haldric II decides it's time for the Ruby of Fire to cease to be useless and worthless.

(Intermediate level - 13 scenarios)
Forum topic Download Tales of the Rubies
Version: 2.1.4
Author: Argesilao
3.93 MiB 189 down
1 up
Mar 23 2024 it
Resources
Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on.
TWLP_Music
Non-mainline music for the SP campaign 'The Wolves' last path', by skeptical_troll
Download TWLP_Music
Version: 1.0b
Author: various
21.51 MiB 121 down
2 up
Apr 03 2024
Modification
Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog.
Switch Leader
Allows players assign another unit they own as leader, instead of the previous leader. Mainly intended for survival games. Requires wesnoth 1.15.2+.
Forum topic Download Switch Leader
Version: 1.1.1
Author: lipk, Ravana (maintainer)
0.01 MiB 378 down
1 up
Mar 16 2024
Campaign
Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu.
Mages University
Join Makar as he goes through the Mage university..01 scenario/ (under construction)
Forum topic Download Mages University
Version: 0.0.1
Author: Mejri Ziad ^Hermestrismi^
0.02 MiB 12 down
1 up
Apr 19 2024
MP Map Pack
Multiplayer map pack
After install the maps/scenarios will be available in the map list in the multiplayer “Create Game” dialog.
Survivals (War of Legends)
Contains War of Legends Era variants for the current survival scenarios in mainline. Requires War of Legends as a dependency.

Requires Wesnoth 1.17.5 or later for some scenarios.

For feedback, you are requested to head to the forum topic provided or leave the feedback in the #modding channel of the official BfW discord server with preferably pinging the add-on author, knyghtmare#8753.
Forum topic Download Survivals (War of Legends)
Version: 1.0.5
Author: Tahsin Jahin Khalid (Lord-Knightmare)
0.20 MiB 251 down
2 up
Mar 18 2024
Resources
Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on.
Resources for 1.16 emulator
Images from BFW 1.16 removed in BFW 1.18.

This resources contain the png images that have been removed in version 1.18.
This doesn't include images for story, campaigns, campaign units and portraits.
This add-on is a mandatory dependency to the cores starting from version 1.16.
Forum topic Download Resources for 1.16 emulator
Version: 1.0.4
Author: demario
16.06 MiB 140 down
1 up
Apr 10 2024
Resources
Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on.
Portraits for 1.16 emulator
Portraits from BFW 1.16 removed in BFW 1.18.

This resources contain the png portraits that have been removed in version 1.18.
This add-on is an optional dependency to the emulator.
Forum topic Download Portraits for 1.16 emulator
Version: 1.0.1
Author: demario
89.82 MiB 61 down
1 up
Apr 14 2024
Core
Core/Total Conversion
Cores enable total conversion of The Battle for Wesnoth. A core can replace all the content in Wesnoth: when a different core is loaded, the regular units, terrains and the like do not exist. This can be used to provide a completely different game experience.
Support 1.16 emulator
The emulator to run the campaigns from past versions:
-   emulator 'Benvingut (1.16)' to support running 'Ladder Era (1.16)' included in this add-on
-   emulator 'Benvingut (1.16)' to replay saves from 'Default Era' and 'Laddder Era' from BfW 1.16.
    While the new Ladder Era 1.18 is missing on the add-on server, if you want to get rid of the warning:
         'Failed to load required package: ~add-ons/Ladder_Era/lua/slow_6mp_leaders.lua'
    then you can copy the sub-directory Ladder_Era included in this add-on to the add-on directory (which
    is the root directory where this add-on can be found.)

The emulator can be selected following these steps:
-   In main 'Title Screen', press 'k' to open 'core' selection dialog.
-   Select core 'Wesnoth 1.16' for playing *and observing* 'Ladder Era (1.16)' in multiplayer.
-   Select core 'Wesnoth 1.16' for replaying BfW 1.16 savegames (default and ladder eras only).

The next time you start Battle for Wesnoth, it will start with the last active emulator.
To go back to 1.18: you have to press 'k' and select the core 'Wesnoth (Default)'.
Forum topic Download Support 1.16 emulator
Version: 2.2.3
Author: demario
6.11 MiB 145 down
3 up
Apr 14 2024 cs, de, es, fr, it, ja, pt_BR, ru, tr, zh_CN, zh_TW
Campaign
Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu.
Struggle for Freedom
Follow the Eastern Elves in the time of Asheviere (506 YW). Will they succeed in their struggle for freedom, or will a betrayal at their heart strike them at the brink of victory?
(Intermediate Level, 9 scenarios)
Forum topic Download Struggle for Freedom
Version: 1.0.8
Author: WYRMY, Tahsin Jahin Khalid (Lord-Knightmare)
3.64 MiB 382 down
1 up
Feb 21 2024 ja
Modification
Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog.
Speak Mod+
An improved version version of Speak Mod, originally made by Nikitaw99 on 1.12. This mod allows you to make units speak like in campaigns, via a rightclick menu. Useful when you want to roleplay a bit during matches.

If you like my mods I would also highly recommend checking out Great Steppe Era

Changelog:

1.2.0
- added russian translation

1.1.0
- ported to 1.15/1.16

Forum topic Download Speak Mod+
Version: 1.2.0c
Author: ForestDragon
0.01 MiB 160 down
1 up
Feb 27 2024 ru
Scenario
Singleplayer scenario
After install the scenario will show up in the list you get when choosing “Campaign” in the main menu. (Basically it is just a campaign with only one scenario.)
Sleep Walker
Setting: 6 Player Multiplayer co-op/vs or Singleplayer vs AI.

After downloading this Addon open Multiplayer, then start a Local-Game or connect to a Server.
You will find this Addon under the Scenarios-List at the very bottom.

~ You can find all my Content by typing frost into the Addon-Search.
~ Created by FrostBlade 2023
Download Sleep Walker
Version: 1.0.1
Author: Frost Blade
0.02 MiB 60 down
1 up
Mar 14 2024
Scenario
Singleplayer scenario
After install the scenario will show up in the list you get when choosing “Campaign” in the main menu. (Basically it is just a campaign with only one scenario.)
Sire's Scenarios
A collection of two standalone scenarios created by Sire. It has been ported over from the 1.14 branch.

Woodcutters - Play as a band of Northerners against Loyalist and Elvish forces as you attempt to cut down forests for the war effort. Intermediate Level
The Night Watch - Play as a small garrison of soldiers and the local populace to fend off overwhelming outlaw and undead forces. Intermediate Level

Version 1.2.1d
- Ported to Wesnoth the 1.18 branch.
Forum topic Download Sire's Scenarios
Version: 1.2.1d
Author: Sire
0.03 MiB 73 down
2 up
Mar 25 2024 de
MP Map Pack
Multiplayer map pack
After install the maps/scenarios will be available in the map list in the multiplayer “Create Game” dialog.
Siddh's Multiplayer Maps
4 maps by Siddh. Two are new and two are similar to the ones included with the Draconian Era.
Download Siddh's Multiplayer Maps
Version: 0.2.5
Author: Siddh, ported by Atreides
0.01 MiB 70 down
1 up
Mar 01 2024
Scenario
Singleplayer scenario
After install the scenario will show up in the list you get when choosing “Campaign” in the main menu. (Basically it is just a campaign with only one scenario.)
Shadow of the Abyss
This map is designed for 2 Player Multiplayer or Singleplayer against AI.
An intense Battleground is waiting for you.

After downloading this Addon open Multiplayer start a Local-Game or connect to a Server.
Then you will find this Addon under the Scenarios-List at the very bottom.

~ You can find all my Content by typing frost into the Addon-Search.
~ Created by FrostBlade 2021
Download Shadow of the Abyss
Version: 1.0.2
Author: Frost Blade
0.01 MiB 79 down
1 up
Mar 14 2024
Scenario
Singleplayer scenario
After install the scenario will show up in the list you get when choosing “Campaign” in the main menu. (Basically it is just a campaign with only one scenario.)
Sepulchre of Elran
Elran was the first King of the Lintanir Elves and a renowned hero among them. Now, reports of undead sightings near his sarcophagus have caused the High Council of Elves to send a detachment of soldiers under the command of an aspiring sorceress in order to investigate. What shall they find inside?
(Intermediate Level, 1 Scenario)
Forum topic Download Sepulchre of Elran
Version: 1.0.17.4
Author: Tahsin Jahin Khalid (Lord-Knightmare)
0.09 MiB 125 down
5 up
Mar 20 2024
Modification
Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog.
Season Changer Mod
This mod causes the map to adopt a different look every couple of turns, creating the effect of changing seasons.
By PapaSmurfReloaded.
Forum topic Download Season Changer Mod
Version: 1.18.20240323
Author: PapaSmurfReloaded
0.01 MiB 131 down
1 up
Mar 24 2024
Campaign
Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu.
Santa Must Die
For his crimes against humanity, Santa must die.

This is a campaign designed to give players experience with the entire Rebels multiplayer faction. It does not introduce new units (outside of Santa himself) and features battles against the standard factions including Dunefolk. This is in no way related to standard Wesnoth continuity.

9 scenarios (1 dialogue only).
Forum topic Download Santa Must Die
Version: 1.2
Author: Mathbrush
0.23 MiB 118 down
1 up
Mar 03 2024
Campaign
Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu.
Sand in the Wind
A new colony threatens the way of life for a group of Windriders. The young rider Musa must fight for the survival of his people.

A four-scenario Dunefolk campaign, meant to introduce the faction to players.
Forum topic Download Sand in the Wind
Version: 1.2
Author: Mathbrush
5.76 MiB 154 down
1 up
Mar 04 2024
Campaign
Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu.
Sanctuary
Four heroes holding their well-fortified sanctuary against a flood of enemies, four scenarios, each on the same map. In the first scenario, all level 0 and level 1 units can appear as enemies, in the second all level 2 units, in the third all level 3 units, and in the fourth all level 4 and 5 units.

If desired, a custom “Battle Mage” unit with quite a number of AMLAs can be recruited (fully functional, but without any new graphics).

(Intermediate level, 4 scenarios.)
Forum topic Download Sanctuary
Version: 1.2.8
Author: walodar
0.02 MiB 294 down
1 up
Feb 29 2024 de
Modification
Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog.
Silly Simple Color Changer
Does what it says on the tin. Launch a scenario / campaign with the modification enabled and change any side's color to the one you want via right click menu. Now with optional persistence, so the side will keep the color through the rest of the campaign.

Thanks to Lord Knightmare, Forest Dragon and Mirion147 for improvement suggestions.
Download Silly Simple Color Changer
Version: 1.0.4
Author: Anekron
0.01 MiB 112 down
1 up
Feb 23 2024
Campaign
Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu.
Rustling in the Wind
The Forests of Bright Shade are dying. The former sanctuary of elven race and its wose friends lies soaked by the dark powers feeding on the goodness of this place. Join Laneenfe the elvish priestess and her squad made of mysterious daredevils to overcome evil sprouted in the sacred lands of their kind.

(Intermediate level, 8 scenarios (5 battle and 3 story-only scenarios.)
Forum topic Download Rustling in the Wind
Version: 2.1.6
Author: GreenScarab
16.77 MiB 224 down
3 up
Apr 18 2024
MP Map Pack
Multiplayer map pack
After install the maps/scenarios will be available in the map list in the multiplayer “Create Game” dialog.
Ruins of the Ancients
Play ball!

Wesbowl is a special scenario that resembles the Superbowl. Each side tries to carry or pass its ball (each side has its own that only it can pick up) to reach the opposing endzone and score. The units you get are determined by which leader you choose.

Tackles can get pretty brutal. Death is not final however as players get patched up and sent back onto the field. But not at 100%. The units have been revised and updated for 1.16.

Scenario was originally created by the founder of Wesnoth.

A collection of maps that were either removed from mainline since 1.0 or changed basically.
This version includes:
  -Charge (2p)
  -Blitz (2p)
  -Across the River (2p)
  -Wesbowl (2p)
  -An Island (4p)
  -King of the Hill (4p)
  -Forest of Fear (5p)
Download Ruins of the Ancients
Version: 0.6.0
Author: Ceres, developed by Atreides
0.02 MiB 79 down
1 up
Mar 01 2024
MP Map Pack
Multiplayer map pack
After install the maps/scenarios will be available in the map list in the multiplayer “Create Game” dialog.
Royal Rumble
Royal Rumble maps. Includes 6p ffa and 8p tournament scenarios.

Includes content from SpoOkyMagician, Frezycus, norbert
Forum topic Download Royal Rumble
Version: 2.0.4c
Author: Ravana
0.05 MiB 64 down
1 up
Mar 16 2024
Modification
Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog.
Road Movement Bonus
Are you annoyed at seeing roads on the map and not being able to move faster on them? Perhaps you're a wargamer who is used to a road movement bonus. Well fret no longer! This little modification will give your units a speed boost as they march along those fine roads. How much, I hear you cry, well that's up to you. Choose your speed boost but my advice would be not to overdo it and keep it at a moderate 20%. Or go nuts. Up to 100% is available.

Version 2 is a complete remake that squashes a rare incompatibility with some add-on abilities. Better yet the dots over their heads have migrated to the status bar where they are less distracting and even offer a tool-tip to explain themselves.

Version 3 is an update that fixes a rare incompatibility that 2 had with some other add-on abilities.
Download Road Movement Bonus
Version: 3.0.0
Author: Atreides
0.01 MiB 262 down
1 up
Feb 28 2024 de
Resources
Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on.
RftA_Music
Non-mainline music for the SP campaign 'Return from the Abyss', by skeptical_troll
Download RftA_Music
Version: 1.0b
Author: various
20.52 MiB 270 down
2 up
Apr 03 2024
Resources
Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on.
Reign_of_the_Lords_Portraits
The Reign of the Lords is an awesome era which adds hundreds of new 4th and 5th level units. This add-on is the portraits for that era. 

NOTE: THIS ADD-ON REQUIRES the Reign of the Lords to be INSTALLED to run the era.
Forum topic Download Reign_of_the_Lords_Portraits
Version: 1.2.0
Author: The Gnat
41.88 MiB 383 down
1 up
Apr 03 2024
Resources
Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on.
Refumees Saurian Pack
My own saurian for free for everyone. It is also needed to play my campaigns.

1.2: New sprites for the Swamp Alchemist and Swamp Lord.
1.1: Added the Saurians for Across the Ocean.

You will also find some WIP saurians in there, maybe.
Download Refumees Saurian Pack
Version: 1.2
Author: Refumee
13.84 MiB 94 down
4 up
Apr 19 2024
Modification
Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog.
Reflections
Adds reflections to Wesnoth.
Forum topic Download Reflections
Version: 1.1.1
Author: Pipapopinguin
5.28 MiB 224 down
2 up
Mar 16 2024 de, sv
Campaign
Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu.
Red Winter Reborn (On Hold)
501 – Years Wesnoth – Season of Winter
The Turmoil of Asheviere…

The isolated populace of the Estmark Mountains are known for their warrior prowess and for their military academy at Estlyn. Asheviere, desiring to use these warriors to strengthen her hold on the throne, sent emissaries in an attempt to gain their aid. The proud people of the Estmarks declined to join Asheviere, and the Dark Queen would soon respond with an answer of her own...

Play as these proud Humans from the Estmarks, resist against Queen Asheviere, and discover the legacy of the Esterian people. All the while, as mortal forces clash in combat, an unseen force seeks release from her prison...

Features:
-- A Planned 7 Scenario Loyalist campaign, with story interludes. (2 Scenarios, 1 Interlude Ready)
-- Emphasis on Story and Characters, with custom traits to make the characters more unique!
-- Custom music from the UMC Music Books.
-- A focus on higher level units. All of the player's units are level 2 or higher!
-- Limited forces. You cannot recruit new units for this campaign, only recall!
-- 3 Planned Massive Battle Engagements (Scenario One, Four, and Seven)

Note: This addon includes some UMC music, which is included in this campaign. This is why the file size is relatively large.
Note 2: For detailed patch notes, please visit the forum thread.

Version 0.16.2
- Ported over to 1.18.
-- Estlyn Interlude included. Scenario Three playable, but not fully finished.

Version 0.16.1
- Public Release, Two Scenarios Ready
Forum topic Download Red Winter Reborn (On Hold)
Version: 0.16.2
Author: Sire
43.31 MiB 150 down
1 up
Mar 25 2024
Campaign
Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu.
Red Winter (Abandoned)
This is the original version of Red Winter, created back in the 1.12 days. It has been looked over to work with 1.18, but remains incomplete.
-- Scenarios 1-4 should be polished enough for regular play.
-- Scenario 5 should function, but may not be polished.
-- Scenario 6 is incomplete, but is playable. The rest of the campaign remains unfinished.
-- This add-on has been uploaded for archival purposes, and to those curious what the original version of Red Winter was like.

Red Winter is replaced by Red Winter Reborn, which remakes the entirity of this campaign from the ground up. You can find it on this Add-On server.

Note: This addon includes some UMC music, which is included in this campaign. This is why the file size is relatively large.

Version 0.16.b
- Ported to Wesnoth the 1.18 branch.
Forum topic Download Red Winter (Abandoned)
Version: 0.16.b
Author: Sire
62.21 MiB 77 down
1 up
Mar 25 2024
MP Map Pack
Multiplayer map pack
After install the maps/scenarios will be available in the map list in the multiplayer “Create Game” dialog.
Red MP Maps
3 People have been mapping for Red MP Maps until now:
RedMoonK
RedKlabauter
RedSheep

12 Maps have been published so far:

War 4 Hexcastle - 2vs2 by RedMoonK
Gibble Mountain - 1vs1vs1 by RedMoonK
Isars Benz - 1vs1vs1 by RedMoonK
Gibble vs Gimple - 1vs1 by RedMoonK
3 Bridges - 1vs1 by RedMoonK
Mountain Pass - by 1vs1 RedKlabauter
Hoehlenolm - 1vs1vs1 by Redsheep
Donnergipfel - 1vs1vs1 by RedMoonK
Ronjas Burg - 1vs1 by RedMoonK
Borderland - 1vs1 by RedKlabauter
Mount_Vulverest - 1vs1 by RedMoonK
Fire in the hole - 1vs1vs1 by RedMoonK

We would be very happy to read your feedback in the forums!


Now compatible with the Civil War and Revolution mod.

Fully updated for 1.16 using new terrain graphics.

Version 3 upgrades the three maps that had teleport points with tunnels instead.

German Translation by Atreides.
Forum topic Download Red MP Maps
Version: 3.1.2
Author: RedMoonK, RedKlabauter, RedSheep, developed by Atreides
0.03 MiB 107 down
2 up
Mar 16 2024 de
Resources
Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on.
Reading Elevation
Read the normally cosmetic elevation data from a scenario map into WML variables that may be used for calculations.
It currently has two example MP scenarios:
❰ 3p - R.E. Demo 1 ❱ an example of how one might use the new elevated terrain graphics to affect combat and movement.
❰ 2p - R.E. Demo 2 ❱ an example of how one might use the new elevated terrain graphics to designate certain areas for map changes (in this case, flooding).
Forum topic Download Reading Elevation
Version: 0.18.0
Author: doofus-01
0.02 MiB 26 down
1 up
Apr 07 2024
Modification
Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog.
Plunder and Raze Mod
Allows plundering and razing of villages. Plundering a village grants a configurable amount of gold, but plundered villages cannot be captured until they are repaired. Razing a village destroys it, preventing it from being rebuilt.

To plunder a village, right-click on village with a level 1 or higher unit with full movement points and no adjacent enemies. Plunderng, razing and rebuilding costs half of the unit's movement points.

Use the custom options to configure the mod.

Intended for use with Age of Lords, but can be used in with any Era. Compatible with Revolution and Civil War (Generals do not prevent rebellions). 
Original mod by Eagly 11.
Download Plunder and Raze Mod
Version: 1.1.0
Author: Nyanyanyan
0.01 MiB 83 down
1 up
Mar 25 2024
MP Era
Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog.
Rashy Era
15 playable Factions with a high amount of selfmade sprites:
Aquana, Trarashy, Marashy, Elyser(Elves), Vixen Amazones, Darkelves, Regis, Chevalier, Dardo, Luz, Mountaintribes, Forestfolk, Dwarves, Gnomes and Necromancers
Extra Assassin(Darkelf) faction for AoH.

List of changes:

1.7:
ported to Wesnoth 1.18

1.6:
New units for some factions
Bugfixes and code upgrades
New Graphics for some units
Balancing for lots of units & factions
added new mechanic, where some untis can apply status conditions to others (drunk,blurred,injured,corroded...)

Huge thanks to IPS for helping me balance this.
It's been so many add-ons over the years that I lost track of all my ressources and their authors,
but I still want to thank the countless artists and coders from other add-ons for giving me a base to work with.
Forum topic Download Rashy Era
Version: 1.7
Author: Vyncyn&Cat
1.55 MiB 140 down
1 up
Mar 22 2024
SP/MP Campaign
Single/multiplayer campaign
After install the campaign will show up both in the list you get when choosing “Campaign” in the main menu, and in the map list in the multiplayer “Create Game” dialog.
Random Campaign
A one player multiplayer campaign.
Select an era, choose your faction, and lead it to victory against random factions over a series of random maps.
(Intermediate level, 7 scenarios.)
Forum topic Download Random Campaign
Version: 1.5.0
Author: SigurdFireDragon
5.11 MiB 276 down
1 up
Feb 23 2024
Modification
Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog.
RandomRecruits
Make recruits fully random!
Download RandomRecruits
Version: 1.1.1
Author: Vasya N
0.01 MiB 297 down
1 up
Mar 22 2024
MP Map Pack
Multiplayer map pack
After install the maps/scenarios will be available in the map list in the multiplayer “Create Game” dialog.
Ultimate Wesnoth Survival Pack
More advanced version of the classical TSW Survival known simply as The Scrolling Survival.
 
Choose from the multitude of options available to tailor your game to your mood. To get the most of it you should enable the xp mod, otherwise the game may prove to be simply impossible to beat. You can also experiment with other mods available although my personal recommendation would be xp mod and xp mod only.
 
For those of you who are not familiar with the concept of a scrolling survival - basically you get to kill a lot of bad guys :)
 
Good luck and have fun!
Download Ultimate Wesnoth Survival Pack
Version: 2.4.15
Author: quequo
3.42 MiB 567 down
3 up
Apr 18 2024
Modification
Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog.
Expendable Leaders 2
Allows leaders to promote level 3 and 4 units to the rank of general. Generals can recruit, but cannot appoint other generals. 
Also allows leaders to appoint messengers. Messengers can promote units to generals in the leader's stead. Only one messenger may be appointed per unit that has reached level 3 and only one general may be promoted per messenger.
Upon being promoted to general, the unit loses all MP for that turn. 
Messengers are marked with a loyal icon, while generals are marked with a silver crown.

It is also possible to always promote the first recruited unit to a general, if it is the only unit you control or if you do not already have a general. For this, check Create Deputy or Recurring Deputy in the Custom Options menu.

Intended for use with Age of Lords, but can be used in with any Era. Compatible with Revolution and Civil War (Generals do not prevent rebellions). 
Original mod by Eagly 11.
Download Expendable Leaders 2
Version: 1.2.0
Author: Nyanyanyan
0.01 MiB 166 down
1 up
Mar 25 2024
Resources
Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on.
Project Thursagan Music
This add-on is a resource package providing music for campaigns by kabachuha (e.g. The Hammer of Thursagan with Bosses). It is NOT intended for installation without the campaign.

Installation of this add-on is optional for players with limited download rates or quotas, or who don't play with music or sounds enabled.
Download Project Thursagan Music
Version: 1.2
Author: kabachuha
34.58 MiB 80 down
1 up
Apr 07 2024
MP Era
Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog.
Platoon Wars Era
Modern warfare between the army and terrorists.
Forum topic Download Platoon Wars Era
Version: 1.18.20240323
Author: PapaSmurfReloaded
9.02 MiB 76 down
1 up
Mar 24 2024
MP Map Pack
Multiplayer map pack
After install the maps/scenarios will be available in the map list in the multiplayer “Create Game” dialog.
Sapient's MP Mappack
6 MP maps and an RPG scenario.

This was the #1 download for Wesnoth 1.2 so I figured 1.10 should not be its last.
Ported from 1.10 to 1.14/1.16/1.18.

Contains:
Tomb of Kings is a very interesting map with many choke points and routes to take
Mega War is a map in the shape of a robot with warp gates allowing one to choose the destination (AI CAN'T play this map)
Traitors Isle is a 2 vs 2 where the allied leaders have to share a tiny keep; play with humans for extra fun as you bicker :- )
Rumble in Lava Village is a quick leader slugfest (there is a current standalone version out there - it is slightly different)
Northern RPG is a hard (may need more than 1 try) but fun adventure as a bunch of Northerners
Twisted Outpost is a 2 vs 2 where the sides start very close
Morituri 4 player version is a free for all where defeated sides may either suicide or retreat

Upgraded to be compatible with the Civil War and Revolution mod for those scenarios that work well with it.
Forum topic Download Sapient's MP Mappack
Version: 4.4.2
Author: Sapient, maintained by Atreides
0.05 MiB 119 down
2 up
Feb 25 2024 cs, da, es, fr, it, nl, ru, de
MP Map Pack
Multiplayer map pack
After install the maps/scenarios will be available in the map list in the multiplayer “Create Game” dialog.
Orocia Random Mod
Orocia - survival with custom upgrade sets, weapons, tents of allied units, maps and random waves of Ageless Era units.
Forum topic Download Orocia Random Mod
Version: 4.14.6
Author: Ravana
0.06 MiB 213 down
1 up
Mar 16 2024
Campaign
Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu.
Xalzar Quest
After the Saurgrath destruction by the elves, a saurian named Xalzar leads what remains of his people in search of a new home

(Intermediate level, 6 scenarios.)
Forum topic Download Xalzar Quest
Version: 3.0.0
Author: Argesilao
3.90 MiB 161 down
1 up
Mar 23 2024 it
Campaign
Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu.
Only Death Behind
Legends of the Emerald Forest, chapter II: Only Death Behind.

Three ghosts have escaped from the land of the dead. Yet they don't remember anything about their past.

This is an Undead campaign that references certain characters and events from 'The Flight of Drakes', yet it can be played separately.

(Intermediate level, 7 scenarios.)
Forum topic Download Only Death Behind
Version: 1.0.5
Author: NoQ, ported by Adamant14
1.37 MiB 99 down
1 up
Apr 07 2024
Modification
Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog.
No Randomness Mod
This adds a new right-click menu option, that allows you to disable randomness in combat. The terrain defense will reduce the damage instead of decreasing the chance to hit, round up.

Limitations: Should work with mainline and most custom chance to hit altering weapon specials. It may cause trouble with very complicated add-ons.
Forum topic Download No Randomness Mod
Version: 1.4
Author: Dugi
0.01 MiB 232 down
1 up
Mar 24 2024
Campaign
Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu.
The Rootless
Lich-Lord Jevyan is defeated, and the orcs are left in disarray. With the magical gates from the far East sealed, the warlords resort to their traditional ways—seeking to overcome adversity with blood and razor-sharp steel. Amid this chaos, a cunning assassin named Arshag embarks on a quest to secure a new homeland for his people.

(Rookie level, 7 scenarios.)
Forum topic Download The Rootless
Version: 1.2.4
Author: Anekron
6.44 MiB 298 down
21 up
Apr 13 2024
Scenario
Singleplayer scenario
After install the scenario will show up in the list you get when choosing “Campaign” in the main menu. (Basically it is just a campaign with only one scenario.)
Nightfall Bastion
In the age-old Silver Lands of the Great Continent, the eternal Monarchy faces a pivotal moment. The vampire lord of Nightfall Bastion is besieged by crusaders from a human kingdom. This confrontation begs the question: will the vampires' superior strength triumph, or will the crusaders' determination lead them to victory? (Expert Level, One Scenario)
Forum topic Download Nightfall Bastion
Version: 1.0.3
Author: Tahsin Jahin Khalid (Lord-Knightmare)
0.05 MiB 111 down
1 up
Feb 21 2024 bn, bn
Campaign
Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu.
Wild Peasants vs Devouring Corpses
My first multiplayer campaign. Build up a dungeon or a village and defeat the enemy hero. Gather ressources by crafted buildings and research new ones. Unlock powerful spells and summon a variety of units to help your cause. Build tricky traps and barricades or transform the land in the way you think. Its your choice to find a unique way to play and win.
Download Wild Peasants vs Devouring Corpses
Version: 0.55 Beta
Author: Heindal aka Mathias Lang
0.71 MiB 136 down
4 up
Mar 24 2024
Scenario
Singleplayer scenario
After install the scenario will show up in the list you get when choosing “Campaign” in the main menu. (Basically it is just a campaign with only one scenario.)
Miracle
4 Player Multiplayer co-op or pvp or Singleplayer against AI.

It is recommended not to change any settings regarding gold and +gold.
Map size: 44x19
Players:  4
In a smal forest landscape, four kings seek to dominate the battlefield, while at the center of their greed a deadly beast has awakened.

After downloading this Addon open Multiplayer, then start a Local-Game or connect to a Server.
You will find this Addon at the very bottom of the Scenarios-List.

~ You can find all my Content by typing frost into the Addon-Search.
~ Created by FrostBlade 2023
Download Miracle
Version: 1.0.0
Author: Frost Blade
0.01 MiB 80 down
1 up
Mar 14 2024
MP Map Pack
Multiplayer map pack
After install the maps/scenarios will be available in the map list in the multiplayer “Create Game” dialog.
Mini Maps Collection
A collection of minimaps from 1.14's Mini Isar and Mini Maps addons. Contains 8 maps for 2 players and 7 maps for 4 players including Mini Isar, Micro Isar, Modified Closed Relation and others
Forum topic Download Mini Maps Collection
Version: 1.0.0
Author: enclave/RedWind/szdik570/Benji/Belbog, ported by dwarftough
0.01 MiB 103 down
1 up
Feb 27 2024
MP Map Pack
Multiplayer map pack
After install the maps/scenarios will be available in the map list in the multiplayer “Create Game” dialog.
Diamond Map Pack
Diamond Map Pack version 1.18.1 including 66 multiplayer maps.
 
See full list of maps below. Check out the latest maps added to the map pack:
✪ Evil Factory ✪ Muddy Water ✪ Dead Marshes ✪ One against Two ✪
 
After years of development started with Battle for Wesnoth 1.14, thousands of downloads and countless hours of game-testing, the latest version of the map pack presents a wide variety of multiplayer maps. Producing new maps, improvement of map structure and gameplay are subject to active development.
 
Most of the included maps are plain Wesnoth maps, others have an alternative gameplay manipulated by WML scripting. Plain maps should favour the original game rules and ensure balance between the factions associated with the Default Era.
 
Some of the addon's maps were inspired by other people's work who deserve credit for the genuine concept. In such cases acknowledgement is included in map description.
 
Constructive criticism is always welcome. In fact, many modifications were already done by considering other players opinion. Write your comments as you play, replays will be reviewed and suggested changes will be considered.
 
Diamond Map Pack includes maps with different status of advancement. Some of them are under development, probably requiring a lot of changes and testing for a good result, other maps are complete. Several experimental maps and drafts are also included which cannot be accessed from the multiplay map-list selection, but from the addon's filesystem directory: {WesnothAddonDirectory}/Diamond_Map_Pack/maps.
 
Previous versions of a certain map are included, map changes can be examined. Also there is a changelog published below.
 
Out of the addon's maps, Diamond Island was the first acknowledged by other players. So the name of the addon become Diamond Map Pack.
 
♦ ♦ ♦
 
~ Map List ~
 
Alternative game play Maps
2p — Looting					45x35 70xp 26⌂ v3 1v1
3p — Siege of Coldstone C.		41x25 70xp 16⌂ v1 2v1
 
6p — March Battalion			41x34 70xp 17⌂ v1 3v3 2v2 1v1
6p — Battle of Ironhill			38x28 70xp 24⌂ v1 3v3 2v2 1v1
 
Experimental Maps
3p — One against Two			41x25 70xp 14⌂ v1 2v1
3p — Two against One			31x23 70xp 22⌂ v1 2v1
4p — Headwaters Experimental	23x18 70xp 12⌂ v1 2v2
 
Fungame Maps
2p — Crossing the Frozen R.		33x23 70xp 18⌂ v4 1v1
2p — Evil Factory				37x16 70xp 18⌂ v1 1v1 2v1
2p — Fire and Ice				39x18 70xp 10⌂ v1 1v1 only compatible with Default era
2p — Mudcrawlers				35x31 70xp 14⌂ v1 1v1 1&1 only compatible with Default era
3p — Dead Marshes				33x20 70xp 14⌂ v1 1v2 only compatible with Default era
4p — Battle of the Titans			37x32 70xp 17⌂ v1 1v1 2v2 only compatible with Default era
4p — Death Valley				47x31 70xp 27⌂ v1 1v1 2v2 FFA
4p — Outlanders					31x29 70xp 18⌂ v1 2v2 FFA
2p — Unreal Arena				27x18 70xp 8⌂ v1 2v1 only compatible with Default era
4p — Wose Grove				29x26 70xp 18⌂ v1 2v2
4p — Mushroom Minefiled		45x25 70xp 12⌂ v1 2v2 FFA only compatible with Default era
 
Standard Maps
2p — Black Forest				38x26 70xp 18⌂ v1 1v1
2p — Border Fortress			34x24 70xp 18⌂ v1 1v1
2p — Cape Pearls				28x20 70xp 12⌂ v1 1v1
2p — Caveless Delta				21x28 70xp 12⌂ v1 1v1 based on Sablestone Delta
2p — Desert Island				31x18 70xp 14⌂ v3 1v1
2p — Desert Patch				24x17 70xp 12⌂ v1 1v1
2p — Dorfchen					29x30 70xp 18⌂ v1 1v1 based on Hamlets
2p — Greenland					33x19 70xp 14⌂ v2 1v1
2p — Grey Canyon				40x25 70xp 15⌂ v2 1v1
2p — Headwaters				22x15 70xp 12⌂ v1 1v1
2p — Herophilos Isle				22x25 70xp 14⌂ v1 1v1 based on Ruphus Isle
2p — Highlands					22x24 70xp 16⌂ v1 1v1 based on The Freelands
2p — Hollow of the Basinet		41x25 70xp 14⌂ v1 1v1 based on Cave of the Basilisk
2p — Inselberg					22x15 70xp 10⌂ v2 1v1
2p — King of the Hill				26x19 70xp 14⌂ v5 1v1
2p — Landslide Lakes				42x35 70xp 20⌂ v1 1v1
2p — Mind the Gryphon			19x12 70xp 10⌂ v2 1v1
2p — Mountain Clash				40x24 70xp 18⌂ v1 1v1
2p — Muddy Water				28x18 70xp 12⌂ v1 1v1
2p — North Shore				41x19 70xp 19⌂ v1 1v1
2p — Over the Hills				24x20 70xp 16⌂ v1 1v1
2p — Random Swamp			38x26 70xp 20⌂ v1 1v1
2p — River Floodplain			38x19 70xp 14⌂ v2 1v1
2p — River Island				38x26 70xp 18⌂ v1 1v1
2p — Slough Routes				30x22 70xp 16⌂ v2 1v1
2p — Shortcut					24x17 70xp 12⌂ v1 1v1
2p — Snowcone					20x20 70xp 12⌂ v1 1v1
2p — Tangled Thicket				30x22 70xp 12⌂ v1 1v1
2p — The Impassable Jungle		37x26 70xp 14⌂ v2 1v1
2p — Upperpondians				27x22 70xp 14⌂ v1 1v1
2p — Vasty Mountain Range		51x38 70xp 26⌂ v1 1v1
2p — Watercourse				46x32 70xp 22⌂ v1 1v1
2p — White Pine Passage			43x29 70xp 20⌂ v1 1v1
4p — Almost like Cynsaun B.		37x32 70xp 26⌂ v5 2v2 based on Cynsaun Battlefield
4p — Cool Water Province		35x25 70xp 22⌂ v2 1v1 2v2 based on Blue Water Province
4p — Creeks						26x19 70xp 14⌂ v1 2v2
4p — Crossing Bridges			25x17 70xp 16⌂ v2 2v2
4p — Diamond Island				21x19 70xp 20⌂ v7 2v2
4p — Green Valley				29x22 70xp 14⌂ v3 1v1 2v2
4p — Lakeland					30x24 70xp 14⌂ v1 2v2
4p — Mountain Cross			35x25 70xp 18⌂ v2 2v2
4p — Mountain Pass				39x31 70xp 22⌂ v3 1v1 2v2
4p — Oasis						28x22 70xp 18⌂ v3 1v1 2v2
4p — Oxbow Lakes				29x21 70xp 24⌂ v1 2v2
4p — Spring Lake				35x29 70xp 20⌂ v1 1v1 2v2
4p — The Unknown Map			29x18 70xp 16⌂ v1 2v2 based on a user-map with unknown origin
4p — Villeinage					27x27 70xp 26⌂ v1 2v2
4p — War and Peace				23x19 70xp 18⌂ v1 2v2
 
 
~ Change log ~
 
1.18.1
Migrated from 1.17 to 1.18
 
1.17.6
3p — One against Two — new map
 
1.17.5
2p — Evil Factory — disabled shuffle
2p — Fire and Ice — disabled shuffle
2p — Looting — disabled shuffle
2p — Mudcrawlers — disabled shuffle
3p — Dead Marshes — disabled shuffle
3p — Siege of Coldstone C. — disabled shuffle
4p — Battle of the Titans — disabled shuffle
4p — Death Valley — disabled shuffle
4p — Outlanders — disabled shuffle
4p — Mushroom Minefiled — disabled shuffle
6p — Battle of Ironhill — disabled shuffle
6p — March Battalion — disabled shuffle
 
1.17.4
3p — Two against One — new map
 
1.17.3
Added leader_goal to scenarios to improve ai game control
3p — Dead Marshes — map balancing
2p — King of the Hill — map balancing
 
1.17.2
3p — Dead Marshes — new map
 
1.17.1
Migrated from 1.16 to 1.17
 
1.16.21
Fixed random_start_time typo for all scenarios
3p — Siege of Coldstone C. — fixed reinforcement malfunction in case of unhandled faction
4p — Almost like Cynsaun B. — added castles to middle of the map
4p — Lakeland — fixed team numbers
4p — Oxbow Lakes — map balancing
 
1.16.20
4p — Oxbow Lakes — map balancing
 
1.16.19
4p — Oxbow Lakes — map balancing
 
1.16.18
2p — Inselberg — map balancing
4p — Oxbow Lakes — decreased map size and optimized terrain patches
 
1.16.17
2p — Muddy Water — changed map structure to block cavalry a bit more
3p — Siege of Coldstone C. — added some instructions to guide new players
4p — Oasis — fixed obsolete terrains
 
1.16.16
Changed addon's version numbering system
2p — Muddy Water — new map
2p — Evil Factory — gameplay balancing
2p — Mind the Gryphon — changed map structure
3p — Siege of Coldstone C. — ai tuning
4p — Outlanders — added shroud
 
1.16.15
2p — Evil Factory — new map
 
1.16.14
6p — Battle of Ironhill — changed map structure to ease central unit movement
 
1.16.13
6p — Battle of Ironhill — new map
 
1.16.12
2p — Fire and Ice — updated wml to match latest standard
2p — North Shore — player two owns one village at game start
 
1.16.11
2p — Snowcone — new map
 
1.16.10
2p — Crossing the Frozen R. — fixed wml
3p — Siege of Coldstone C. — changes in map structure
4p — Diamond Island — changes in map structure
 
1.16.9
3p — Siege of Coldstone Castle — new map
 
1.16.8
4p — War and Peace — new map
 
1.16.7
2p — Cape Pearls — changes in map structure
2p — Greenland — fixed faulty WML
2p — Over the Hills — changes in map structure
2p — The Impassable Jungle — increased start gold to 125
 
1.16.6
4p — Death Valley — fixed victory conditions malfunction
2p — Headwaters — increased vertical map size
2p — Slough Routes — changes in map structure
2p — Tangled Thicket — changes in map structure
2p — Upperpondians — changes in map structure
 
1.16.5
2p — Slough Routes — changes in map structure
2p — Tangled Thicket — changes in map structure
 
1.16.4
2p — Mind the Gryphon — new map
 
1.16.3
4p — Outlanders — fixed unit color overlay
 
1.16.2
2p — Shortcut — fixed scenario wml
2p — Tangled Thicket — removed some patches of forest
 
1.16.1
Migrated from 1.14 to 1.16
Compatibility testing in progress
 
1.14.18
2p — Shortcut — new map
2p — Random Swamp — new map
 
1.14.17
2p — Black Forest — new map
2p — Caveless Delta — new map
 
1.14.16
Including 8 additional maps:
2p — Desert Patch
2p — Dorfchen
2p — Tangled Thicket
2p — Watercourse
2p — White Pine Passage
4p — Outlanders
4p — The Unknown Map
6p — March Battalion
 
1.14.15
Including 4 additional maps:
2p — Inselberg
2p — River Island
2p — Upperpondians
4p — Mushroom Minefiled
 
1.14.14
4p — Almost like Cynsaun Battlefield — general changes in map structure and castle placement
4p — Death Valley — changed monster's attack modes for better game balance
 
1.14.13
2p — Landslide Lakes — new map
2p — Vasty Mountain Range — new map
 
1.14.12
2p — Highlands — new map
4p — Death Valley — new map
 
1.14.11
2p — River Floodplain — general changes in map structure
4p — Headwaters Experimental — experimental 4p alternative of Headwaters added
 
1.14.10
Including 4 additional maps:
2p — Border Fortress
2p — Cape Pearls
2p — Herophilos Isle
2p — Over the Hills
 
1.14.9
2p — Greenland — village and castle placement changed
2p — Grey Canyon — village placement changed
2p — Slough Routes — castle placement changed
 
1.14.8
Including 4 additional maps:
2p — Greenland
2p — Hollow of the Basinet
2p — Slough Routes
4p — Oasis
 
1.14.7
Including 4 additional maps:
2p — Headwaters
2p — Mountain Clash
2p — North Shore
4p — Battle of the Titans
 
1.14.6
Including 4 additional maps:
2p — Grey Canyon
2p — Mudcrawlers
4p — Creeks
4p — Lakeland
 
1.14.5
2p — Looting — new map
2p — River Floodplain — new map
 
1.14.4
2p — King of the Hill — central village placement changed
 
1.14.3
2p — Fire and Ice — new map
2p — Desert Island — new map
 
1.14.2
Including 4 additional maps:
2p — King of the Hill
4p — Cool Water Province
4p — Mountain Cross
4p — Villeinage
 
1.14.1
Initial version including 10 multiplayer maps:
2p — Crossing the Frozen River
2p — The Impassable Jungle
4p — Almost like Cynsaun Battlefield
4p — Crossing Bridges
4p — Diamond Island
4p — Green Valley
4p — Mountain Pass
4p — Oxbow Lakes
4p — Spring Lake
4p — Wose Grove
Download Diamond Map Pack
Version: 1.18.1
Author: wasd
0.21 MiB 2 down
1 up
Apr 20 2024
Modification
Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog.
Messenger Mod
Allows leaders to appoint adjacent units as messengers or gold carriers via right-click-menu. Another player can read the message or collect the gold by using the right-click-menu if the messenger is adjacent to their leader.
It is also possible to forge alliances through messeges.
If a unit kills a messenger, that unit becomes a messenger in it's stead and can deliver the message or gold as the original messenger.
Intended for big free for all games in which communication via team-chat is not viable.
Compatible with Expendable Leaders 2, though generals cannot compose or receive messages.
Download Messenger Mod
Version: 1.2.1
Author: Nyanyanyan
0.01 MiB 67 down
1 up
Mar 25 2024
Campaign
Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu.
Merry Christmas
Christmas-Themed Mini-Campaign

Santa's elves have run out of Christmas trees during decorating and must travel to the Lintanir Forest for more. The guardians of the woods are not well pleased with this and will seek to oppose you. Can you gather enough trees to save Christmas in time?

Three difficulty levels based on a time limit. Unlike most campaigns the time limit is for the whole campaign not a single scenario. If you waste too much time on one scenario you may be doomed no matter how quickly you do the others.

Features a unique modify terrain ability. Alter the landscape to favour your side.
Forum topic Download Merry Christmas
Version: 1.4.1
Author: Desert_Shyde and Brilliand, updated by Atreides
5.59 MiB 107 down
1 up
Feb 21 2024 de
Modification
Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog.
Make HttT Anime Again
'The only secret was that it was possible...'

Replaces HttT and Tutorial (also affects add-on 'Nightmare to the Throne') portraits with their previous versions (around Wesnoth 1.8), which are said to be more anime-like.

Note: Lisar's sceptre animations still missing, since they would require quite more work.
Download Make HttT Anime Again
Version: 1.0b
Author: kabachuha
0.48 MiB 89 down
1 up
Apr 06 2024 ru
Scenario
Singleplayer scenario
After install the scenario will show up in the list you get when choosing “Campaign” in the main menu. (Basically it is just a campaign with only one scenario.)
Thick Blood
This map is designed for 2 Player Multiplayer or Singleplayer against AI.
A smal world designed for a short but brutal war.

After downloading this Addon open Multiplayer start a Local-Game or connect to a Server.
Then you will find this Addon under the Scenarios-List at the very bottom.

~ You can find all my Content by typing frost into the Addon-Search.
~ Created by FrostBlade 2021
Download Thick Blood
Version: 1.0.4
Author: Frost Blade
0.01 MiB 95 down
1 up
Mar 14 2024
MP Map Pack
Multiplayer map pack
After install the maps/scenarios will be available in the map list in the multiplayer “Create Game” dialog.
Mabee Maps
Three maps for 1v1 games against humans or AI. Includes interconnected islands in Boardwalk, two neighboring kingdoms in Feud, and the winter-themed From Rumyr with Love. Feel free to PM me on the forums with any aesthetic or balance suggestions.

Ported from 1.8 to 1.12-16.
Download Mabee Maps
Version: 1.1.2
Author: mabeenot, maintained by Atreides
0.01 MiB 70 down
1 up
Mar 01 2024
MP Era
Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog.
Lonely Era
The Lonely Era is a new collection of six selected superior solitary sides with interesting and unusual abilities, traits and attributes.

It has been extensively expanded, improved, revised, rewritten and rebalanced over the last few years from the original era and the constituent factions.

Included are:

1) Santa's Helpers are his Elves as well as animated pine trees that can grow into Christmas trees. They are a heavily updated faction based on the Merry Christmas Campaign. Beware of Elves bearing gifts though, the presents are very distracting. The Elves are unique in not having standard levels, they each can gain up to 4 special abilities via AMLA but technically always remain at level 1. The AMLA levels are roughly equal to half a standard level thus effectively allowing them to become as powerful as level 3's. Naturally, Flying Reindeer and Christmas Seals have been added to their ranks.

2) Gremlins are an all teleporting race of elusive ethereal creatures. Individually fragile they work together using their tremendous mobility to swarm and overwhelm their enemies. Their mages are perhaps the ultimate glass cannons but if you can somehow keep one alive long enough it might even get to level 5 and become immortal.

3) Vaeringjar are a Viking faction allied with Wolfkin. The vikings eschew ranged weapons as well as sissy ideas like dodging blows but are a very, very hardy lot. They also have a unique herbalist unit that can inspire berserker rage in adjacent vikings for a turn. The Wolfkin are lithe and armed with bows and teeth on the other hand. They are also very agile in contrast to the vikings. As nocturnal hunters they are devastating at night and almost helpless in the day.

4) Avians are cold loving, water hating bipedal birds. Their hollow bones and feathers make them vulnerable to fire and blunt weapons. They are unique in having cheap level 0 healers. Unusually their leaders are not drawn from the ranks but form a separate class only selectable as leaders. Tamed Albatrosses can patrol the awful waters that the regular Avians seek to avoid.

5) The Deep Ones - Slimy, slippery, blasphemous fish-frogs of the nameless design - living and horrible - have now been sighted on the edge of Wesnoth. Mutants who slowly evolve from human to monster these creatures are nothing to be trifled with! A mostly water faction they are quite capable of holding their own against the landlubbers.

6) Jephrifs live far up in the sky, miles above land. Away from even the most basic things most other races take for granted, such as solid ground, their society developed to be quite alien indeed. In recent times, Jephrifs began descending from the skies to participate in combat against other races - apparently for their own amusement, seeing life as a game.

These are challenging factions to master. Each has odd strengths and weaknesses that require some thought to get the best out of.

It can be combined into a larger era with any or all of the Everfell Era, Age of Trials or Dov's Maps 'n Mods if they are installed also.
Forum topic Download Lonely Era
Version: 2.5.0
Author: Atreides, Shield, Desert_Shyde, Brilliand, Stern, Cloud, Grigistian, mikoc5, Stopsignal, The_Gnat, Minnakht.
6.85 MiB 385 down
1 up
Feb 21 2024 de
Scenario
Singleplayer scenario
After install the scenario will show up in the list you get when choosing “Campaign” in the main menu. (Basically it is just a campaign with only one scenario.)
Lonely Mountain
A big 7-sided (with 5 teams) map for long sessions, where each player has its own priorities. Play as banished drakes attempting to fend off hordes of orcs from east and undead from west; play as orcs and try to control the northern mines, or play as dwarves and reclaim the long-forgotten Lonely Mountain keep.

I would recommend playing this solo only, as the game session will probably be around 70 turns. Currently playtested sides are the aforementioned drakes, orcs and dwarves.
Download Lonely Mountain
Version: 0.1.0
Author: NectoT
0.01 MiB 46 down
1 up
Apr 04 2024
Campaign
Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu.
Lifetime of Stones
After the Second Great War, the life of trolls changed forever. The echoes of the defeat at Durn-Turum have traveled through the centuries and reached even the little troll Grump, who was recently born in the Heat Caves. Grump has no idea what adventures the legacy of gray antiquity will lead him into. 

(Intermediate level, 11 scenarios)
Forum topic Download Lifetime of Stones
Version: 1.1.0
Author: Mechanical
0.13 MiB 291 down
2 up
Mar 11 2024 ru
Modification
Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog.
Leader Magic Mod
Allows the leader of each player side to use a wide variety of spells, with a simple mana system that controls the cooldown. Usable both in MP and singleplayer campaigns

Ported to 1.16/1.18 by ForestDragon as part of the Wesnoth Modders Guild project.
link to our discord server: https://discord.gg/K9N56hqGTm

Changes from the original 1.14 version:

v1.2.2 (update made by ForestDragon)
-rebalanced some spell costs:
 -curse of hydra: 16 to 20
 -holy water: 6 to 4 (arcane is less valuable in 1.18 than in 1.16 and older versions due to hejnewar's rebalance)
-fixed the holy amulet item capping resistances at 50% when not supposed to (like when Absolute Ward is used)
-made Arrows of the Wind spell description a bit clearer
-Instant Fortress now can no longer place castles on impassable terrain with overlays

v1.2.1 (update made by ForestDragon)
-ported to 1.18
-cuttlefish summon now costs 12 mana instead of 14
-updated Book of Necromancy text to match how it actually works now
-fixed Blessing of Wolf spell not working

v1.2.0 (update made by ForestDragon)
-added new mod option: if enabled, mana regen depends on leader level instead of always being 2
-new utility spell: Wind Sprint (+2 MP and [skirmisher] to caster for one turn, costs 1 mana)
-new healing spell: Focused Heal: restore 50% HP of one unit in a 3-tile radius, costs 6 mana
-new curse spell: Curse of Spirits: Pick a damage type and give enemy units in your vision -20 resistance to it till the end of the scenario. (basically Blessing of Spirits but reversed)
-new summon spell: Summon Wose Shaman (costs 12 mana)
-new astrological spells:
 -Astral Curse: change alignment of enemies in a 7-tile radius (costs 10 mana)
 -Radiance: Tiles in a 5-tile radius from the caster now have 33% lawful ToD bonus regardless of global ToD. (costs 20 mana)
 -Tenebris: Tiles in a 5-tile radius from the caster now have 33% chaotic ToD bonus regardless of global ToD. (costs 20 mana)
 -Equilibrium: Tiles in a 9-tile radius from the caster now have 0% ToD bonus regardless of global ToD. (costs 20 mana)
-Healing Rune rework: instead of being an instant heal when stepped on, the rune now heals 8 HP per turn, which stacks with village/ability healing
 -to compensate, it now costs 10 mana instead of 6
-Astrological Spell category rework:
 -all whisper/chant spells have been merged into 'Astral Whisper' and 'Astral Chant', alignment is now chosen in a submenu 
-Curing Hand rework: Curing Hand spells have been merged into one spell that costs 8 mana
 -if the caster is lvl2 or below, the spell gives heal +8 and unpoison. if the caster is lvl3 or above it gives heal +12 and unpoison
-Landwalk rework: most of the different landwalk spells were merged into one Landwalk spell, but it now costs 10 mana to compensate
-'Landwalk - water' has been renamed to Waterwalk, and now also gives 1 movecost on reef terrain too
-Alchemy rework:
 -Alchemy 1/2 have been merged into one Alchemy spell, costing 12 mana like Alchemy 2 used to cost
 -the random gold amount is now between 30 and 80 instead of 17 and 83, to make the spell more consistent
-Stimulate Mind spell rework:
 -Stimulate Mind 2 has been removed
 -Stimulate Mind damage now gains 50% damage bonus per unit level (7 at lvl0, 11 at lvl1)
 -to compensate, Stimulate Mind now costs 8 mana instead of 5 (it is still more cost-efficient than the old Stimulate Mind 2 in most cases)
 -casting stimulating mind on the same units no longer gives duplicate mind attack attacks
-enchanted weapon adjustments:
 -runeblade/arcane missiles price increased from 6 to 8 since it's a pretty powerful permanent buff, also to make it same as sniping bow
 -runeblade gains 3 strikes earlier, damage progression is adjusted accordingly
-vision 1/2 have been removed, vision 3 has been renamed to vision
-rebalanced some summon spell costs:
 -vampire bat: 6 to 5
 -young ogre: 8 to 7
 -ice skeletons: 9 to 8
 -augur: 10 to 8
 -dwarvish scout: 11 to 9
 -ghost: 12 to 9
 -swamp lizard: 16 to 14
-summon spell tweaks:
 -summoned merman fighter now has firststrike to make him more unique
 -random summons now includes Naga Guard
-mass illuminate/mass darkness cost reduced from 5 to 4 mana, to better compete with Radiance/Tenebris
-improved some text (such as the Arrows of Wind/Fire Beam descriptions which is now clearer)

v1.1.6b (update made by ForestDragon)
-fixed the annoying 'xmm_reborn' unstore bug filling up the chat whenever any unit dies with this mod enabled

v1.1.6 (update made by ForestDragon)
-new summon spells: summon swamp lizard, summon sea serpent, summon death knight
-new curse spell: curse of hydra (blessing of hydra but reversed)
-buffed Book of Necromancy - now it turns the unit into an undead 1 level higher than the taker (lvl0 becomes skeleton, lvl1 becomes revenant, lvl2 becomes lich, lvl3 and above becomes Ancient Lich), as previously it wasn't worth the 20 mana cost

v1.1.5c (update made by ForestDragon)
-fixed damage spells not triggering death events

v1.1.5 (update made by ForestDragon)
-ported to 1.16
-new crafting spell: Explosive Rune: creates a rune that deals fire damage to the first enemy that steps on it. scales with caster level
-new crafting spell: Healing Rune: creates a rune that heals the first enemy that steps on it. scales with caster level
-new crafting spell: Holy Water: creates a bottle of holy water which gives arcane on melee attacks until the end of the scenario
-new utility spell: Instant Fortress: creates a castle with a keep around the caster
-new curse spell: Curse of the Serpent: each turn, all living enemies have a 15% chance to be poisoned
-new curse spell: Curse of Yechnagoth: Enemy units currently in your vision gain -1 MP,-1 damage, and -6 HP till the end of this scenario (basically Blessing of Eloh but reversed)
-added mod options to Leader Magic Mod:
 -players can choose starting mana, ranging from 0 to 20
-Book of Necromancy now turns lvl4 and above units into Ancient Liches, and lvl2 units into Revenants
-Bless of spells have been renamed to Blessing of
-Bless to the Selected Ones has been renamed to Blessing to the Chosen Ones
-added animations to fire beam and ice beam
-improved lightning bolt's animation, now it is properly positioned
-fixed ice beam/fire beam not using cold/fire damage
-fixed random summon using outdated unit ids
-fixed damaging spells being able to target petrified units
Forum topic Download Leader Magic Mod
Version: 1.2.2b
Author: Xara,ForestDragon,Wesnoth Modders Guild
0.04 MiB 251 down
3 up
Apr 17 2024
MP Scenario
Multiplayer scenario
After install the scenario will be available in the map list in the multiplayer “Create Game” dialog.
Realm of the Dark (Survival)
Realm of the Dark is a survival scenario for 1p/2p which comes in three modes (cooperative/solitaire/competitive) and four levels of difficulty (Normal/Challenging/Difficult/Nightmare). Cooperative mode is 2 players teaming up to resist and conquer the enemy waves. Competitive is a PvP mode which lets the players compete against each other as in who can survive the longest without being conquered by the enemy waves. Solitaire mode is the one player mode of the survival scenario. Players can pick either slot two or slot three in solitaire mode.

For feedback, you are requested to head to the forum topic provided or leave the feedback in the #modding channel of the official BfW discord server with preferably pinging the add-on author, knyghtmare#8753.
Forum topic Download Realm of the Dark (Survival)
Version: 1.0.4.1
Author: Tahsin Jahin Khalid (Lord-Knightmare)
0.03 MiB 298 down
1 up
Feb 21 2024 es
Scenario
Singleplayer scenario
After install the scenario will show up in the list you get when choosing “Campaign” in the main menu. (Basically it is just a campaign with only one scenario.)
Knightmare
This map is designed for 6 Player Multiplayer co-op and pvp or Singleplayer vs AI.

It is recommended not to change any settings regarding gold and +gold.
Map size: 60x60
Players:  6
Player 1 and 2 should be AI controlled and within the same alliance.

After downloading this Addon open Multiplayer, then start a Local-Game or connect to a Server.
You will find this Addon under the Scenarios-List at the very bottom.

~ You can find all my Content by typing frost into the Addon-Search.
~ Created by FrostBlade 2022
Download Knightmare
Version: 1.0.1
Author: Frost Blade
0.01 MiB 80 down
1 up
Mar 14 2024
MP Map Pack
Multiplayer map pack
After install the maps/scenarios will be available in the map list in the multiplayer “Create Game” dialog.
The Lands of Karatan
The First Karatans landscapes 6p Map

Play very well with 2x3p
3v3 (P1+P2+P6 / P3+P4+P5)
Large sized map (70x70)
Have Fun and Good Fights
Forum topic Download The Lands of Karatan
Version: 0.2.7
Author: TheRatteSan
0.30 MiB 123 down
1 up
Mar 24 2024
Campaign
Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu.
Inky's Quest
The Cuttlefish Campaign
Are the cuttlefish mere beasts or something more? What stories would they tell if they could speak? This story provides one possible answer.The easiest difficulty provides hints for novice players.
(Beginner level, 12 scenarios)
Forum topic Download Inky's Quest
Version: 1.7.0
Author: Telchin
4.11 MiB 204 down
1 up
Mar 28 2024 cs, de, ja, ru
Campaign
Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu.
In Defense of Kharos
The peaceful lands of Kharos are in grave danger of mysterious invaders from the east. Stem yourself against the tide of darkness that wants to consume the land of sun and light! Requires the Era of Magic add-on. 9 scenarios (1 dialogue-only)
Download In Defense of Kharos
Version: 0.2.2
Author: Tarcil
4.40 MiB 116 down
1 up
Apr 08 2024
MP Era
Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog.
Imperial Era
The Imperial Era, one of Wesnoth's oldest and most beloved eras - Featuring the Lavinian Legion, Marauders, Sidhe Elves, Gladiator Orcs, Frost Elves, Cavernei Dwarves and Arendians.
Forum topic Download Imperial Era
Version: 0.25.7
Author: Orbivm Project
3.76 MiB 260 down
2 up
Apr 01 2024
Campaign
Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu.
Horn of Faith
The king of Hoorl, Hor II falls into a trap set by the landarses, the cultists of a long gone elvish traitor. In order to save life he needs to break alongside his most faithful men to the no man's land. Accompany the bold king of horned dwarves and see for your own eyes the inner demon of the bearded folk.

(Expert level, 8/9 scenarios.)
Forum topic Download Horn of Faith
Version: 2.1.6
Author: GreenScarab
4.11 MiB 185 down
2 up
Apr 18 2024
Scenario
Singleplayer scenario
After install the scenario will show up in the list you get when choosing “Campaign” in the main menu. (Basically it is just a campaign with only one scenario.)
Witch Forest
This map is designed for 6 Player Multiplayer co-op and pvp or Singleplayer vs AI.
Recommended settings: 3 vs 3 (player 1,3,5 vs 2,4,6) or 1v1v1v1v1v1.
	
A Witch houses in these dark Forests, poisoning the minds of whoever comes across her way.
Some say she uses dark magic to bring the dead back to life.

After downloading this Addon open Multiplayer, then start a Local-Game or connect to a Server.
You will find this Addon under the Scenarios-List at the very bottom.

~ You can find all my Content by typing frost into the Addon-Search.
~ Created by FrostBlade 2022
Download Witch Forest
Version: 1.0.2
Author: Frost Blade
0.01 MiB 87 down
1 up
Mar 14 2024
Modification
Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog.
Gui Debug Tools
Provides debug tools in Wesnoth through a graphical user interface. The tools are available in the right-click menu when debug mode is active. 

Based on code from the Wesnoth Lua Pack.
Forum topic Download Gui Debug Tools
Version: 0.10.5
Author: SigurdFireDragon
0.03 MiB 201 down
1 up
Feb 23 2024 es
Resources
Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on.
God Game Magic Mod Resources 1
This is a resource pack for 'God Game Magic Mod'.
Download God Game Magic Mod Resources 1
Version: 1.0.0
Author: Durzi, artwork by inferno8
35.77 MiB 211 down
1 up
Mar 21 2024
Modification
Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog.
God Game Magic Mod
Makes of you a god. Human players can use magic to aid their forces on the battlefield, if the divine economy allows. 
Right-click and unleash your magic. 

WARNING: This mod contains visuals of blood.

You can find me (Durzi) on Wesnoth Discord if you have feedback

Features:
-9 spells, each is tailored to promote tactical depth.
-Custom art, animation and sound for every spell.
-Functions in all game modes, singleplayer and multiplayer.
-A magic system based on: mana, cooldowns, area of effect spells, utility spells and a bit of gold. 
-With default settings you can expect to cast one spell every three turns and for that spell to do 30-80 damage spread between multiple units.
-A setup menu where you can adjust: Spell Power, Spell Frequency, Gold Drain and Leader Magic Resistance. Balanced using the default settings.
-A beginner friendly modding tutorial for how to craft your own spells in WML and Lua.

Translations: 
-This mod is ready to be translated for anyone willing to help out.

Version 1.1.0 - 1.1.2: 
-Added an option in the Codex menu, Information of magic, where you can get information about spells and settings.
-Updated UI to show correct gold income.
-Minor bug fix.
-A major bug where mana regeneration was turned off is now fixed.
-Some text edits.

Version 1.0.0: 
-Balance: Added an option slider to adjust damage/healing done to leader units, Dirge of Tantrum nerfed, Chasing Guilt nerfed, Repulsion nerfed, Cascading Pain buffed, Empathy Exploited buffed, Breath of Relief buffed, Fused Tension buffed. Added an option for unlimited spell cast range.
-UI: Added indicator of unit health%/xp% for the spells Ease Burden/Dirge of Tantrum/Siphon Thought. Also a terrain indicator for Empathy Exploited.
-More updates to sound and images. 
-Modding tools: Added a test spell and instructions for how to make your own spells (mostly in lua). 
-Translating: All text prepared for translating, .pot file created. 
-Split the addon into the main addon and a resource pack.
		
Version 0.9.0: A new spell 'Dirge of Tantrum' added. Updates to sound/images/balance.
	
Version 0.8.0: A new spell 'Repulsion' added. Multiplayer is here! Some more bugs gone.
	
Version 0.1.3: A new spell 'Empathy Exploited' added. A major bug fixed, the mod should now work on all maps.
	
Version 0.1.2: A new spell 'Chasing Guilt' added. Some small bugs fixed.
	
Version 0.1.1: A new spell 'Breath of Relief' added. And lag from the spell 'Fused Tension' reduced somewhat.
	
Version 0.1.0: There are 4 spells and a sea of bugs. Does not work on several maps.
Download God Game Magic Mod
Version: 1.1.4
Author: Durzi, artwork by inferno8
0.05 MiB 241 down
14 up
Apr 01 2024 sv, it
MP Campaign
Multiplayer campaign
After install the first scenario of the campaign will be available in the map list in the multiplayer “Create Game” dialog.
Gobowars+
2p MP campaign. You are bounty hunters killing for gold. Seven scenarios.

This version is ported as an MP campaign and doesn't require any dependency addon to work
Forum topic Download Gobowars+
Version: 1.0.0
Author: jb, ported by dwarftough
0.03 MiB 218 down
1 up
Mar 05 2024
Campaign
Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu.
A War of Life and Death
647 YW - The Silver Age of Wesnoth - This tells the tale of the Elvish Lord Ardonath, as he defends the Great Northern Forest in a Grand Alliance as it stands against an invasion of the Dead. (Intermediate level, 18 scenarios, 4 dialogue only, work in progress)


This campaign includes several hundred custom units most of which were taken from (or derived from) the Reign of the Lords Era add-on by The_Gnat and some of the mainline campaigns. A huge thanks goes to The_Gnat for letting me use his fantastic Era for this campaign. I highly recommend trying out the Reign of the Lords add-on for yourself.

This campaign shall see you fight with, and against, a wide variety of factions with changing objectives and use of custom items you can find in certain scenarios. With custom units providing a wide range of choices of advancements for your units, and unique AMLAs for certain heroes, you should not worry about running out of ways to strengthen your army.

This campaign includes repeated references to mainline campaign lore, so it is recommended (although not strictly necessary) to first play Northern Rebirth and Eastern Invasion. There are also some minor references to The Legend of Wesmere, Heir to the Throne, and Delfador's Memoirs.

This is a work in progress released for Pre-Alpha testing.

This campaign is partly translated to Simplified Chinese (zh_CN) up to and including Scenario 11 thanks to the efforts of ERROR1025 (thank you for your contributions).

Note: All future updates will occur on version 1.18 of the Wesnoth add-on server.

Enjoy :)
Forum topic Download A War of Life and Death
Version: 0.4.0.0 (Pre-Alpha)
Author: Mystical_Warlord
74.65 MiB 646 down
4 up
Apr 13 2024 zh_CN
Resources
Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on.
Genesis Resources
In the cycle before our own, the civilization of the First Gods was eradicated by a cataclysmic force that was beyond their control. On the brink of utter destruction, the few survivors harnessed the ten aspects of creation to end their cycle and shape the development of a new universe. In the process, however, many errors were introduced into the fabric of the new worlds, which would eventually resurface when the Guardians of the new universe began to unveil the secrets of their creation.

(Expert level, part 1 - 23 scenarios.)

Wesnoth 1.14.0 or later required.

Discussion thread in the Wesnoth.org forums: http://forums.wesnoth.org/viewtopic.php?f=8&t=43023
Forum topic Download Genesis Resources
Version: 0.0.9
Author: nemaara
40.93 MiB 417 down
1 up
Mar 28 2024
Resources
Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on.
To Lands Unknown - Resources pt. 2
This is the part 2 of the required resources module for To Lands Unknown

If you have problems with downloading this add-on, try using add-on server web interface:
http://addons.wesnoth.org
Forum topic Download To Lands Unknown - Resources pt. 2
Version: 2.3.0
Author: inferno8
90.87 MiB 1612 down
1 up
Feb 24 2024
Campaign
Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu.
Genesis
This campaign is the prequel to Invasion from the Unknown and After the Storm.

In the cycle before our own, the civilization of the First Gods was eradicated by a cataclysmic force that was beyond their control. On the brink of utter destruction, the few survivors harnessed the ten aspects of creation to end their cycle and shape the development of a new universe. In the process, however, many errors were introduced into the fabric of the new worlds, which would eventually resurface when the Guardians of the new universe began to unveil the secrets of their creation.

(Expert level, Episode 1 - 23 scenarios)

Wesnoth 1.14.0 or later required.

Discussion thread in the Wesnoth.org forums: http://forums.wesnoth.org/viewtopic.php?f=8&t=43023
Forum topic Download Genesis
Version: 0.2.13
Author: nemaara
3.42 MiB 394 down
1 up
Mar 28 2024
Campaign
Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu.
The Deceiver’s Gambit
New mainline candidate: The Deceiver’s Gambit

Yearning for adventure, a newly-trained apprentice from the magic academy at Alduin fights alongside Wesnoth’s king during a major war against the orcs of the north.  Play a pivotal role during this time of turmoil, as despite a string of battlefield victories Wesnoth seems to be slipping inexorably into chaos...

Replaces and retcons Delfador’s Memoirs, as part of Yumi’s in-progress “Terror of Asheviere” story arc. Plot approved for mainline.
 - obliterate your foes with 23 learnable magic spells.
 - manage multiple recall lists across 13 scenarios.
 - spoiler: Deoran appears in this campaign. He’s a retcon, not a continuity error; TSG is getting moved earlier in the timeline.

----v1.0.6:
Assorted bugfixes:
 S01: fixed an issue where fleeing goblins could be blocked
 S06: fixed some confusing dialogue that happens if the player kills the saurian leaders quickly
 S13: fixed an issue where the final boss could be blocked, breaking the fight

----v1.0.5:
Difficulty tweaks: Easy/Normal now have more enemies, but also more starting gold.
S10x: Garard's dialogue is less drunken.
Assorted bugfixes. Most notably:
 - fixed S09 fog vanishing after recalling a unit
 - fixed S09 mini-adventure not adjusting properly on lower difficulties

----v1.0.4:
Added a new mini-adventure leading up to Scenario 9! Also includes a number of bugfixes.

----v1.0.0:
released the campaign!
Forum topic Download The Deceiver’s Gambit
Version: 1.0.8
Author: Dalas
79.07 MiB 357 down
9 up
Apr 07 2024
Campaign
Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu.
Free Cities
From slavery to liberation, four heroes emerged. They founded the Free-cities, defying the chains that bound them. This is their story.  under further developpement. For now, 12/? scenarios. Requires The Great Steppe Era
Forum topic Download Free Cities
Version: 0.0.7
Author: Mejri Ziad ^Hermestrismi^
11.94 MiB 104 down
6 up
Apr 17 2024
MP Era
Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog.
War of Legends
This is a multiplayer era that consists of my favourite factions. Originally, it was an amalgamation of the add-ons Great Legend Era and GLE Extended.

Contains 17 factions: Loyalists, Orcish Union, Aragwaithi, Vampires, Dark Legion, Sylvans, Undead, Outlaws, Drakes, Quenoth Elves, Minotaurs, Knalgan Alliance, Deep Elves, Steel Hive, Dunefolk, Nightmares and the Windsong.

This era can also be used in campaigns as it has an easy-to-use format. Some units are not included in the eras because they are hero units and are meant to be used in single-player campaigns only.

This era also contains a selection of units from Nightmares of Meloen, which can be used in single-player campaigns.

This add-on is required as a dependency for the following add-ons:
Struggle for Freedom, Assault on the Citadel, Sepulchre of Elran, Blades of Steel, Cataclysm, Blackfire, Hero of Irdya I, Mercenary Band, Wandering Warriors, Legends of Idaamub, Saga of James, A Song of Fire, War of the Jewel, Aria of the Dragon-Slayer, A Song of the Winds, and Survivals (WoL)
Forum topic Download War of Legends
Version: 1.2.7.48
Author: Tahsin Jahin Khalid (Lord-Knightmare)
16.94 MiB 2414 down
11 up
Apr 16 2024
Scenario
Singleplayer scenario
After install the scenario will show up in the list you get when choosing “Campaign” in the main menu. (Basically it is just a campaign with only one scenario.)
Forward They Cried
You are the leader of an advanced detachment that has been tasked with capturing a bridgehead while the main army prepares to attack. It should be a simple enough assignment. (Intermediate Level)
Forum topic Download Forward They Cried
Version: 1.0.6.4
Author: Glowing Fish; Maintained by: Tahsin Jahin Khalid (Lord-Knightmare)
0.03 MiB 172 down
1 up
Feb 21 2024 ar, de, ja, pl
Campaign
Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu.
The Forgotten Legacy
This is a campaign focusing on the saurian faction. It is focused mainly on storyline and diversity. Most of the saurian units are new custom ones so don't expect to be playing on familiar territory. 

At this time, the campaign has only 5 completed scenarios.

Version 0.7.2: Small Map adjustment S02 + animation for the ambush. New Sprites für S'sakin and Witch doctor.
Version 0.7.1: Adding dependencies.
Version 0.7.0: Major changes. Savegames will be not compatible, go back to 0.6.2a. New Map, new Unit Sprites, more Unit diversity, more mainline. New Map for S01.
Forum topic Download The Forgotten Legacy
Version: 0.7.2
Author: Db0, Refumee(porter)
0.45 MiB 34 down
8 up
Apr 19 2024
Campaign
Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu.
The Roar of the Woses
Fight to save a swamp as the saurian Kylix, gathering allies along the way. 11 playable scenarios + 1 dialog.
Forum topic Download The Roar of the Woses
Version: 1.2.15
Author: Alarantalara
0.40 MiB 209 down
2 up
Mar 24 2024 de, es, fr, hu, ru
Campaign
Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu.
Forgotten Conflicts
These are tales long lost in the shadows of the past. Some of valor, others of loss and betrayal. Knitting together fragments of the past, the battles shall reveal the strife of ones disregarded by the keepers of our lore.

(Expert level, 12 scenarios.)
Forum topic Download Forgotten Conflicts
Version: 1.0
Author: Gweddeoran
29.49 MiB 183 down
1 up
Mar 26 2024
Campaign
Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu.
Five Fates
Five unique heroes try to recover a mysterious artifact. On their way they have to defeat five guardians with great powers. Each hero has an unique amla path allowing you to develop 20 unique skills and spells. On the way you can find random loot and make decisions that influence the dungeons. After your quest you can optionally continue your journey in the world of wesnoth and maximising your character.

You can buy or find a variety of Weapons, Shields, Helmets, Armors, Rings, Shoes and Amulets. Those can be equipped in the rightclick Heromenu, that allows you to equip and unequip items, review your Skilltree and have access on consumables such as healing herbs, potions, unidentified flasks and portalscrolls.

Beside the recruiting of units you can hire mercenaries. Those are expensive, but offer to summon unique and loyal units. Each character can develop up to four different right click spells allowing you to summon units, damaging, slowing or poisoning your enemies, or to teleport yourself. 

Different traps and will endanger you, while secret passages allow you to take an alternative way or to discover a variety of secrets. Enemies will now cast spells. Cheat Mode, Tutorial and Skip Story Buttons are available. 

0.23 'Shadows over Elensefar': This update contains a lot of wording changes. Typos and some words almost everywhere have been corrected - there is still alot to be done. Thanks to the helpers in the Wesnoth Forum. Why calling this update 'Shadows over Elensefar'? Yes Elensefar in the Worldmap is in Danger, the orcs are up for something! Right! I created 7 Random missions that can be done for the cityguards of different cities in the Worldmap. Deliver Parcels, Scout Areas, Destroy Orcish Outposts/Watchtowers, Take out random generated Banditcamps and Monsternests and finally destroy the secret superweapon of the orcs! You can now buy 'true' teleport scrolls and use them from your menu. Dwarven Bombs have to be used from the Consumables Menu as well.
0.231 Bugfix repairing a pick and lockpick bug, portalscroll will now work as intended and allows you to teleport back, from where you came. Teleport Scroll light price reduce.
0.24 Added a variety of spells. Each character will now be able to cast at least 6 spells and can transform into one being of great power. Bugs Missions solved, changing maps for encounters, monsternests and banditcamps. Added more items and equipment. Bosses spawn a randomloot when defeated. Details see forum.
0.241 Avoidgiving Objects repaired, Werhare spell added to spellshop as well as repairing graphics and little phonetic-notmothertongue-related mistakes. Randomencounters now work on every terrain.
0.242 Small Bugfix: Repaired Maps within the Banditcamp and Monsternest
0.99 A big jump, but the story and development of Five Fates will finally come to an end: bugfixes,enemy spellcasting,randomgenerated dungeons in 6 different side mission, new powerful enemies, negative stats, new items with the opportunity to use items on allies, two additional endings (bossfight and worldconquer), new equipment with specials and abilites, improved worldmap and encounters
1.00 Bugfixes: enchanted spell concept that will now work with animations and fires last breath events, repaired picturepathes - dwarvish machine, Path to Trader replaced (required Trader to be installed), bandage repaired, enemy will just attack your side with spells
1.01 Bugfixes and Performance Upgrade: Repaired Skillpath of Bowmaid, Repaired Pictures, Reduced Save File Size
1.02 Bugfixes: Portal Animation added, fixed scavenger bug which blocked the airship entrance, world conquer image and text changes, manaconsumption of arrowrain and other massiveeffectspells fixed
1.03 Bugfixes: Randomdungeon macro upgraded, Harmspell1 Spells have been repaired, Added Ford to the Worldmap.
1.04 Bugfix: repaired Detect Hidden spell in the hope of getting rid of save game corruptions, thanks to herlaziness
1.05 Ported to 12.0, small changes to make it work, there might be issues with graphics
1.06 Ported to 14.1, added tutorial and hints, smaller text corrections repaired graphics
1.07 Ported to 14.1, smaller grammar and wording changes, improved portrait graphics and decisions
1.08 various bugfixes, added smaller skilltree option for smaller devices, repaired random dungeons
1.09 port to 1.16, smaller text changes.
1.10 'Dark Ones': various changes and improvements, optimized worldmap and worldconquer scenario
1.11 fixes problems with saved games
1.12 fixed and improved Bossloot
1.13 various fixes and map improvements
1.14 fixes, new units, abilities, characterbased options and portraits
1.14.1 fixes, fix for death elf guardian, added missing animation
1.14.2 bugfix for bad ending, swamp resistance and improved enemy spells
Download Five Fates
Version: 1.14.2
Author: Heindal aka Mathias Lang
17.26 MiB 323 down
1 up
Mar 22 2024
Campaign
Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu.
The Garardine Ascendancy
In the 417 YW, ending years of strife and division, Garard I seizes the throne and becomes king of Wesnoth, beginning the Garardine Dynasty.

A concise phrase that hides a lot of events, as well as the long and difficult road that the young Garard, born count of Dan'Tonk, had to travel to reach the throne of Wesnoth.
If you want to travel that long road, here is its beginning.

(Hard Level, 28 scenarios.)
Forum topic Download The Garardine Ascendancy
Version: 3.1.3
Author: Argesilao
15.57 MiB 629 down
1 up
Mar 07 2024 it
MP Era
Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog.
Feudal Era
The Fourth Age of Orbivm; the Feudal Age, features the Aragwaithi, Kedari, Ceresians, High Elves, Clockwork Dwarves and Steppe Orcs.

Thoroughly debugged 1.12, ported to 1.14/16, incorporated into Neverending Era.
Forum topic Download Feudal Era
Version: 0.5.1
Author: Orbivm Project, maintained by Atreides
1.75 MiB 379 down
1 up
Feb 28 2024
Campaign
Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu.
Fate of a Princess
This is a two-part campaign with 26-29 scenarios depending on the path chosen. Some scenarios are dialogue-only. The game is playable all scenarios.

This upload is part of vghetto port project.
Forum topic Download Fate of a Princess
Version: 1.5.0-4
Author: Sky1 mich Simons MithFaeLord
16.38 MiB 126 down
1 up
Apr 15 2024 de, fr, hu, it, ja, ru
MP Scenario
Multiplayer scenario
After install the scenario will be available in the map list in the multiplayer “Create Game” dialog.
Fall of the Western Roman Empire
A large 9p scenario depicting the fall of the Western Roman Empire.
Download Fall of the Western Roman Empire
Version: 0.1.1
Author: Transfermium
0.01 MiB 109 down
1 up
Mar 23 2024
Modification
Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog.
Reverse Time Graphics
Flips sidebar time of day images so that sun moves left to right. Equivalent of old Reverse time graphics setting that was removed in 1.13
Forum topic Download Reverse Time Graphics
Version: 1.0
Author: Ravana
0.01 MiB 44 down
1 up
Apr 06 2024
MP Era
Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog.
Extended Armies Era
The purpose of this add-on is to extend each faction with units they don't have in the standard eras; for example, dwarves don't have a mage or healer in the standard eras, now they have in these extended eras. Basically, they are the default Wesnoth armies, but with additions, and a very small number of edits, to keep them balanced.

Also, in this add-on are additional maps for hours of gaming fun.

More information can be found on http://forums.wesnoth.org/viewtopic.php?f=19&t=37358

Ported to 1.12, 1.14, 1.16 and 1.18.

The 4 included scenarios all use this era's units in scripted battles. One of them is a fully scripted survival pitting the new and original Monster Horde faction vs 8 AI opponents attacking from all sides. In another you take on the role of 3 Orc (extended armies era faction) commanders besieged by 6 AI attackers. The other two scenarios also pit you vs the AI survival style as you play the Monster Horde.

Nine other maps originally included with the era have been split off into their own add-on called BomSite Maps. They work with any era.
Forum topic Download Extended Armies Era
Version: 1.6.0
Author: BomSite, maintained by Atreides
3.29 MiB 468 down
1 up
Feb 27 2024
MP Era
Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog.
Evolves Era and Maps
While your armies procure fame and glory on the battlefield, watch as new allies rally to your cause.

Starting with a peasant army you must evolve your recruit list into something greater.

Maps are now independent and can be played with any era. Likewise the Era can be played on any map, not just the included ones.
Download Evolves Era and Maps
Version: 0.4.0
Author: Stern - Programming, Avenger - Playtesting, maintained by Atreides
0.01 MiB 127 down
1 up
Feb 21 2024
MP Era
Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog.
Everfell Era
Introducing the Everfell and Werewolfpelt factions for MP; heavy emphasis on magic users with split Everfell male/female growth for variety, and a bulk of the melee forces as werewolves. Werewolfpelts are staunch opponents of the Everfell, donning werewolf fur and allied with faeries and wolves. Comes packed with default+Khalifate eras. See changelog and faction unit reference list!

For any comments, questions or such, post on the Everfell & Werewolfpelt Faction thread or PM Atreides on the forums. Thanks!

As of 3.0.0 now fully balanced (all levels) against the default faction. Every unit has had its cost and XP adjusted. Races have had their traits adjusted.
Both the standard as well as heroes era can be considered as balanced as the mainlines and Lonely Era are.

If both Everfell and Lonely Era are installed the two can be combined into one era with up to 16 factions.
Forum topic Download Everfell Era
Version: 3.1.5
Author: Kiech, developed by Atreides.
1.75 MiB 391 down
1 up
Feb 21 2024 de
Resources
Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on.
UMC Music Book 11
Various UMC music tracks collected from the forums and other add-ons.  Uploaded by Pentarctagon.
Download UMC Music Book 11
Version: 1.0.0
Author: Pentarctagon
44.91 MiB 135 down
1 up
Feb 25 2024
MP Era
Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog.
UREpic Era
Three cyberpunk factions taken from the campaign epical, animated with portraits. While the police (government) has strong, but expensive mechanical units, the syndicate uses stealth tactics, drones as well as strong infantry units. Free has the best variety of troops, as well as units with strong unique, but unreliable attacks. As this is my first faction, please help me with balancing and feedback. Thanks.
Download UREpic Era
Version: 0.11
Author: Heindal aka Mathias Lang
4.23 MiB 84 down
2 up
Mar 23 2024
MP Era
Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog.
Era of Second Chances
Two new factions as well as extensions to most default factions by fmac81. The Ogre and Outlaw factions are original with some interesting tweaks. The era is complete.

--- Original description by fmac81
A conglomeration of Ogres, Outlaw humans, and other units from campaigns that I never finished. Includes custom traits, unique recruitment lists, and largely completed unit animations. EoSC includes an Ogre faction, Outlaw faction, and slightly-modified Undead faction, each available as standalones, or along with default eras. The majority of these units are UMC, but I also borrowed occasional images, effects, or units from a couple other eras. See changelog for more details.
---

Ported to 1.14 and 1.16.
1.12 version also updated and thoroughly debugged by me, Atreides. Available on request.
Forum topic Download Era of Second Chances
Version: 1.4.11
Author: fmac81, maintained by Atreides
2.07 MiB 354 down
2 up
Mar 17 2024
MP Map Pack
Multiplayer map pack
After install the maps/scenarios will be available in the map list in the multiplayer “Create Game” dialog.
Nosmos Survivals
This add-on contains two maps made by Nosmos.
3p Survival and 2vs2 Survival.

Made by Nosmos.
Maintained by grrr, Pentarctagon, TuxThePenguin.
Current upload by Jason.
Download Nosmos Survivals
Version: 1.4.12
Author: JasonVoorhees
0.01 MiB 14 down
1 up
Apr 18 2024 ja
Resources
Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on.
Era of Magic - Resources
This is the required resources module for Era of Magic

If you have problems with downloading this add-on, try using add-on server web interface:
http://addons.wesnoth.org
Forum topic Download Era of Magic - Resources
Version: 2.6
Author: inferno8
57.92 MiB 4075 down
1 up
Feb 24 2024
MP Era
Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog.
Era of Magic
Era of Magic (EoMa) is widely regarded as one of the greatest add-ons ever made for Battle for Wesnoth. Since its inception in 2007, EoMa has been meticulously crafted to provide an unparalleled visual experience, featuring 8 distinct factions boasting over 290 fully animated units, each with their own unique abilities and special effects. With a focus on creating the most visually stunning and enjoyable UMC era, EoMa sets itself apart from other add-ons, providing hours of engaging gameplay and endless opportunities for exploration and strategy.

This era is required to play To Lands Unknown campaign (TLU).

If you enjoy the add-on and wish to support its development further, you can now do so at:
https://ko-fi.com/inferno8
Forum topic Download Era of Magic
Version: 4.6.2
Author: inferno8
0.66 MiB 2909 down
1 up
Feb 24 2024 pl, de, es, ga, hu, it, ja, ru, zh_CN
MP Era
Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog.
Age of Lords
Level 4 Leaders, Level 1 recruits.
Download Age of Lords
Version: 1.24.11
Author: Nyanyanyan
9.31 MiB 238 down
1 up
Mar 25 2024
MP Era
Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog.
Era of Legends
Age of Heroes, one step higher. An era with higher level units: level four leaders, with level one, two, and three units available for recruit. Not considered balanced.
Forum topic Download Era of Legends
Version: 1.2.11
Author: SigurdFireDragon
0.03 MiB 541 down
1 up
Feb 23 2024 pl, ru
MP Era
Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog.
Era of Horrors
Demonic toys, foxes with pointy sticks, elephants in armor, catgirls, lycanthropy, weeds. What more could you want!?
Download Era of Horrors
Version: 1.3.1
Author: Deciton_Reven
1.94 MiB 57 down
1 up
Apr 10 2024
Scenario
Singleplayer scenario
After install the scenario will show up in the list you get when choosing “Campaign” in the main menu. (Basically it is just a campaign with only one scenario.)
Era of Empires
This map is designed for 6 Player Multiplayer or Singleplayer against AI.
6 Castles for all 6 Races in Wesnoth, additionally the 7th and 8th Player are Beasts located in the very middle of the Map.

After downloading this Addon open Multiplayer start a Local-Game or connect to a Server.
Then you will find this Addon under the Scenarios-List at the very bottom.

~ You can find all my Content by typing frost into the Addon-Search.
~ Created by FrostBlade 2021
Download Era of Empires
Version: 1.0.5
Author: Frost Blade
0.02 MiB 134 down
1 up
Mar 14 2024
Scenario
Singleplayer scenario
After install the scenario will show up in the list you get when choosing “Campaign” in the main menu. (Basically it is just a campaign with only one scenario.)
Silent Grave
This map is designed for 6 Player Multiplayer co-op and pvp or Singleplayer vs AI.

It is recommended not to change any settings regarding gold and +gold.
Map size: 43x18
Players:  6
Uh, what's that? Did you hear that? They are crawling out of their graves...

After downloading this Addon open Multiplayer, then start a Local-Game or connect to a Server.
You will find this Addon under the Scenarios-List at the very bottom.

~ You can find all my Content by typing frost into the Addon-Search.
~ Created by FrostBlade 2022
Download Silent Grave
Version: 1.0.2
Author: Frost Blade
0.01 MiB 83 down
1 up
Mar 14 2024
MP Era
Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog.
The Era of Chaos
A multiplayer era containing 10 post-fall factions, known from campaigns such as ‘Under the Burning Suns’, ‘Invasion from the Unknown’ and ‘After the Storm’.

Ported from 1.12 to 1.16 (1.14 has too many id conflicts with other eras but 1.16 solves that problem).
Forum topic Download The Era of Chaos
Version: 1.9.0
Author: bumbadadabum, vultraz, Espreon developed by Atreides
5.12 MiB 510 down
1 up
Feb 28 2024
Resources
Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on.
UMC Music Book 09
Various UMC music tracks collected from the forums and other add-ons.  Uploaded by Pentarctagon.
Download UMC Music Book 09
Version: 1.0.0
Author: Pentarctagon
34.43 MiB 125 down
1 up
Feb 25 2024
Resources
Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on.
Epic music
Epic Music: Contains several epic soundtracks, that could be found in the so called Open Bundle.
Unforunately the open bundle is no longer available and if you open the old links you are transfered to some strange websites -,-.
However the idea was amazing and you can look up this up here: https://www.youtube.com/watch?v=4Cv2SCVoY4g
The composer of this soundtracks is HalcyonicFalconX aka Phyrnna. https://music.phyrnna.com/
Twitter: @Phyrnna

1.1 patch for Wesnoth version 1.16. 
This HQ version has increased quality, but result in a way higher size of the tracks.

Thousand kisses :p 
Your Heindal
Twitter: @ur_heindal
Download Epic music
Version: 1.1
Author: Heindal aka Mathias Lang
68.89 MiB 103 down
1 up
Mar 23 2024
Campaign
Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu.
Epical
Epical is a Science Fiction / Cyberpunk Campaign in a near future of the real world. The young hacker Dimitri makes a discovery, that will change his life forever. It features two fully animated factions.
Download Epical
Version: 1.13
Author: Heindal aka Mathias Lang
5.04 MiB 168 down
1 up
Mar 22 2024 de
Campaign
Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu.
Epic Between the Tide
A Merfolk Campaign (with some occasionally strange allies).

This version of the campaign, in some scenarios of the second part, presents significant differences compared to the version published for version 1.15 of BfW.

14-16 scenarios (5 dialogue only) of intermediate/difficult difficulty.

For any problem you can write on the topic relating to the campaign, or directly to Argesilao2019@yahoo.com.
In both case the problem will be noted, but in the fisrt one it's better don't expect for answer.
Forum topic Download Epic Between the Tide
Version: 3.0.0
Author: Argesilao
6.08 MiB 201 down
1 up
Mar 07 2024
Resources
Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on.
The Dark Master Project: Music files
Music files for The Dark Master campaigns (beta and full pack)
Forum topic Download The Dark Master Project: Music files
Version: 0.0.4
Author: Mejri Ziad ^Hermestrismi^
29.11 MiB 351 down
2 up
Mar 25 2024
Modification
Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog.
Magic Conquest
Combine EoMA factions to fit into the recruit-swap mechanism of WCII. The original eight factions in EoMA are converted to four WCII-style factions.
Download Magic Conquest
Version: 1.0.0
Author: wuxiangjinxing
0.01 MiB 83 down
1 up
Mar 24 2024
Campaign
Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu.
Electrifyre: An Aragwaith Story
An ancient relic from the First Elemental War being guarded by an aragwaith village has been stolen. It is up to the local militia to bring it back.

(Rookie Level, 5 out of 9 scenarios)

This campaign features the Aragwaithi.
The tutorial difficulty of this campaign is aimed at first time players.

Requires War of Legends to be installed.

Please give feedback in either the Wesnoth UMC Discord server or the Forum Thread.
Forum topic Download Electrifyre: An Aragwaith Story
Version: 1.0.7
Author: Tahsin Jahin Khalid (Lord-Knightmare)
0.86 MiB 245 down
5 up
Apr 16 2024
Campaign
Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu.
Journey of a Frost Mage
Magic takes turns in unexpected ways. Meet the Frost Mage as she takes her first step into the big world and the great challenges that appear in her path. Let the story unfold! (9 scenarios done out of 12+ planned, part-I done.)
Forum topic Download Journey of a Frost Mage
Version: 0.11.4b
Author: bssarkar
1.93 MiB 262 down
14 up
Mar 21 2024 bn
MP Map Pack
Multiplayer map pack
After install the maps/scenarios will be available in the map list in the multiplayer “Create Game” dialog.
Dusan maps
Interesting and atypical maps for multiplayer games

Ported from 1.8 to 1.14/1.16.

Upgraded to be compatible with the Civil War and Revolution mod.

The following 6 maps are enclosed:

3p - MP I <3 U - A unique map where the two outside players fight the central player on terrain that spells out the title.
5p - Schwertkaempfe (Sword Fights) - A smallish asymmetric map where 5 players fight a free for all in 5 types of terrain.
4p - Gelbe Insel (Yellow Isle) - A tiny balanced map centred around a desert island oasis.
4p - Am Insel (At the Island) - A small balanced map with A central island keep.
2p - Im Herz (Inside the Heart) - A small balanced map with a single continuous keep enclosing a heart shaped island.
2p - Bei meiner Liebe (By my love) - An asymmetric map where the 2 sides start out next to another while a large area with villages is nearby but enclosed within a heart shaped mountain range.
Download Dusan maps
Version: 1.2.1
Author: dusankrehel, updated by Atreides
0.01 MiB 84 down
1 up
Feb 22 2024
Campaign
Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu.
Vendraxis Prophecy
I created an small saurian campaign with 8 scenarios, based on a prophecy from a saurian soothsayer called Vendraxis. He is known from the campaign, Secret of the Ancients. I also added an Era with deep-saurians as an independent saurian faction for tests..

The main heros got their own advancement tree like the heros of UtBs.
Advancementtree of this campaign (not heros) can be found in the forum.

Version 1.2.5: New Campaign Icon. Zanza is able to recruit Bandits and Deep Saurian as soon as she is able to. No more Golden Ones units for the player in the last scenario.
Version 1.2.4: Updating the credits. Fixed some sprites for deep saurian fighter line. New structure for the add-on.
Version 1.2.3: Proofreading by bssarkar(LumiousE). Shortening the Code in S8.
Version 1.2.2: Reworked some maps with gulches. Added new portraits for the undead saurians. Added WINTER_SCHEDULE to S7. Saurian now run faster on snow in S7.
Version 1.2.1: Improving S07, making trolls stronger, giving player a direction. Fixing swamp lurk for lurker.
Version 1.2.0: Finished the new Lurker unit with 3 different levels and masked variant. Bugfix S07. Bugfix Bola and Smokebomb ability.

Forum topic Download Vendraxis Prophecy
Version: 1.2.5
Author: Refumee
2.57 MiB 246 down
21 up
Apr 19 2024
Campaign
Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu.
Dungeons of Wesnoth
A heavily wounded lich discovers the magic to build an own dungeon lair and different dungeons rooms which will allow him to call new units, to place traps and to research spells. His new opponent is a overmotivated paladin, who can build a village with different buildings which will unlock new units and abilities. Guide them on their way. This is Parody Dungeon Defence Game, in the style of Dungeon Keeper and preform of a multiplayer campaign. This is a very fast paced campaign, and needs some balancing as well as overwork of techtrees and buildingtrees. 4 Scenarios.

0.6 - added two, :p, new dungeon levels and a little bit of storyline, as well as some fixes and funny descriptions.
0.61 - added some options, when you jump to a new level, added cheat mode and additional dialogues, design improvements
0.62 - color changes, reduced some deprecated macros, repaired some icons missing after the merge to 1.18
0.63 - thanks to ForestDragon, I could find and replace more missing images and fixed the royalarmory message spam
Download Dungeons of Wesnoth
Version: 0.64 Beta
Author: Heindal aka Mathias Lang
1.32 MiB 239 down
4 up
Mar 24 2024
Campaign
Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu.
Drunkards, Dwarves, and Doubloons
A criminal mastermind gathers a team to pull of a heist in the richest part of Wesnoth: the tax-collecting city-state of Elensefar.

This is a campaign designed to give players experience in the Knalgan faction, with the same units as in the multiplayer faction introduced a couple at a time. Dwarvish Runesmith and Arcanister are unlocked, but you can choose not to use them for a more authentic experience.

10 playable scenarios.
Forum topic Download Drunkards, Dwarves, and Doubloons
Version: 1.3
Author: Mathbrush
0.03 MiB 262 down
1 up
Mar 02 2024
Campaign
Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu.
The Drums of War
For five years the kingdom of Anduria has been at war.
The orc warlord, Sreng, has pushed the realm to its limits.
King Ethylin-Mor gathers the heroes of Anduria for one last effort to rid the land of this plague once and for all.
If Anduria is to survive, Sreng must die.
(6 scenarios: Beginner - Intermediate Level)

This upload is part of vghetto port project.
Forum topic Download The Drums of War
Version: 2.0.4
Author: FaeLord
22.18 MiB 80 down
1 up
Apr 10 2024 ru
Campaign
Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu.
Dream in the Sand
The days were numbered, the nights hopeless. In the chambers of silver the bearded race started to dream about wealth and soon victory over cunning oponnent till one day when everything changed. When the golden lamp again shined under the sun to be rubed by a sinister hand.

(Expert level, 15 scenarios (7/8 battle and 7 story-only scenarios.)
Forum topic Download Dream in the Sand
Version: 2.1.3
Author: GreenScarab
14.18 MiB 306 down
4 up
Apr 18 2024
MP Map Pack
Multiplayer map pack
After install the maps/scenarios will be available in the map list in the multiplayer “Create Game” dialog.
Dov's Maps 'n Mods
A variety of multiplayer scenarios, including survival scenarios such as the original Orocia and Deep Shrine, and MP mods such as the XP era (buy stats for XP), Shops era (buy enhancements at keeps) and Settlers era.

Ported from 1.11 to 1.14/16.

Other maps are:
2p Despair - Two team mates must hold off two bigger computer sides coming from all sides
2p Elf Chess - Elves as Chess pieces only 2 moves per turn
3p Cut Throat - Three competitors must survive computer enemies while also fighting (or temporarily co-operating with) the others
3p Erdynok - Under construction (but kinda playable), it was supposed to be a survival where a gold filled cart must be escorted through the mines but currently the cart doesn't exist yet
6p Rumble 3D - A vicious brawl on a small map with 3 levels and extra computer attackers thrown in

There is also a Drops mod era which causes killed enemies to drop a weapon.

Has been incorporated into both the Lonely Era and A Neverending Era and can be used with all factions in either of them.
Forum topic Download Dov's Maps 'n Mods
Version: 2.4.2
Author: Dovolente, developed by Atreides
0.05 MiB 458 down
2 up
Mar 02 2024 de
Campaign
Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu.
Goblin's Glory
In his dreams, the goblin Shlag is called to glory! But who is this figure in his visions, and what does this glory entail?

This is a campaign designed to give players experience with the entire Northerners faction. It includes two bonus scenarios: an opening dream sequence where you play as an Armageddon Imp, and a later survival game scenario where six small teams face off in an arena with magical weapons.

9 playable scenarios.
Forum topic Download Goblin's Glory
Version: 1.1.2
Author: Mathbrush
0.13 MiB 221 down
3 up
Mar 04 2024
Campaign
Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu.
Dirty Blood
Being a half-breed, since his very birth Moog was an outcast in the Cold Blood clan. But shamans knew that spirits were relentlessly asserting: He shall rule! However, nobody could ever imagine what it would mean for the orcs of the Cold Blood and even for the whole of the orcish country...

(Intermediate level, 12 scenarios.)
Download Dirty Blood
Version: 1.0.0
Author: Mechanical, dwarftough
10.80 MiB 432 down
1 up
Mar 09 2024
Scenario
Singleplayer scenario
After install the scenario will show up in the list you get when choosing “Campaign” in the main menu. (Basically it is just a campaign with only one scenario.)
Dead Whispers
This is a Singleplayer map.
You are on your own against 4 hostile kings, will you survive?

After downloading this Addon open Multiplayer start a Local-Game or connect to a Server.
Then you will find this Addon under the Scenarios-List at the very bottom.

~ You can find all my Content by typing frost into the Addon-Search.
~ Created by FrostBlade 2021
Download Dead Whispers
Version: 1.0.2
Author: Frost Blade
0.01 MiB 93 down
1 up
Mar 14 2024
Resources
Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on.
UMC Music Book 07
Various UMC music tracks collected from the forums and other add-ons.  Uploaded by Pentarctagon.
Download UMC Music Book 07
Version: 1.0.0
Author: Pentarctagon
41.37 MiB 112 down
1 up
Feb 25 2024
Modification
Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog.
Blood-in-Water Corpse Mod
Enables the blood-in-water-option in corpse mod
Forum topic Download Blood-in-Water Corpse Mod
Version: 1.0.2
Author: Pipapopinguin
0.01 MiB 167 down
1 up
Mar 23 2024
Modification
Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog.
Corpse Mod
Allows dead units to drop onto the ground and rot for a while, before they vanish.  
The effect is purely visual and does not do anything gameplay related.
This add-on includes custom textures for units from the Default Era and uses scripts to generate dead bodies for any non-Default units. 
Additionally, blood will spill upon a unit's death, as long as the attack would cause wounds (i.e. no blood from cold) and fire will instead cause the unit to trun into ash. 
This add-on also gives the host the ability to customise variables such as the time for a corpse to vanish, if ever, or to disable blood effects.
In addition to that, the host is able to turn on an option to make decayed corpses to be bury in a grave, so that the player can inspect them.
Please install Corpse Mod Blood-In-Water to make blood in water work, however use it at your own risk.
Forum topic Download Corpse Mod
Version: 1.3.5
Author: Pipapopinguin
1.82 MiB 426 down
1 up
Mar 23 2024
Scenario
Singleplayer scenario
After install the scenario will show up in the list you get when choosing “Campaign” in the main menu. (Basically it is just a campaign with only one scenario.)
Dark Waters
This map is designed for 2 Player Multiplayer or Singleplayer against AI.
Wild Beasts have invaded your Territory, will you allow them to take over you land and feed on your Corpse?

After downloading this Addon open Multiplayer start a Local-Game or connect to a Server.
Then you will find this Addon under the Scenarios-List at the very bottom.

~ You can find all my Content by typing frost into the Addon-Search.
~ Created by FrostBlade 2021
Download Dark Waters
Version: 1.0.2
Author: Frost Blade
0.01 MiB 111 down
1 up
Mar 14 2024
MP Scenario
Multiplayer scenario
After install the scenario will be available in the map list in the multiplayer “Create Game” dialog.
Dark Siege
Take the castle or defend it!

A 2 vs 2 team battle for a moated castle over 15 turns. The Warlords (Northerners and Undead) have only 15 turns to capture the castle from the Barons (the other 4 factions) before their supplies run out.

Both sides have custom recruit lists as well as receiving free reinforcements at specified intervals. There are gatehouses with lowerable drawbridges.

It has been carefully balanced for multiplayer and should provide a close fight. It can also be played as a survival vs the AI which has been tuned to both attack and defend the castle for each side. To play as a survival choose the Barons and change the gold for the Warlords to 100 and the income for the Barons to 0. These should of course be set to whatever suits your skill level.

Ported from 1.4 to 1.14/16.
Download Dark Siege
Version: 2.0.2
Author: Author: Stern - Programming, Avenger - Playtesting, Atreides - Development
0.01 MiB 176 down
1 up
Feb 23 2024
Modification
Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog.
Custom Campaign
This mp modification saves your faction and units on victory so they can be used in future scenarios.
Forum topic Download Custom Campaign
Version: 2.2.0
Author: SigurdFireDragon
0.03 MiB 251 down
1 up
Feb 23 2024
MP Map Pack
Multiplayer map pack
After install the maps/scenarios will be available in the map list in the multiplayer “Create Game” dialog.
Crossroads
A mappack that will be a collection of crossroad maps. 

What's new in this update:
One New Map

Ported from 1.10 to 1.14/16.

Contains:
2p - A Crossing
2p - Assault on Wesmere
3p - Isle of the Elves
4p - The Grey Isle
4p - Wesmere Border Assault
Download Crossroads
Version: 1.5.0
Author: Ferox, ported by Atreides
0.01 MiB 110 down
1 up
Feb 25 2024
MP Scenario
Multiplayer scenario
After install the scenario will be available in the map list in the multiplayer “Create Game” dialog.
Creep Wars
== About
Creep Wars is a Human-vs-Human map. Each team consists of 3 human leaders and a minor AI side.

To start the game, buy upgrades in Shop, then go fighting in center.

Return to Shop to heal and buy more upgrades.

To win the game, kill one of the enemy guards.
Forum topic Download Creep Wars
Version: 1.9.4
Author: Vasya N
0.03 MiB 132 down
2 up
Mar 26 2024
MP Scenario
Multiplayer scenario
After install the scenario will be available in the map list in the multiplayer “Create Game” dialog.
Conquest*
Conquest is a game mode for multiplayer matches.

It uses simplified combat and shifts the focus more on the big picture: conquering regions.

RPG elements are removed, instead new strategy elements are added:
* You need to control regions to get bonus gold. Regions are a group of villages you need to own.
* Recruiting units happens in the villages you control, not with leaders or keeps.
* Naval combat is added.
* Combat is simplified and shorter. This shifts focus to the big picture instead of individual battles.
* Diplomacy with other players plays a role.

Conquest Asterisk is a modification of Gwledig’s Conquest Original Gameplay.
It has the same units and many maps in common, but adds
* A random map generator.
* AI support for maps which use only the human faction.
* Options to change minimum distance of players.
* Options to increase the strength of neutral units.

To join your game, it is not required that other players download the add-on.
Maps can be played with up to 6 players. You can start the game while leaving slots empty.

The Changelog:
(22-03-2024 v1.9.5)
- Ported to Wesnoth 1.18.
- Boats are displayed for all players. Dhow is replaced by new Outrigger sprite from main game.
- New objectives screen, updated many descriptions. Objectives are shown for other players at the right time too.
- Finished option to increase neutral unit strength.
- Fixed Realm mode having first_time_only=yes.
(17-11-2019 v1.9.4.1)
- Bug fixed. Boats were unable to be recruited with different type of shallow waters or fords nearby. Now you are able to recruit boats near any water.
(17-11-2019 v1.9.4)
- Added random maps generator with 4 different sizes. You can customize size in Settings where you normally regenerate map and it should work, but I have not tested it.
(10-11-2019 v1.9.3.3)
- AI will recruit ships sometimes too, but yet cannot board them. 
(9-11-2019 v1.9.3.2) 
- AI can recruit up to 25g human units.
- AI will attack enemies adjacent to new recruits if they are likely killable.
- AI recruits will be animated and focused on.
(5-11-2019 v1.9.3.1) 
- Removed turn limit option in start of game. I dont see point, we all use unlimited always.. waste of time to have this option.
- AI recruitments will leave 1 stronger unit inside village.
(3-11-2019 v1.9.3)
- AI recruits appear in normal places, not on stupid water hexes etc.
- Jelwan map fixed for bugs.
- Base income bonus bug fixed. Previously when ships were capturing cities by unboarding units the base income was not updating.
- Added option to adjust AI extra starting gold (Default 0)
- Added option to adjust AI extra per turn income (Default 0)
- Some AI recruitment pattern bugs fixed.
- First turn AI recruits bugs fixed. Previously AI would rarely recruit on turn 1 and error message would also appear.
- AI will spend most or all leftover gold.
(27-10-2019 v1.9.2.2)
- AI a bit smarter to capture enemy empty villages. 
(27-10-2019 v1.9.2.1)
- Swapped capitol with all village mode (renamed standard into all village as well) and made capitol a default choice on start of game.
(27-10-2019 v1.9.2)
- Added experimental AI but only for human recruits, therefore only Europe, Crusades and Wales maps. The AI will control enemy's properly droided sides or computer controlled sides. It does not cheat to the best of my knowledge, but it is bugged in a way that units appear on water around villages etc. The AI is very stupid, but I still had medium-hard time fighting it in Europe FFA with me and 5 AIs. In 1v1 AI does not stand a chance, it can not build ships, etc, but it will be improved in future and bugs fixed and more maps added to support AI.. AI will become more intelligent in later updates, although it wont let you kill itself easily in its current state either.
(26-10-2019 v1.9.1) 
- Bug fixed: Changed 15g merman unit attack from pierce to blade. Thanks Spieler.
- All assassins will deal extra damage to all type of 25 gold generals and warships.
(11-08-2019 v1.9)
- Added Crusades, Lotrando, Gagarna and Jelwan maps (last one gives an error related to region names, need to fix & investigate, not sure if affects anything, either bonuses will be broken or most likely just region names cut in half) 
- Fixed Miedzyrzec typo on Poland map into Miedzyrzecz as advised by Elder.
(11-08-2019 v1.8)
- Fixed neutrals spawn bug on turn 2.
- Added option for neutrals to get stronger every X turns.
(11-08-2019 v1.7)
- Added options to show village labels in fog or not.
- Fixed fog clearer bug for REALM and STANDARD game modes.
- Added tools to convert c- maps with less effort.
- Added Poland map.
(03-08-2019 v1.6)
- Added droid menu to be able to droid sides properly. You will no longer have to see other sides when their previous owners die or leave game. 
To use just right click on your king. But make sure you specify your nickname in host settings or it will not work.
(03-08-2019 v1.5)
- Increased speed of distance to enemy function by removing capture event from it.
- Added visual graphics for sides bonuses when you mouse over on flag in top left corner.
- Modified the code of map bonuses, now we can easier transfer c- maps into c*
- Fixed spearman pierce bug which I accidently created myself before.
- Fixed the scatter fog clearers, now they will for sure occupy every empty village and it is also much faster.
(02-08-2019 v1.4)
- Distance to enemy should work now. It is slow for now, it is ugly, but it seems functional.. 
(01-08-2019 v1.3)
- Added Wesnoth map.
- Ships image shows units loaded inside which enemies can not see.
- Can load unit inside ship even when ship has no moves left.
(01-08-2019 v1.2)
- Added Dwarfs neutral spawns (2g and 4g) and included into c- theme.
- Added 3 more options of C- easy, C- medium, C- hard neutral spawns themes.
- Moved workers to the end of recruit list.
(31-07-2019 v1.1)
- Modified Europe Map to work based on C* rules.
(30-07-2019 v1.0)
- Modified Wales Map to work based on C* rules.
- Neutrals are white color instead of orange.
- Unboarding and recruiting refreshes the fog.
- Added 4 Options of AI spawns on turn 2: 
	a) random neutrals like in C- (1g/3g/5g)
	b) all 1g like C original 
	c) 2 of my own modifications (1-15g)
	(Can switch theme in hosting settings).
- Fixed magenta color and fog clearer units..
- Other minor unnoticable bug fixes.
- Removed giant text spam that blocked seeing recruit list for ships and units.
Forum topic Download Conquest*
Version: 1.9.5
Author: enclave, Shiki
0.28 MiB 109 down
1 up
Mar 22 2024
MP Scenario
Multiplayer scenario
After install the scenario will be available in the map list in the multiplayer “Create Game” dialog.
Colosseum
Several gladiators fight together and try to defeat all enemies in an arena, in order to be freed from captivity.

 About feeding:
1HP ≙ 1 gold. Feeding +1 costs 25g, +2 45g and +3 65g. With it you can get 6-28 additional HP before the final wave starts, while being disadvantaged until the second last wave.
But if you bought too less damage or strikes and thus an additional round is needed to finish the wave, you lose ~15g, and the loss for the whole team is 50-80g! Better buy something else!

 About healing:
As one goes different paths to fight, it is not useful. The last wave is an exception, as one has no time pressure to finish it. Buying healing in the last wave pays off as soon as you heal an ally twice.

 About Colosseum:
The code in this add-on is structured in a way that one can easily create other Colosseum style scenarios with it. Have a look at the files.
Forum topic Download Colosseum
Version: 1.9.2
Author: Frezycus, Norbert, Shiki
0.04 MiB 551 down
1 up
Mar 21 2024 de
Modification
Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog.
Color Changer
The addon that aims to improve playing experience by replacing uncomfortable and dark colors with brighter ones.
 
I would appreciate feedback about what other colors to add.
Forum topic Download Color Changer
Version: 1.2.3b
Author: Ravana
0.01 MiB 600 down
1 up
Mar 16 2024
Scenario
Singleplayer scenario
After install the scenario will show up in the list you get when choosing “Campaign” in the main menu. (Basically it is just a campaign with only one scenario.)
Cold Dark
This map is designed for 6 Player Multiplayer co-op and pvp or Singleplayer vs AI.

After downloading this Addon open Multiplayer, then start a Local-Game or connect to a Server.
You will find this Addon under the Scenarios-List at the very bottom.

~ You can find all my Content by typing frost into the Addon-Search.
~ Created by FrostBlade 2022
Download Cold Dark
Version: 1.0.2
Author: Frost Blade
0.02 MiB 79 down
1 up
Mar 14 2024
MP Era
Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog.
American Civil War
The American Civil War has long been an interest of our team and we have often fanaticized over someday finding or building a mod for The Battle For Wesnoth. That day has come. Importantly this mod is built to make the Civil War a lifelike experience for players, bringing to light many characters, units, plans, strategy, and motives home to the Wesnoth community. Our players can expect to find realistic units, weapons, classes, and abilities. Players can (and should) further enhance their experience through unit descriptions and additional content. All of our abilities and playstyles are designed to highlight period tactics and practices, with some influence from previous mods. The art is 100% original. We have used as many historic sources as possible, including actual portraits of participants in the war, and music that was popular in this transformative and confrontational period. As it is currently designed, it favors a PvP or multiplayer playstyle.

This Mod Features
	-A distinct playstyle to represent formations artillery, and other related battle practices.
	-A shift away from the common RPG function, using AMLA's to help put emphasis on the strategy element of the game.
	-Unique leadership abilities to help represent famous units or people.
	-As-accurate-as-possible content and enjoyable historic unit descriptions.
	-Original artwork.
	-Advanced multiplayer gameplay
What to look forward to as this mod continues to be developed
	-Highly involved campaigns and custom maps
	-Additional terrain features
	-Multi-hex shooting artillery
	-Mounting and dismounting cavalry
	-Intense naval engagements
We hope that this mod will help you all love Wesnoth more, and satisfy players who have been looking for a Civil War based game. It has been a lot of fun to build and we hope to be able to develop it to be as accurate and fun as possible.
Forum topic Download American Civil War
Version: 1.0.7
Author: Bilbo_Sacket
23.28 MiB 43 down
1 up
Apr 13 2024
Campaign
Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu.
Children of the Dust
In the aftermath of the Fall, the glorious civilization of the dwarves is on its knees. Strongholds who resisted entire eras have vanished together with their inhabitants, the very same mountains and caves that protected them for so long finally collapsed and became their grave. The few survivors are scattered around the continent and in disarray, hunted by old and new enemies and abandoned by their old allies.

But dwarves are no folk to give up easily, nor to wallow in self-pity. Help Walhort and his fellows escape destruction, reclaim their spot in this new, hostile, world, and lay the foundation on which dwarves could build their future and, one day, flourish again. (10 playable scenarios)
Forum topic Download Children of the Dust
Version: 1.0.5b
Author: skeptical_troll
2.88 MiB 267 down
1 up
Mar 23 2024
Campaign
Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu.
Story of the Wose
The trees are not always what they seem.
Forum topic Download Story of the Wose
Version: 0.11.0
Author: Joshua
0.93 MiB 197 down
1 up
Mar 22 2024 cs, fr, ja
Campaign
Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu.
Benvingut a Wesnoth!
Warning: The official updated campaigns are distributed as part of mainline.

This is an attempt to recover translations for two 1.16 campaigns before overhaul. This is brought to you with no warranty.

The goal of this add-on is to make these campaigns available again to play in fully translated version.
This is done by using outdated scenarios, so there may be playability and balance issues and shortcomings in the plot.

Available translations: Catalan (ca), Chinese (zh_CN), French (fr), German (de), Italian (it), Portuguese (Brazil) (pt_BR), Russian (ru), Spanish (es), Turkish (tr).

The campaigns are released as part of an emulator, they can be selected following these steps:
-   In main 'Title Screen', press 'k' to open 'core' selection dialog.
-   Select 'Wesnoth (1.16)' core.
-   The 1.16 campaigns are now available in the 'Campaigns' menu.

The next time you start Battle for Wesnoth, it will start with the last active core.
To go back to 1.18: you have to press 'k' and select the 'Wesnoth (Default)' core.

Please do not report any problem with this add-on in the official feedback threads for mainline campaigns.

Available campaigns:
-   Eastern Invasion (1.16)
-   Under the Burning Suns (1.16)
Forum topic Download Benvingut a Wesnoth!
Version: 0.2.1
Author: Wesnoth contributors
6.33 MiB 63 down
2 up
Apr 16 2024 ca, de, fr, es, it, pt_BR, ru, tr, zh_CN
Modification
Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog.
Campaign Hardcoreifier
Are you an experienced player? Do you want to play with other mods while still keeping the gameplay challenging? Do you want to turn one of your favorite beginner campaigns into an expert campaign? Do you want to fight lvl5 orc grunts? If you answered yes to any of the above questions, this mod is just what you need!

This mod makes campaigns harder by making enemies stronger (more HP, damage and/or movement), and get stronger after every scenario (except non-combat or cutscene sceanario). When their stat bonuses are high enough, their level also increases to reflect their increased stats.

The mod is highly configurable, you can control how strong the enemies are at start, and how quickly they get stronger. You can even have only some random enemies get stronger and most enemies stay at normal strength (the default settings are pretty tame, but higher values are much more brutal)

Intended to be used alongside mods that make the game easier (stuff like leader magic mod, xp mod, etc.)

WARNING: Depending on your settings, may make campaigns impossible to beat. It is up to you to configure your modlist and mod settings to make the campaigns still doable.

Changelog:

1.0.0  Release
the initial release
Forum topic Download Campaign Hardcoreifier
Version: 1.0.0
Author: ForestDragon
0.02 MiB 99 down
1 up
Mar 19 2024
Scenario
Singleplayer scenario
After install the scenario will show up in the list you get when choosing “Campaign” in the main menu. (Basically it is just a campaign with only one scenario.)
Rough Desert
This map is designed for 2 Player Multiplayer or Singleplayer against AI.
Explore a huge Desert controlled by deadly Forces and Beasts, can you defeat them?

After downloading this Addon open Multiplayer start a Local-Game or connect to a Server.
Then you will find this Addon under the Scenarios-List at the very bottom.

~ You can find all my Content by typing frost into the Addon-Search.
~ Created by FrostBlade 2021
Download Rough Desert
Version: 1.0.3
Author: Frost Blade
0.03 MiB 88 down
1 up
Mar 14 2024
Modification
Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog.
Campaign EoMaifier
This singleplayer modification allows you to recruit units from factions from Era of Magic in any singleplayer campaign.

Requires Era of Magic version 4.6 or above!

WARNING: the mod may break campaigns. The more complex/different from mainline the campaign, the more likely it will be to break!

It is strongly recommended to use this on mainline or mainline-like campaigns.

The mod creator, Era of Magic creator, or campaign creator are NOT responsible if a campaign breaks due to using this mod. Use caution and common sense when choosing what campaigns to play with the mod.

Changelog:

1.1.0  Release
rewrote some code to match 4.6 resource system. Now requires EoMa 4.6 or higher!

1.0.0  Release
the initial release
Forum topic Download Campaign EoMaifier
Version: 1.1.0
Author: ForestDragon
0.01 MiB 157 down
1 up
Feb 27 2024
Campaign
Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu.
Tale of Vaniyera
115-116 SI

The expansionist Lavinian Legion, led by the Imperator himself, has invaded the northern forests of the Sidhe. It is up to the young Vaniyera to push its armies back from the border...

(Easy level appropriate for imperial era beginners; Hard is a challenge. 5 scenarios.)
Forum topic Download Tale of Vaniyera
Version: 0.12.1
Author: oreb/turin
1.80 MiB 159 down
1 up
Mar 24 2024 en_GB, ja
Campaign
Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu.
Born to Live
Year 417, time marking the Dark Age of Wesnoth, when Garard I ascended the throne ending the rule of self lords.

Witness a story hitherto unknown to any prince or sage of Alduin, a story of great significance but forgotten: about the loss of loved ones, fear and desperation moving forward. Lend your ears to hear of daredevils born to live during this sad time, chosen to move the whells of their fate.

(Expert level, 4 scenarios.)
Forum topic Download Born to Live
Version: 2.1.0
Author: GreenScarab
4.27 MiB 237 down
2 up
Apr 18 2024
MP Era
Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog.
Reign of The Lords
The Reign of the Lords is an era where you play as 9 factions of ultimate lords reigning over a division of wesnoth - yet you are not satisfied. Fight as the greatest heroes, villains, and warriors of The Loyal Human army, The Orcish wartribe, The Dwarvish alliance, The Drake Stormfront, The Wizards of the Land, The Dark Legion, The Outcasts, The High Elves, and The Desert Kingdoms. Fight in the most epic of battles where every unit has the power to determine the outcome. 

This Era includes a MP and SP modification option which when enabled allows ALL THE BASE WESNOTH units to advance to nearly two hundred new 3rd,4th, and 5th level units. Are you up for the challenge of the Lords?

(Version 9.2.17) - Leadership specialty updates by newfrenchy83.
(Version 9.2.14/15/16) - Quenoth Youth updated. Thanks to newfrenchy83.
(Version 9.2.13) - Removed deprecated special notes by newfrenchy83.
(Version 9.2.12) - Bug fixes by newfrenchy83.
(Version 9.2.11) - Updates by newfrenchy83 to port to 1.17.

If you have any suggestions or ideas please post any comments on the wesnoth forum about the Reign of The Lords era!
Forum topic Download Reign of The Lords
Version: 9.2.17
Author: The Gnat
18.82 MiB 373 down
2 up
Apr 20 2024
MP Map Pack
Multiplayer map pack
After install the maps/scenarios will be available in the map list in the multiplayer “Create Game” dialog.
Era of Myths – Mappack
Maps designed for the Era of Myths, but they work fine with default, too.

Contains the Maps:
 2p — Devils Plate
 2p — Emperors Garden
 2p — Shrine of the Moon
 4p — Broken Legacy (a teamgame)
 4p — Lunatics Fringe (free for all)
Forum topic Download Era of Myths – Mappack
Version: 2.1.3
Author: Velensk (uploaded by Shiki)
0.01 MiB 148 down
1 up
Mar 21 2024 de
Modification
Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog.
Campaign Steppeifier
This singleplayer modification allows you to recruit units from factions from Great Steppe Era in any singleplayer campaign.

WARNING: the mod may break campaigns. The more complex/different from mainline the campaign, the more likely it will be to break!

It is strongly recommended to use this on mainline or mainline-like campaigns.

The mod creator, Great Steppe Era creators, or campaign creator are NOT responsible if a campaign breaks due to using this mod. Use caution and common sense when choosing what campaigns to play with the mod. If you get stuck on a scenario, just use debug.

Changelog:

1.0.0  Release
the initial release
Forum topic Download Campaign Steppeifier
Version: 1.0.0
Author: ForestDragon
0.01 MiB 114 down
1 up
Mar 08 2024
Modification
Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog.
Bonus Spam
Spam of bonuses which you can activate only at game start. A lot types of bonuses, even copying units.
Download Bonus Spam
Version: 0.0.8
Author: Linux
0.10 MiB 131 down
1 up
Apr 07 2024 zh_HK, zh_CN
MP Map Pack
Multiplayer map pack
After install the maps/scenarios will be available in the map list in the multiplayer “Create Game” dialog.
BomSite Maps
A new add-on split off from the Extended Armies Era. Nine maps originally included with the EAE that don't require it to work and thus deserve to be independently available.

The maps are:

1p-vs-5ai-MountainSpiral.map
- fight your way through a narrow spiral, large map

2p_fist_fight.map
- a brawl in the sandy waste between two fortresses, small map, symmetrical

6p_arena.map
- a large map roughly wheel with spokes shaped, each spoke has different terrain, focus is at the hub

6p_cave.map
- a bit similar to arena but terrain is more homogenous, in a cave
6p_mountain.map
- mountain version of cave

6p_colosseum.map
- symmetrical 6 spoked map, medium sized, lots of villages, 6 starting in towns at end of spokes, centre contains another town
6p_colosseum_forest.map
- forest version
6p_colosseum_desert.map
- desert version
6p_colosseum_low_houses.map
- unlike the other colosseum maps has a normal number of villages

Custom support for Revolution and Civil War mod added to all 6-player maps.

Ported from 1.12 to 1.14/16.
1.12 version available upon request.
Download BomSite Maps
Version: 1.1.1
Author: BomSite, updated by Atreides
0.03 MiB 118 down
1 up
Feb 27 2024
Modification
Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog.
Bloody Mod
This mod causes units to sometimes bleed when hit and leave a pool of blood upon death, or other appropriate remains.
By PapaSmurfReloaded.
Forum topic Download Bloody Mod
Version: 1.18.20240323
Author: PapaSmurfReloaded
0.02 MiB 415 down
1 up
Mar 24 2024
Scenario
Singleplayer scenario
After install the scenario will show up in the list you get when choosing “Campaign” in the main menu. (Basically it is just a campaign with only one scenario.)
Blood Castle
This map is designed for 6 Player Multiplayer co-op and pvp or Singleplayer vs AI.

It is recommended not to change any settings regarding gold and +gold.
Player 1 are Beasts and should always be set to AI controlled.

After downloading this Addon open Multiplayer, then start a Local-Game or connect to a Server.
You will find this Addon under the Scenarios-List at the very bottom.

~ You can find all my Content by typing frost into the Addon-Search.
~ Created by FrostBlade 2022
Download Blood Castle
Version: 1.0.3
Author: Frost Blade
0.01 MiB 125 down
1 up
Mar 14 2024
Scenario
Singleplayer scenario
After install the scenario will show up in the list you get when choosing “Campaign” in the main menu. (Basically it is just a campaign with only one scenario.)
Black Water Swamp
This map is designed for 4 Player Multiplayer or Singleplayer against AI.
A rotten Swamp rising from the dead.

After downloading this Addon open Multiplayer start a Local-Game or connect to a Server.
Then you will find this Addon under the Scenarios-List at the very bottom.

~ You can find all my Content by typing frost into the Addon-Search.
~ Created by FrostBlade 2021
Download Black Water Swamp
Version: 1.0.2
Author: Frost Blade
0.01 MiB 96 down
1 up
Mar 14 2024
Scenario
Singleplayer scenario
After install the scenario will show up in the list you get when choosing “Campaign” in the main menu. (Basically it is just a campaign with only one scenario.)
Black Magic
This map is designed for 6 Player Multiplayer coop/vs, or Singleplayer against AI.

After downloading this Addon open Multiplayer start a Local-Game or connect to a Server.
Then you will find this Addon under the Scenarios-List at the very bottom.

~ You can find all my Content by typing frost into the Addon-Search.
~ Created by FrostBlade 2023
Download Black Magic
Version: 1.0.8
Author: Frost Blade
0.01 MiB 138 down
1 up
Mar 14 2024
Resources
Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on.
UMC Music Book 08
Various UMC music tracks collected from the forums and other add-ons.  Uploaded by Pentarctagon.
Download UMC Music Book 08
Version: 1.0.1
Author: Pentarctagon
41.99 MiB 130 down
1 up
Feb 25 2024
Campaign
Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu.
Beyond the Eternal Morning
In another universe where humans thrive. Earerion, young officer of the Empire of Aigalas, encounters an onslaught of orcs with newfound powers. Their battle soon develops into warfare that engulfs the entire world...

(Unfinished, 4 scenarios completed.)

Note: In version 0.0.6 Beta, the previous scenario was completely remade. RPG elements were added and unique events were implemented. Please do not use the old save data and restart the campaign.

This campaign will run on different world lines than the regular Wesnoth.
It is planned to create 10 scenarios for each of the two episodes. This campaign is still in the process of being created and may undergo significant changes in the future.
Forum topic Download Beyond the Eternal Morning
Version: 0.0.7 Beta
Author: KameRamen
7.59 MiB 146 down
4 up
Apr 06 2024 ja
Scenario
Singleplayer scenario
After install the scenario will show up in the list you get when choosing “Campaign” in the main menu. (Basically it is just a campaign with only one scenario.)
Battle of Kingdoms
This map is designed for 4 Player Multiplayer or Singleplayer against AI.
In a massive Landscape full of Beasts it must be your goal to conquer and defend as many Villages as you can.
Defeat the Beasts while you battle each other.
Recommended Settings: 1v1v1v1 or 2v2

After downloading this Addon open Multiplayer start a Local-Game or connect to a Server.
Then you will find this Addon under the Scenarios-List at the very bottom.

~ You can find all my Content by typing frost into the Addon-Search.
~ Created by FrostBlade 2021
Download Battle of Kingdoms
Version: 1.0.5
Author: Frost Blade
0.02 MiB 162 down
1 up
Mar 14 2024
Modification
Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog.
Kingdom Builder Mod
KBM allows units to build keeps, castles, villages and roads. Leaders may promote other units. 
This add-on works in any sort of map, premade or randomly generated, and AI controlled-sides work with it.
A 4p scenario comes included with it.
By PapaSmurfReloaded.
Forum topic Download Kingdom Builder Mod
Version: 1.18.20240323
Author: PapaSmurfReloaded
0.01 MiB 189 down
1 up
Mar 24 2024
Campaign
Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu.
Bad Moon Rising
An expedition to gather treasure from the cold north sets off compounding disaster.  Follow a prisoner of the undead in his quest for revenge, then join a rebellion, learn to get along with the natives, and save the world.

SP Campaign in three parts, though Part 1 is very quick and is an introduction to the inventory/equipment system.  
Long campaign, design is a bit more like old JRPGs in Parts 2 and 3.  Requires 'Archaic Era', 'Archaic Resources', and 'Archaic Sounds' add-ons

Known problems:  
 - Has some issues with GUI widget size and scrollbars at smaller resolutions  
 - The state of some translations is questionable.

If you have any comments, either good or bad, please leave a note at the forums.wesnoth.org link.
Forum topic Download Bad Moon Rising
Version: 1.18.2.1
Author: doofus-01
22.37 MiB 694 down
4 up
Apr 01 2024 fr, hu, it, tr
MP Scenario
Multiplayer scenario
After install the scenario will be available in the map list in the multiplayer “Create Game” dialog.
Wesmoba
This add-on contains 3 MOBA-like scenarios (1v1, 2v2 and 3v3).
By PapaSmurfReloaded.
Forum topic Download Wesmoba
Version: 1.18.20240323
Author: PapaSmurfReloaded
0.01 MiB 81 down
1 up
Mar 24 2024
MP Era
Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog.
Beyond Southern Hells
Far south beyond the wesnothian gaze thrive civilizations unheard of. Will you seek allies among them... or throw them a challenge of your own?
Multiplayer era combining some unique lonely factions and filling the holes with default ones. Be sure to visit the wesnothian forums and let us know what you think of it.
Faction authors so far: StDrake, Rozard, Ceres, Reepurr (faction in development phase)

Updated from Wesnoth 1.10 to 1.14/16 by Atreides.

There are 6 main factions: the Felinians (Very Silly Cats with a serious love for heavy artillery - yes that's ranged fire with multi-hex damage), The Azgar Empire (A mean bunch with delusions of Empire & a desire to hunt witches), the A.N.O. (Mysterious cloaked mages that have the unsettling tendency to randomly turn into mutants unless controlled), the Sandfolk (A simple desert folk), the Eregath (A rival desert folk who wrap themselves mummy-like and can control the sand via magic to create walls, mirages and large sandstorms) and the Dragservion (Dragon leaders and their fanatically devoted followers who gain special abilities next to their leaders).

There are also 2 somewhat unfinished (I've finished them up a fair bit - let's say they're under construction now) factions that one can try out: The Wretched (Entities from the void that can pass through walls & have bizarre ultra berserk units with 1 hp) and the Kerlathi Dwarves (A southern branch of Dwarvenkind with a nutso ranged berserker wielding a multi barrel thunderstick).
Forum topic Download Beyond Southern Hells
Version: 1.2.1
Author: StDrake and others, developed by Atreides.
3.68 MiB 382 down
1 up
Feb 24 2024
MP Map Pack
Multiplayer map pack
After install the maps/scenarios will be available in the map list in the multiplayer “Create Game” dialog.
Atz' Maps
A variety of maps, mostly 1v1 or 2v2.

Ported from 1.10 to 1.14/1.16.

Upgraded to be compatible with the Civil War and Revolution mod.

2p - Keryn Gorge
2p - Lone Caldera
2p - Long March
2p - River Rapids
3p - Hill Shore - 1 vs 2
4p - Back To Back
4p - Caedd Ridge Alternate
4p - Caedd Ridge
4p - Lake Delta
4p - Lone Caldera
4p - Long March
4p - Spiral Court - 2 vs 2, teams are layered between each other
4p - Triple Threat - 1 vs 3, triangle map, centre vs corners
4p - Upriver - 1 vs 3
6p - Triple Threat - 3 vs 3, triangle map, 3 in centre vs 3 corners
Forum topic Download Atz' Maps
Version: 2.2.2
Author: Atz, updated by Atreides
0.02 MiB 143 down
1 up
Feb 22 2024
Resources
Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on.
The Dark Master Project: Images Resources II
Images files for The Dark Master campaigns (full pack' version)
Forum topic Download The Dark Master Project: Images Resources II
Version: 0.0.6
Author: Mejri Ziad ^Hermestrismi^
87.06 MiB 350 down
2 up
Mar 25 2024
Scenario
Singleplayer scenario
After install the scenario will show up in the list you get when choosing “Campaign” in the main menu. (Basically it is just a campaign with only one scenario.)
Assault on the Citadel
Aid the Windsong in vanquishing a source of evil. (Intermediate Level)

For feedback:
  (i) Email to knyghtmare1995@gmail.com
 (ii) Send a PM to Lord-Knightmare on the Wesnoth forums
(iii) Or, send a DM to knyghtmare#8753 on Discord.
(iv) leave feedback at the #modding channel of the BfW discord server.
Download Assault on the Citadel
Version: 1.0.6
Author: Tahsin Jahin Khalid (Lord-Knightmare)
0.02 MiB 159 down
1 up
Feb 21 2024
Scenario
Singleplayer scenario
After install the scenario will show up in the list you get when choosing “Campaign” in the main menu. (Basically it is just a campaign with only one scenario.)
Assassin in the Forest
Play as a lone, but highly-skilled, assassin. Lurk in the shadows and wait until the best moment to strike presents itself.

(1 Scenario)
Download Assassin in the Forest
Version: 3.9.1
Author: Ken Oh, Exasperation, Elvish Pillager, Shiki
0.01 MiB 234 down
1 up
Feb 20 2024 de, de
Campaign
Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu.
Asheviere's Shadow
Even in the deserts far to the south of Wesnoth, Queen Asheviere's shadow darkens the land.

This is a campaign designed to give players experience in the Dunefolk faction, with the same as in the multiplayer faction. Units are introduced a few at a time. Dune Paragon is enabled, and Jinn and Wyvern Riders are included as enemies.
Forum topic Download Asheviere's Shadow
Version: 1.4.3
Author: Mathbrush
1.05 MiB 479 down
3 up
Mar 02 2024
Campaign
Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu.
Marbus's Escape
Many years passed, since orcs incited fear in hearts of elves, humans and dwarves. Many, since they dared to set foot on lands of Wesnoth. Many, since they were rolling in wealth. Among surviving orcish clans, there was also a certain Marbus's clan, too small to have a name, history or future. Will he successfully lead orcs through wild North, controlled by blood-thirsty, dark powers?

Created by members of wesnoth.com.pl community and some friends.
Forum topic Download Marbus's Escape
Version: 1.1.2
Author: Senile Conclave
3.82 MiB 258 down
1 up
Mar 24 2024 pl_PL, pl
Campaign
Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu.
Ashen Hearts
In the ancient Heartfang mountains, a once powerful population of drakes has begun to weaken due to a mysterious force dimming their inner fire. Guide Herkarth, the heir of the Menor kings, and his companion Uluthur on a journey to delve into drakes' past and reignite the flames of their ashen hearts.
(Expert difficulty, 8 scenarios)

Published by the Wesnoth Modders Guild (WMG)
Forum topic Download Ashen Hearts
Version: 3.0.1
Author: Kwandulin, Wesnoth Modders Guild
5.37 MiB 317 down
1 up
Feb 21 2024
MP Map Pack
Multiplayer map pack
After install the maps/scenarios will be available in the map list in the multiplayer “Create Game” dialog.
Connect6
Connect 6 is a tic-tac-toe-like tabletop game where each player puts 2 units per turn on the board (the first turn of the first player is placing just one unit) and tries to get 6 or more units placed in a row.
Forum topic Download Connect6
Version: 1.0.0
Author: dwarftough
0.01 MiB 65 down
1 up
Feb 25 2024
Campaign
Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu.
Ascension
The orcish homeland is gripped in a spiral of blood feuds and revenge raiding.  Can a mysterious stranger's offer of new lands to conquer allow the orc Brurbar to bring renewed glory and power to the ragged orcish clans?
Download Ascension
Version: 1.2.4
Author: redbeard2
16.92 MiB 91 down
1 up
Apr 10 2024
Modification
Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog.
Armory Mod
Sort through your units' weapons, re-distributing them freely! Arm your swordsman with a javelin, or capture an enemy's battle-axe so your dark adept can defend herself. A complete weapon inventory system that works with all default factions, and many add-on units as well. Works in both multiplayer and campaigns--just right-click a unit to get started!

Note: pairs well with 'Unitmarker' by Paulomat4, which can help you keep track of which units have which extra weapons.

Please report bugs or suggest features at the website linked below.
Forum topic Download Armory Mod
Version: 1.4.1
Author: Samonella
0.05 MiB 238 down
2 up
Mar 30 2024
MP Era
Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog.
Armies of Amberan
Fight for supremacy on the continent of Amberan ! Take control of a late middle-age/renaissance army (for the moment, most are european style, but more exotic factions will come in the future)
*Upload to 1.18.0*
The factions consist of :
- Farengarian kingdoms - Nobles leading mighty knights, wizards and well rounded infantry (mostly lawful)
- Finn's Empire - Very profesional and disciplined army who destroy their ennemies with the power of steel and gunpowder (lawful)
- Mauve Islands Federation - Union of the brave clans warriors (lawful) and the powerful wizards of the cities (neutral)
- Norse Jarldoms - An army consisting of competant but expensive soldiers (neutral) and cheap raiders units (chaotic)
- Kingdoms of Rovahr - lead holy warriors and their men at arms to victory on their crusade against evil (lawful)
- Galianos Imperium - Defend the empire with their well rounded cavalry, infantry and specialists (lawful and neutral)
- Farengarian dwarve's Counties - Dwarves living alongside the mens of farengar. Use their solid infantry and artillery to achieve victory (mostly neutral)
- Dwarven Kingdoms of Morkenost and Darfenlend - Alliance of the dwarves of Morkenost, the militarist kigndom keeping the dwarven realms, and the dwarves of Darfenlend, snow-dwelling griffin riders and sorcerers (neutral)
- Mountain Goblins - An unending horde of little green raiders from the mountains swarming their ennemies (chaotic)
- Rovahrian Elves - Elves from the grand forest of Rovahr. A mobile force taking advantage of the forest (neutral)
Plus some default factions (used as placeholders for future factions) : dunefolk and undeads

Future factions will be added and replace default factions (work in progress)
Forum topic Download Armies of Amberan
Version: 0.3.1
Author: AlbinLePaladin
5.17 MiB 191 down
1 up
Mar 22 2024 fr (Français), armies_of_amberan, fr
Campaign
Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu.
Shakespeare's Ghost
A ghost makes enemies with all text taken from Shakespeare.

This is a campaign with all text taken from Shakespeare, with occasional minor modification. It's designed to give familiarity with the standard undead faction, and features match-ups with all seven factions. Allows Ancient Lich and Death Knight advancements.

Has an item allowing you to 'possess' exactly one other unit in the game, letting you keep and level a unit from any faction.

9 playable scenarios.
Forum topic Download Shakespeare's Ghost
Version: 1.1
Author: Mathbrush
0.02 MiB 163 down
1 up
Mar 04 2024
MP Map Pack
Multiplayer map pack
After install the maps/scenarios will be available in the map list in the multiplayer “Create Game” dialog.
Arena Maps
Arena maps, where you have to survive with your leader longer than the others.
The maps are small and staring gold is low, games don’t take long.

 Clash in Cave (6p)
A small map, with many bonuses, such as healing potions, a second chance for defeated players and Orocia style upgrades around a little ring in the inner map.

 ArenaZ (3p/6p)
A map where one can recruit to any hex. Incoming Yetis give additional time pressure.
Forum topic Download Arena Maps
Version: 2.0.0
Author: Zat,Ravana,Uesmae,Shiki
0.02 MiB 143 down
1 up
Mar 21 2024 de
MP Scenario
Multiplayer scenario
After install the scenario will be available in the map list in the multiplayer “Create Game” dialog.
Clash of Heroes
A 4p Last Man Standing PvP scenario where four parties composed of four heroes each fight to death for an ancient treasure.
By PapaSmurfReloaded.
Forum topic Download Clash of Heroes
Version: 1.18.20240323
Author: PapaSmurfReloaded
0.02 MiB 94 down
1 up
Mar 24 2024
Campaign
Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu.
The Archives
As a Khalifate scholar, you have always been engrossed in history. You have heard of the land of Wesnoth, and you yearn to learn more. From asking around town to searching through the library, you have cobbled together these tales. What could you possibly imagine to find inside?

Each tale is a single-player mini campaign, between 1-3 scenarios. You can access these tales from the campaign menu.
(Contains 4 Tales)

Atreides ported from 1.12 to 1.14/16. Completely debugged. Any bugs you find are only in your head. Kidding of course, please report them to me or on the forum and they will be squashed.
Forum topic Download The Archives
Version: 1.0.3
Author: DeCoolest_Cat, updated by Atreides
1.11 MiB 154 down
1 up
Feb 22 2024
Campaign
Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu.
Leafsea Burning
The first orcs from the far west were far more powerful than later generations.
So why did they not conquer all of the Great Continent?
And how did they lose or forget so much heritage and lore?

Set in the early years of Wesnoth, you command the few denizens of the far north who faced the overwhelming might of the horde.
Why is this story not known?
Did the defenders win?
And if so, how?
This is their story.

Intermediate difficulty classic skirmish style campaign with enhanced recruitment options plus a few surprises.
16 scenarios, 14 playable of which 13 will actually be played depending on choices made.

Complete, playable, only tested on normal difficulty.
Comments/feedback greatly appreciated.

1.0.1
- Various bugfixes and dialogue tweaks (gameplay changes are minor).
  Added context menu item to display combat training progress.
  Thanks to Konrad2.

1.0.0
- Added suggestions, tweaks and bug fixes.
  Thanks to white_haired_uncle and Sandsculpture.
- Scenario 13 redesigned, otherwise gameplay largely unchanged.
Forum topic Download Leafsea Burning
Version: 1.0.1
Author: Spannerbag
24.69 MiB 355 down
1 up
Mar 05 2024
Campaign
Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu.
Dwarf Dwarfson Dwarvenminer
Play as a dwarven miner and mine ore and gold. Upgrade your equipment in a city and mine even more ore in procedual generated levels. This add-on is part of the WML Code Advent Calendar II and every part of the development is documented so other user can use parts and piece of code this campaign.

Playable Beta.

0.7 merged to 1.18, aggression fix, tavern, statistic, hire living miners
0.61 smaller changes, additional amla pathes, ai is more aggressive, greater variabilty in berserker dungeons 
0.6 new biomes, 2 new dungeontypes, new enemies, bombs, traps, improved upgrading, storage of ore, bugfixes 
0.5 biomes and dungeontypes, storyline, scaling upgrades, new infinite upgrades such as fireball improvement 
0.4 digging walls, random levels, unique encounters, improved stores, tutorial, general improvements and fixes
0.3 headquarter and processing ore, infinite gameplay, spells
0.2 city npcs, dialogues, store
0.1 base version
Download Dwarf Dwarfson Dwarvenminer
Version: 0.7
Author: Heindal aka Mathias Lang
5.75 MiB 159 down
1 up
Mar 23 2024 de
Resources
Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on.
Archaic Sounds
Sound and Music resources used in Archaic_Era, Bad_Moon_Rising, and Trinity
Forum topic Download Archaic Sounds
Version: 1.18.0
Author: doofus-01
26.88 MiB 740 down
1 up
Feb 26 2024
MP Era
Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog.
Archaic Era
The central factions of this era consist of:
 - Northern Orcs - an expansion of the mainline Orcs/Northerners
 - Despair - Medieval Euorpean Ghost faction
 - Khthon - Animals under the control of some sort of puppet-masters-like spirits
 - Ukians - Human faction, offshoot of Loyalists but they have dogs
 - the default Undead and default Loyalists

The extended version has more factions, but they are less balanced.  It includes:
 - Primeval - Racist Olympian superhumans with odd coloration
 - South-Seas - Sailor faction
 - Menagerie - Hodge-podge of units, mostly Sci-Fi inspired
 - Phantom - Ancient Egyptian Ghosts (sort of)

Partially animated, somewhat balanced, at least for the central factions.  The similar factions in Ageless Era are taken from here (this is not just a subset of Ageless Era), but these are independent projects so there are some differences:  this era will have more up-to-date artwork; the Ageless versions will have adjustments to make these factions play well with all the other collected factions.

Needed for BMR & Trinity campaigns, for which these factions play the dominant role.
Forum topic Download Archaic Era
Version: 1.18.2
Author: doofus-01
23.47 MiB 1012 down
2 up
Mar 31 2024 fr, hu, it, ja
Campaign
Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu.
An Orcish Might
Play as a young orcish chief, that has to prove himself worthy of the bloodthorn throne. Experience his story as he goes for the biggest prize of them all Wesnoth. Learn how the history of the kingdom of Wesnoth is changed forever by the orcish tribe of Bloodthorns, a civil war is averted, alliances forged that only a few years early may have seemed impossible.

What makes this campaign special: 
-Interesting and changing objectives (Big battles, race to kill, survive, 3/5 scenarios have no turn limit, different/changing team combinations...)
-Many colorful, changing and realistic characters.
-Integrates with established wesnoth lore and expands it (Can be seen as a prequel to ‘Descent into Darkness’)
-Varied map size and terrain
-Fight mostly against different humans and some elves and other orcs
-A lot of specially coded unique mechanics/events (rallying fleeing troops to fight for you, comedic ghouls and trolls, special map-wide attacks...)
If you encounter any bugs, please notify me, so they can be fixed.
NOW FINISHED
5 scenarios (all battle) - medium difficulty level. 
Forum topic Download An Orcish Might
Version: 1.0.0
Author: Numero
8.34 MiB 104 down
1 up
Apr 11 2024
Resources
Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on.
UMC Music Book 10
Various UMC music tracks collected from the forums and other add-ons.  Uploaded by Pentarctagon.
Download UMC Music Book 10
Version: 1.0.0
Author: Pentarctagon
34.68 MiB 139 down
1 up
Feb 25 2024
Campaign
Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu.
An Independence War
Fight against the world to save your people.
This is a sequel to A Group in a War campaign.

Intermediate to Expert level (containing very strange features).
The game system is completely different from the standard of BfW.
Main units in this campaign are troops which consist of multiple units.

Tamanegi Jukebox addon is required.
UMC Music Books (1-12) and West's Chronicles (I and II) are not required but recommended to install.
Forum topic Download An Independence War
Version: 0.4.1
Author: tamanegi
0.42 MiB 474 down
2 up
Mar 24 2024 ja, pt_BR
MP Era
Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog.
Altera
Altera (formerly ''Altered era/ruleset'') aims to redesign and expand multiplayer mode (especially with AI opponents) on random maps for variety, reduced influence of blind luck and sustained challenge from both AI and human opponents.

It may be release-ready but more playtesting is desired before calling it 'v1.0'.

Includes:
- ''Altera'' era with single-race factions and custom rules many of which can be disabled via era options (no healing on advancement, killed units go to recall lists, recruiting in villages at extra cost, gold subsidy to losing players etc, see forum topic or in-game help in right-click menu for full list)
- quality-of-life extras as part of ''Altera'' era (warnings about villages lost since last turn, trait icons near units' health bars, extra info in tooltips of some UI elements etc)
- ''Altera'' random map generators that use most terrain types in abundance and add special locations for 'healing hamlets' custom rule
- ''Altera'' UI themes: one with 1.5x larger fonts and regular-sized fonts, both based on default theme from BfW 1.10.7

Tested mostly in Wesnoth 1.10.7 on included ''Altera Vast Random map'' (100x100 hexes) with fog of war enabled, shroud disabled, experience modifier 100%, village income 1 gold per turn, 8 RCA-AI opponents.

Forum topic for feedback, changelogs and detailed description:
https://forums.wesnoth.org/viewtopic.php?t=44808
it also contains downloads of all older versions of this add-on (attached to posts with release notes of each version)
add-ons server for wesnoth 1.18.x also contains all older versions of Altera, many slightly edited to make them work under wesnoth 1.18.x

Supports Wesnoth 1.10.7, 1.12.6, 1.14.16/1.14.17, 1.16.11 and 1.18.x
Add-on servers for Wesnoth 1.10 and 1.12 do not accept uploads anymore but this add-on still supports these versions of Wesnoth - download it from Wesnoth 1.14 or 1.16 or 1.18 add-ons server and manually copy it to ''add-ons'' folder of older Wesnoth
Forum topic Download Altera
Version: 0.8.8
Author: lea
40.91 MiB 64 down
57 up
Apr 06 2024
MP Era
Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog.
Alphabet Era
Era where each faction's units start with a specific letter (note: this applies to the english names of units, NOT translated ones.). Some units are skipped if the faction already has enough. Some letters are skipped or merged together because there are not enough units to make a faction out of them by themselves. Some less popular (not enough units) letters are combined into one faction. Includes units from mainline campaigns

Warning: not balanced.

If you want to try a genuinely high-quality era instead of just a meme-y one, check out Great Steppe Era.

Changelog:

1.0.0  Release
the initial release
Download Alphabet Era
Version: 1.0.0
Author: ForestDragon
0.01 MiB 67 down
1 up
Feb 27 2024
Modification
Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog.
Ally Village Modification
This addon provides rightclick menu to return/take allied village when moving on it. Intended for survivals, especially for Orocia Random Mod. Has setting to choose if default behaviour when moving to allied village would be capturing it or not.
Forum topic Download Ally Village Modification
Version: 1.0.5
Author: Ravana
0.01 MiB 365 down
1 up
Mar 16 2024
Modification
Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog.
Alliances Mod
Allows players to make/break alliances with eachother, as well as other features useful for diplomacy, like transfering gold/villages/units. Mostly intended to be used in multiplayer with free-for-all (everyone against everyone) maps. The mod's menus can be accessed via rightclick options on leaders (to become allies, select an enemy leader, and choose the 'Send alliance request to this side' option, while if you want to betray your team or leave your alliance, select your leaver, and open the alliances mod menu. There's also a togglable option to send/request gold to/from other players.

If you like my mods I would also highly recommend checking out Great Steppe Era

Changelog:

1.6.0
-ported to 1.18

1.5.0
-translated the mod into Russian

1.4.0
-the mod now comes with 'crisis succession' version of crusader fields, hexcake and mokana praerie maps. unlike when playing with alliances mod on normal scenarios, here you don't immediately win if you ally with everyone, instead you have to be the only one remaining to win, and therefore will need to backstab your allies a lot
-added option to transfer your units to another side

1.3.0
-you can now privately send/demand gold to/from enemies (useful if you want to bribe/ransom)
-private messages are now sent in [chat] instead of [message] (as otherwise you could easily lose the message by clicking on it, and observers could see it)
-fixed team name not being properly shown when joining a team after betraying your own

1.2.0
-removed team chat, as mainline already has that
-send gold/village transfer options are now enabled by default
-it is no longer possible to send private messages to sides you can't see through fog
-fixed some messages showing for the wrong sides
-ported to 1.15/1.16

1.1.1
another attempted alliance request fix

1.1.0c
updated some outdated code

1,1,0b
hopefully fixed the alliance accept/decline option showing up for the player who sends the request.

1,1,0a
attempted to fix (and failed) the alliance accept/decline option showing up for the player who sends the request.

1.1.0 Release
-added team chat and private messages
-added an 'are you sure?' question to the betrayal option. 
-When moving onto an ally's village, the moving unit's owner has the choice of either capturing the village, or just putting a unit there for healing. 
-added option to transfer village ownership to allies.

1.0.2 Release
fixed a critical bug, but at the expense of introducing a new one

1.0.1 Release
fixed the alliance menu revealing invisible leaders

1.0.0 Release
the initial release
Forum topic Download Alliances Mod
Version: 1.6.0
Author: ForestDragon
0.03 MiB 322 down
1 up
Feb 27 2024 ru
Modification
Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog.
Allegiance Changer
Allows giving control of units to another player.
Download Allegiance Changer
Version: 1.1
Author: Nyanyanyan
0.01 MiB 130 down
1 up
Mar 25 2024
Resources
Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on.
Ageless Resources
Resources (images) used by Ageless Era
Forum topic Download Ageless Resources
Version: 4.33
Author: Ravana, Mnewton1, various
58.18 MiB 2333 down
1 up
Mar 16 2024
Modification
Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog.
Revolution and Civil War
It's treason, then!
After a leader dies, a struggle for power will commence within their faction. All units, villages and gold of the faction will be split between the player's side and the rebel faction and one unit on each side will be made into a new leader. 
Rebel leaders can recruit all units their previous side was able to recruit.
Upon  a rebelling leader's death, all their assets will be turned over to their previous faction. 
Multiple rebellions can be going on at the same time and even in the same faction!

Compatible with Expendable Leaders 2. Made for use with Age of Lords, but can be used with any era. Made possible by the generous help of Ravana.

Use the slider in Custom Options during map select to decide which side will be reserved for the rebels. 
Do not use Shuffle Sides unless you're playing on a custom map made for use with this mod, such as those in the great Dominus Map Pack by Karlus Magnus.
Download Revolution and Civil War
Version: 1.2.0
Author: Nyanyanyan
0.01 MiB 94 down
1 up
Mar 25 2024
MP Era
Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog.
Ageless Era
The largest era ever made featuring Default Era with the Dunefolk faction, Extended Era, Archaic Era, the Era of the Future, Eternal Era, BEEM, the Era of Four Moons, the Yokai faction, the Deep Elves, Millennium Era, the Dark Legion, the Desert Elves, the Steelhive faction, the Era of Myths, Feudal Era, Imperial Era, the Era of Strife, the Era of Magic, the Era of Chaos, Rashy Era, Forgotten Legends and Mercenaries Era.

All of these eras were made by other authors. I am simply compiling them. All credit goes to them and I highly suggest you download their era if you like it.
Forum topic Download Ageless Era
Version: 4.33
Author: Ravana, Mnewton1, various
3.13 MiB 2128 down
1 up
Mar 16 2024 de, es, fr, ga, hu, it, ja, la, pl, ru, zh_CN
MP Era
Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog.
Age of Trials
MP era with six new factions, mostly new units. Fully playable with new abilities, traits and specials all working. Feedback welcome, see the forum thread under Faction and Era Development.

Updated to 1.16 by Atreides. All units now have either a semi-custom attack sound based on weapon name or one or more of 12 types of generic sounds based on type and range.

Can be combined with the Lonely Era now! Both must be installed of course. Together with the default it comes to 20 factions to play with or against. Up to 54 as part of the Neverending Era if that is installed.
Forum topic Download Age of Trials
Version: 1.1.3
Author: Atz, developed by Atreides.
0.62 MiB 472 down
1 up
Feb 21 2024 de
MP Map Pack
Multiplayer map pack
After install the maps/scenarios will be available in the map list in the multiplayer “Create Game” dialog.
AfterLife 1v1v1
Afterlife for three players (FFA). Each player faces copies of two opponents.
Forum topic Download AfterLife 1v1v1
Version: 1.0.1
Author: dwarftough
0.01 MiB 67 down
1 up
Apr 07 2024
MP Map Pack
Multiplayer map pack
After install the maps/scenarios will be available in the map list in the multiplayer “Create Game” dialog.
Aethaeryn's Maps
Contains:
* 2p Gladiator Arena (0.5)
* 2p Twin Rivers (0.5)
* 3p Fortress Defense (0.7)
* 3p Hide and Seek (0.1)
* 4p Chambers (0.5)
* 4p Fortress Assault (1.1)
* 4p Four Bases (0.4)
* 5p Aethaeryn's Empires (0.2)
* 5p Dwarven Fortress (0.2)
* 5p Master of Dungeons (0.3)
* 6p Random Rumble (0.3)

Ported from 1.8 to 1.14/16/18.
Forum topic Download Aethaeryn's Maps
Version: 0.7.5
Author: Aethaeryn, updated by Atreides
0.04 MiB 322 down
3 up
Mar 08 2024
Campaign
Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu.
Trapped - Fight for Freedom
This a short, replayable RPG about a streetkid trapped in an underground arena for illegal bloodsport. It contains various rpg elements, different endings and different descriptions, skills, equipable weapons, armors, shields and abilities for each character. Also includes two fractions, a reputation and hiring system, infinite arenarounds, 5 additional, optional scenarios, extended missions for each fraction, more troops to hire and a rightclick helpmenu. Each difficulty reprents a unique character with different endings, different dialogues and abilities.

1.15 fixes concerning kilma and missing graphics, added forest dragon as a boss
1.14 fixes some issues, Bossbattles - each boss will now show the number of times he was defeated and becomes stronger after each defeat, deactivate npc movement, dim torch option
1.13 patch for BoW 1.16, improvements: wording boss arena fights, zombie ending, npc movement, guide and helpmenu options
1.12 fixed free movement for and teleport for Thief and Footpad, repaired extra income skill
Download Trapped - Fight for Freedom
Version: 1.15
Author: Heindal aka Mathias Lang
4.55 MiB 188 down
1 up
Mar 22 2024
Campaign
Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu.
Across the Ocean
A campaign of Saurian adventures, 17 playable scenarios and a few others, playable all.

Version 0.5.5c: Several Bugfixes, SPEAK_NARRATOR + images and recall bugs who break the game.
Version 0.5.5b: Minor Bugfix for Dialog.
Version 0.5.5a: Skaphee advances to Sage now. No more chosing for the player.
Version 0.5.5: Adding my Saurian Pack to this addon. Not Savegame compatible!
Version 0.5.4b: Skaphee do not advances to Seer anymore for the first advancement. Now the player can decide which part they want. 
Version 0.5.4a: Waklex starts with traits now.
Version 0.5.4: Changed up the Ants and Scorpions to modern sprites. Changed the set up in S6, now it should be bug free. Waklex is now, not a new unit in S3, keeping all XP form S1.
Forum topic Download Across the Ocean
Version: 0.5.5c
Author: SkyOne, Inky, Refumee(porter)
5.05 MiB 221 down
8 up
Apr 19 2024
Campaign
Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu.
A Vision Blinded
Defend the northern forest against what appeared like a routine orcish raid, and unravel the greater conspiracies that lie below its waves.

You fight with Elfes against Dwarves, Orcs, Humans and Undead.
Later in the campaign you can recruit Trolls, Humans and Woses.

13 scenarios total.
1 of them is dialogue only.
Forum topic Download A Vision Blinded
Version: 1.0.28
Author: LemonTea, ported by Adamant14
4.56 MiB 417 down
1 up
Mar 27 2024 ru, ja, fr
Resources
Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on.
Archaic Resources
Various resources used in SP campaigns Bad_Moon_Rising and Trinity
Forum topic Download Archaic Resources
Version: 1.18.0
Author: doofus-01
18.64 MiB 780 down
1 up
Feb 26 2024
Campaign
Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu.
A Starry Forest
A near future where glory and decline are repeated. Elven Captain Xlorien encounters an unidentified undead attack near the border of Wesmere.

(Novice level, 6 scenarios.)

The campaign was created and inspired by the movie 'Patlabor 2: The Movie' directed by Mamoru Oshii. I would like to take this opportunity to thank them.
Forum topic Download A Starry Forest
Version: 1.0.2
Author: KameRamen
3.65 MiB 285 down
2 up
Mar 29 2024 ja
Campaign
Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu.
A Song of Fire
In a long-forgotten era, at the heart of the Great Continent, an ancestral evil is awakened, threatening to destroy the whole world. Follow young Myra in the war that will alter the future of Irdya and its peoples forever. (Part I of the Dragon Trilogy
SP Campaign, (36 scenarios +  5 dialog-only)
Requires War of Legends add-on

Note: the port does not include the ASoF Music add-on yet. Play without it for now.

Note 2: The port is working, but is slightly buggy so feedback is appreciated.

Please send Feedback to the Wesnoth Modders Guild Discord server directly. Will be missed/not read otherwise.
https://discord.gg/rsePgjHRPA

This has been ported by the Wesnoth Modders Guild because we care.
Download A Song of Fire
Version: 1.0.7
Author: revansurik
21.13 MiB 1187 down
1 up
Feb 21 2024
MP Scenario
Multiplayer scenario
After install the scenario will be available in the map list in the multiplayer “Create Game” dialog.
A Random RPG Adventure
ARRPGA is an add-on with two modes of gameplay.

The first gameplay mode is a single RPG scenario known as AI DM, which pits a party of heroes controlled by 1 to 4 human players against an AI-controlled Dungeon Master who plays enemy units and NPCs. This mode of gameplay features premade quests, random battles, random events, skills, an alignment system, among other features.

In the second mode of gameplay, known as Human DM, a human player takes on the role of the Dungeon Master (DM), creating the adventure and challenges for the party of heroes, who are controlled by up to 4 human players. The Dungeon Master has a variety of tools at their disposal, which allow them to narrate the story, manipulate units, manage the party inventory, control the scenario map, among others. The Premade Adventure Human DM mode is a combination of both modes, allowing for a more casual experience of the Dungeon Master role.

It is possible to play custom maps using the Human DM mode. The instructions to do so are included within the add-on files.

By PapaSmurfReloaded.
Forum topic Download A Random RPG Adventure
Version: 1.18.20240331
Author: PapaSmurfReloaded
0.18 MiB 238 down
2 up
Mar 31 2024
MP Era
Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog.
A Neverending Era
60 factions from 10 Eras! All in one! If you like the idea of the Ageless Era then you will like this too.

It works slightly differently from the Ageless though. That Era has copied many great eras into itself while the Neverending Era sets 9 great eras as dependencies. If you didn't already have them it will download them. You don't need to have them all however! If for some reason you prefer to uninstall any of the addons, The Neverending Era will continue to work just fine. Customize it to your hearts content! Even better more eras can be added as I port them (or as others wish to have their era added) to the current Wesnoth.

But wait, there's more! 8-D I've added Dovs Maps and Mods to the Neverending Era also. That means you can choose to play the XP or the Shops mod with all the factions!

Once upon a time there was an Era that was all alone. It was known as the Lonely Era. It was a collection of 6 great factions that had previously been separated. But as time passed more and more eras started to join it. The Everfell Factions. The Age of Trials. The Era of Chaos. The Extended Armies Era. The Era of Second Chances. The Beyond Southern Hells Era. The Werewolf Era. The Feudal Era. Now they have come together in a glorious union as A Neverending Era.
Download A Neverending Era
Version: 2.0.0
Author: Atreides
0.01 MiB 408 down
1 up
Feb 28 2024 de
Campaign
Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu.
A Magicians Tale
A campaign in which the protagonists are an unusual group of magicians, of any race, with unusual abilities.
The magical special abilities of the magician's can be activated by opening the Item menu (right-click on the character's tile).
In this campaign, it is not possible to recruit supporters in the usual way, but they can be selected, hired, summoned and/or met in many different ways.
Since the entire campaign is set for winter, a twelve-shift day is used, with a low prevalence of night shifts.

(Difficult level, 10 battle scenarios, 5 dialogue and others things scenarios.)
Forum topic Download A Magicians Tale
Version: 3.16.10
Author: Argesilao
5.88 MiB 242 down
1 up
Apr 08 2024 it
Campaign
Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu.
An Orcish Incursion
Defend the forests of the elves against the first orcs to reach the Great Continent, learning valuable tactics as you do so. (Novice level, 7 scenarios)
Forum topic Download An Orcish Incursion
Version: 1.0.4.1
Author: Authors: Josh Parsons, Eric S. Raymond, Piotr Cychowski Maintainer: Lord-Knightmare
7.27 MiB 841 down
1 up
Feb 21 2024 af, ang, ang@latin, ar, ast, bg, ca, ca_ES@valencia, cs, da, de, el, en@shaw, en_GB, eo, es, et, eu, fi, fr, fur_IT, ga, gd, gl, he, hr, hu, id, is, it, ja, ko, la, lt, lv, mk, mr, nb_NO, nl, pl, pt, pt_BR, racv, ro, ru, sk, sl, sr, sr@ijekavian, sr@ijekavianlatin, sr@latin, sv, tl, tr, uk, vi, zh_CN, zh_TW
Campaign
Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu.
A Group in a War
You are the leader of a small troop. Lead your troop to finish the war. 

A simple RPG style campaign. There are some strange features in the gameplay, so the first time players should not choose Hard level.
UMC Music Books (especially 1 and 8-11) are not required but recommended.
Forum topic Download A Group in a War
Version: 0.3.0b
Author: tamanegi
0.37 MiB 1251 down
3 up
Mar 22 2024 ja, pt_BR, zh_CN
Campaign
Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu.
A Fiery Birth
A scholar of the great academy travels to the land of the drakes to discover their secret origin.

This is a campaign designed to give players experience in the Drake/Saurian faction. The first level is a bonus level with a fire dragon. 9 scenarios.
Forum topic Download A Fiery Birth
Version: 1.4.2
Author: Mathbrush
1.07 MiB 891 down
4 up
Mar 02 2024 ja
MP Map Pack
Multiplayer map pack
After install the maps/scenarios will be available in the map list in the multiplayer “Create Game” dialog.
2p/3p vs Survival
Survive through the enemy waves longer than your
opponent. Your side loses when your leader dies. Can be played
with 2 or 3 players, or solo with an empty side.

Made by Coffee. Upload for new Wesnoth version by Jason.
Download 2p/3p vs Survival
Version: 2.5.0
Author: JasonVoorhees
0.02 MiB 22 down
1 up
Apr 18 2024
MP Era
Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog.
A New Land Era
An add-on based of the mainline scenario »A New Land, https://github.com/Robertdebrus/ANLEra«.

Level 0 units can construct buildings and terraform the landscape, scholars may unlock new units while leaders can either help other players or unlock units of other factions.
AI-Enemies get over time new recruits too, and they might destroy your buildings.

This add-on is formed around an era, with which this mechanisms can be applied to any map.

Also included are several custom scenarios, for 2 to 5 players.

Original idea and implementation was done by Bob_the_Mighty.
Forum topic Download A New Land Era
Version: 3.3.3
Author: Robertdebrus, Shiki, Hay207
3.27 MiB 759 down
4 up
Apr 01 2024 de
Campaign
Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu.
Ashieviere's Dogs Act I
King Garard II is treacherously slain, Wesnoth is falling into the chaos of a civil war. But what's a woe for a human, a chance for an orc. Join Queen Asheviere, crush the rebels and obtain yourself fame and spoils that other chieftains can only dream about!
    
(Intermediate level, 7 scenarios)
Download Ashieviere's Dogs Act I
Version: 1.0.1b
Author: Mechanical
11.16 MiB 54 down
3 up
Apr 19 2024
MP Map Pack
Multiplayer map pack
After install the maps/scenarios will be available in the map list in the multiplayer “Create Game” dialog.
4 Elements Survival
I've remade the old 5 worlds survival from 1.8. It is almost completely new but the skeleton of the old can still be seen poking out here and there. : )

It is now 4 players and the central world has been completely changed. The keeps now have gates that only open on the players turn thus protecting the keep and leader from instant attack. There is a back entrance to all the keeps however that can be reached.

The outer world maps have been heavily changed as well. For one thing monoliths have replaced two of the keeps and allow one to move between them (like in 7 worlds survival). The desert, water, cave and forest worlds are still based on those terrains but much has been shuffled or modified.

The AI spawns every 3 turns now, only in the outer worlds and has been sorted to arrive in order of cost. They will avoid the runes and monoliths to avoid blocking them and if a spawn should stay there it takes damage.

The runes and monoliths are now 'tunnels' which means computer sides know how to use them. If a player chooses to block one (to protect a world for example) other players can bypass that using a teleport function that only operates when a player has blocked a tunnel.

The old version could not be played properly with the computer controlling any of the central sides, but now it can play a moderately good game. Humans will do a lot better though.
Download 4 Elements Survival
Version: 1.1.0
Author: Atreides, based on LordPraslea's 5 worlds survival
0.01 MiB 257 down
1 up
Mar 01 2024
Resources
Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on.
The Great Steppe Music (Optional)
This add-on contains music used in some scenarios that come with the Great Steppe Era

Changelog:

0.2.0 Release
- new tracks, for the Bard unit, as well potentially for later campaigns

0.1.6 Release
- new track for the upcoming campaign

0.1.5 Release
- new track for the upcoming campaign

0.1.4 Release
- new icon

0.1.3 Release
- new icon

0.1.2 Release
- re-added the Black Vortex track, but credited Kevin Macleod in black_vortex.license this time

0.1.1 Release
- removed unused music

0.1.0 Release
the initial alpha release
Forum topic Download The Great Steppe Music (Optional)
Version: 0.2.0
Author: ForestDragon, Mechanical
41.68 MiB 853 down
1 up
Mar 08 2024
Modification
Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog.
Tamanegi Jukebox Mod
A simple jukebox mod for SP/MP games originally created by vghetto. If you add your own tracks in music folder of this addon, they will be available from jukebox menu.
Forum topic Download Tamanegi Jukebox Mod
Version: 0.1.0a
Author: tamanegi
0.01 MiB 87 down
2 up
Feb 26 2024 ja
MP Era
Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog.
The Great Steppe Era
The Great Steppe is a balanced era with good graphics and unique gameplay, set in the far-eastern lands of Irdia. Burned villages, captured prisoners, slave trade, betrayal - the era will demonstrate the brutal steppe wars in all their glory.

At the moment there are 6 factions available: the Bull Tumen, the Serpent Kaganate, the Dead Field Coven, the Northern Knyaz Triumvirate, the Ogre Kingdom and the Tartarus Mandate

Features of the era:

- Unique art drawn by Mechanical. No default sprites or franken-sprites from other eras!
- Faction Balance: we worked hard on the era's balance, and now it can offer you a balanced, unique and exciting pvp experience
- Sophisticated faction lore: all units and races have descriptions that reveal the world of the Great Steppe. (However, not everything has been translated from Russian into English yet)
- Unique playstyle for each faction. The factions in Great Steppe have a very specific playstyle that you wouldn't see in other eras.
- Many cool abilities you won't find elsewhere. You can burn villages, enslave enemies, birth kanavars, and build buildings
- Custom AI

The era is actively being developed, we frequently release updates, add content and improve existing content, fix bugs and pay attention to feedback

Write your feedback on the forum thread so we can make it better!

Changelog:

1.4.9 Release:
General changes:
-fixed the 'wealthy' ability still working even if the unit is in the recall list
-replaced some deprecated lua code
Tumen changes:
-fixed error when killing a caged unit
Coven changes:
-Dead Field Knyaz has normal leadership instead of lesser leadership (lvl2 keeps lesser leadership though)
-added custom AMLA to Primal Fury, and reduced its max exp from 150 to 100
-buffed Primal Fury: hp 88 > 90, regen 8 > 10, ram attack +1 damage
-primal patriarch hp 96 > 92, primal god hp 120 > 115
-ghouls have 20% arcane resistance again like in 1.16
-Lesser Ghoul's max xp reduced from 16 to 15
-Steppe Ghoul's max xp reduced from 30 to 28
-Fiend's max xp reduced from 55 to 40
-Kanavar Slasher's 'reliable melee' AMLA has been replaced by a +1 ranged strike AMLA, since kanavars can get reliable if they are birthed by a Mistress of Dead Field anyway
-fixed carousel special being able to attack the 4th enemy twice in a row
-fixed typo in Fiend AMLA russian translation
Ogre Kingdom changes:
-halfogres and campaign-exclusive serfs have 20% arcane resistance again like in 1.16
Man
Mandate changes:
-kobold rework: lvl1 kobold AOE damage 20% > 40%, cannoneer AOE damage 25% > 45% price 31 > 33, bombardier AOE damage 30% > 50% (AMLA has been adjusted accordingly) price 48 > 51, chukonu hp 42 > 44, xp 88 > 72, chukonu master hp 53 > 56
-terracotta sergeant xp 82 > 70
-umbral mandarin xp 80 > 70
-in multiplayer, leaders can no longer move though worms
-lvl1 worm price 23 > 20
-gu worm price 42 > 38
-jade wyrm price 63 > 60
-hydra price 40 > 38

1.4.8 Release:
General changes:
-new scenario: Siege Race
-updated russian translation
-bard music will now play properly in steppe + eoma crossover
-fixed a few lua bugs
Tumen changes:
-a lot of Tumen art has been redrawn
Coven changes:
-transformed enemies now have 9999 max exp (workaround for the 'leveled up transformed units lose their exp but still revert to same level' problem)
Triumvirate changes:
-armorbreak ability now removes smith buffs
Ogre Kingdom changes:
-fixed OOS error with random ogre titles in certain situations by using fake random

1.4.7 Release:
Tumen changes:
-reduced Minotaur Chosen max xp from 160 to 150
-reduced Tarbynn Terror max xp from 85 to 80
Serpent Khaganate changes:
-reduced Great Salamander max xp from 100 to 85
Dead Field Coven changes:
-reduced Kanavar Slaher max xp from 70 to 65
-reduced Fiend max xp from 65 to 55
Triumvirate changes:
-new unit: Drake Merchant (advances from drake smith), has custom AMLA
-architect now has a new AMLA (makes upgrading buildings cost less MP), but no longer has marketplace AMLA (since merchant now builds markets instead)
-apprentice can now upgrade allies' buildings too, instead of only buildings from his own side
-reduced Braveheart max xp from 70 to 65
-reduced Architect max xp from 70 to 65
-reduced Bard max xp from 70 to 65
-reduced Ushkuynik max xp from 70 to 65
-reduced Sentinel max xp from 70 to 65
-reduced Marksman max xp from 90 to 80
-reduced Ranger max xp from 90 to 80
-reduced Warrior max xp from 85 to 80
-fixed skylarks's holy light aoe ability not working properly in defense
Mandate changes:
-reduced Kobold Fire Lancer max xp from 65 to 60

1.4.6 Release:
Tumen changes:
-thunder strike ability no longer damages captured units
Serpent Khaganate changes:
-fixed Bansheetaur's awe ability not working
Triumvirate changes:
-new unit: Sentinel (advances from fighter), has custom AMLA
-new unit: Bard (advances from apprentice), has custom AMLA
-most triumvirate lvl3 units are now able to build lvl1 buildings, instead of just lvl0 ones
 -ranger instead gets the option to build spike traps for 0 gold at the cost of more moves
-improved fighter/apprentice sprites
-architect now has a magical tools alt. attack
-architect now has damage/repair AMLAs, but no longer has hiding spot/library AMLAs (since bard AMLA has those buildings' abilities now anyway)
-outpost/fortress are now upkeepless
-blessed beacon/divine radiance are now upkeepless
-blessed beacon/divine radiance now have more healing - +8/+12 instead of +6/+8
-ravenblade AI is now slighty smarter (can use raven form to flee)
-warrior no longer has firststrike
-marksman's guard tower now costs 3 moves to build instead of 4
-units now have move costs mentioned in build description, instead of just gold cost
-fixed the 'resolute' ability not working (Temsk Braveheart's AMLA)
-fixed lvl2-3 skylark build cost bug
Ogre Kingdom changes:
-ogre pope now has mentor 4 ability
-fixed longrange attacks being usable by caged units

1.4.5 Release:
General changes:
-AOE attacks have been reworked, so that now they are affected by leadership/other damage-affecting abilities just like longrange attacks, and accuracy is also affected by abilities insteaad of always being a fixed amount per unit
-some translation improvements
Dead Field Coven changes:
-rampage ability now works properly even if first attack is removed (like when using mods that let you unequip weapons)
Triumvirate changes:
-added portrait to ushkuynik (contributed by Kordov)
-increase healing light movement from 2 to 4
-increased messenger of light's hitpoints from 37 to 42, and luminary's hitpoints from 48 to 54
-increased messenger of light/luminary's solar flame damage from 4-4/6-4 to 5-4/7-4
-messenger and luminary now have slightly better healing (+4/+8 instead of the original +3/+6)
Ogre Kingdom changes:
-new unit: Troll Papal Guard (alt advancement of Troll Stormtrooper)
-added portrait to halfogre mercenary/landsknecht (contributed by Kordov)
-added ranged attack anim to Ogre Cleric
-added melee attack anim to Ogre Cleric
-longrange attacks' chance to hit calculation is now more accurate, and is now affected by the same chance to hit abilities/specials as normal attacks
Mandate changes:
-added portrait to terracotta line (contributed by Kordov)
-added portrait to mangus line (contributed by Kordov)
-added portrait to kobold line (contributed by Kordov)

1.4.4b Release:
-fixed ogre kingdom not being available in Steppe + Default

1.4.4 Release:
UI Changes:
-new/improved icons for all factions
Bull Tumen Changes:
-new Tarbynn portrait (contributed by ForestDragon)
-ogre butcher's strikes text no longer overlaps with gold text
-fixed ogre butcher's strikes text not being translated
-fixed burning villages not getting extinguished properly after the first one finishes burning
-fixed chariot's trample attack 'bouncing' off impassable mountains
Serpent Khaganate Changes:
-new unit: Serpent Immortal (alt. advancement of Serpent Tarhan, with a portrait drawn by Kordov)
-new unit: Slave Rouser (alt. advancement of both slave spearman and slave archer)
-added portrait to Serpent Tarhan line (contributed by Kordov)
-serpent tarhan now has a 6-2 fire magical attack (to make him not useless when he can't enslave)
-added attack anims to Greyblade day form (contributed by the_kaygan)
-improved Serpent Tarhan sprite
-improved Slave Spearman sprite
-fixed slave spearman translation
Dead Field Coven Changes:
-new sprite and halo for Wild Witch
-buffed wild witch ranged damage by 1
-fixed translation for birther of fiends, and fixed the description showing some outdated info
-improved fear shadow sprite
Northern Knyaz Triumvirate Changes:
-building/upgrading now costs a fixed amount of moves instead of a percentage of max moves
-buffed Surveilance Tower's vision radius from 14 to 16, and observe radius from 7 to 8
-translated Apprentice/Skylark descriptions into english
Ogre Kingdom Changes:
-adjusted healthbar positions on some large units
Tartarus Mandate Changes:
-removed Umbral Mandarin from the leaderpool
-worm now costs 23 gold instead of 21
-fixed tunneler ability breaking after being hit by aoe attacks or being affected by some other abilities during enemy turn
Misc Changes:
-fixed translation errors in enslave/curse of transformation
-replaced some more deprecated code in preparation for 1.18

1.4.3c Release:
-fixed Wild Witch's recalled wolves having 1 upkeep instead of 0

1.4.3b Release:
-fixed beaver still costing 18g

1.4.3 Release:
-fixed zeal/pull/idol ability descriptions
Bull Tumen Changes:
-fixed trample not giving exp on hit/kill
-fixed trample triggering death events twice
Tartarus Mandate Changes:
-brutal worm nerfs: removed scavenger on main branch (kept it on hydra branch though), reduced lvl1 hp from 40 to 33, lvl1 melee damage from 6-3 to 4-3, increased price to 20, but slightly reduced exp to compensate
-improved hydra's drain attack (now has 75% drain instead of 66%), but reduced max hp and tunnel radius to compensate
-slightly increased jorogumo hp, and reduced cost from 21 to 20
-reduced mangus cost from 18 to 17
-reduced terracotta cost from 13 to 12
-kobold now costs 15 gold instead of 16, and increased max hp by 1
-reduced jiangshi cost from 19 to 17, but also reduced hp from 29 to 28
Ogre Kingdom Changes:
-long-ranged attacks can now finally be buffed by leadership/zeal/any other similar abilities
-to compensate for that, cleric now costs 21 gold instead of 18
-buffed Noble Son's max hp from 38 to 40
-increased Feudal's price from 21 to 25
-increased Siege Troll's price from 18 to 19
-reduced giant beaver's price from 18 to 16
-fixed knockback not properly giving combat exp

1.4.2c Release:
Dead Field Coven Changes:
-fixed several bugs with curse of transformation

1.4.2b Release:
Ogre Kingdom Changes:
-fixed castlebreaker/storming not working on castle terrain with overlays (such the encampment + bridge terrain in Ogre Crusaders)

1.4.2 Release:
Dead Field Coven changes:
-new units: Familiar and Imp
Ogre Kingdom Changes:
-fixed hillstalk not working on forested hills/mountains, as well as hill/mountain villages
Misc Changes:
-replaced a lot of deprecated lua code

1.4.1 Release:
Bull Tumen changes:
-fixed the AI attacking prisoners
Ogre Kingdom changes:
-added custom AMLA to Ogre Magnate, and reduced his max exp from 150 to 100
-improved feudal line attack animations (now has dust, similar to boars in mainline)
-feudal line now has double hit/die sounds (one for ogre, one for the boar), similarly to most mounted units in GSE
-longrange attacks no longer free slaves
-fixed longrange attacks not being able to hit units on 0% defense, or units whose defense was reduced by primal god's attack

1.4.0 Release:
Massive Change:
- re-added and heavily reworked faction: Ogre Kingdom
- The Ogre Kingdom is a powerful feudal power located in the mountains west of the Steppes. Constant feuds and conflicts with neighbors has honed the siege skills of Ogres: at their disposal they have long-range Catapult Trolls, furious Stormtroopers, Fire Pigs, armored Knights and Monstrous Beavers from Bitter Swamps. Ogres’ army is unstoppable in a siege, but vulnerable in a maneuverable field battle.
Serpent Khaganate changes:
- added new portrait to Naga Overseer line (contributed by Kordov)
Dead Field Coven changes:
-new unit line: Familiar (can transform enemies into weak lvl0 animals for a turn)
-added portrait to the ghoul line (contributed by Kordov)

1.3.1d Release:
-fixed some weird interactions between enslave, capture, disloyal and enslaver of souls abilities
 -whenever you enslave/convert a caged unit the unit becomes free from the cage
 -whenever a caged and/or enslaved unit is resurrected as a shade by Primal God, the shade will no longer be caged/enslaved
 -whenever a caged disloyal unit desert to an enemy side, he will be freed from the cage
-replaced some deprecated lua code

1.3.1b Release:
Crossover Changes:
-EoMa's Matriarch of Emptiness can now disable GSE healing abilities
Tartarus Mandate changes:
-shadow dash and tunneler abilities can no longer teleport through void (border on maps like steppe afterlife)

1.3.1 Release:
General Changes:
-hopefully fixed a bug that caused the era to show up three times in the unit database
Dead Field Coven changes:
-barrow warden now requires 68 exp to advance to instead of 80
-barrow tsar now has 1 more max hp
-fixed amlas reducing the level of souls spawned by Primal God
-changed Primal Patriarch's darkness beam sound
-fixed queen of wolves ability having an outdated description
Tartarus Mandate changes:
-added custom AMLA to Kobold Bombardier, and reduced his max exp from 150 to 100
-added custom AMLA to Kobold Arrowstorm, and reduced his max exp from 150 to 100
-added custom AMLA to Kobold Fire Lancer, and reduced his max exp from 100 to 65
-add lvl3 units now have an AMLA that gives nocturnal regeneration (might give more proper AMLAs to them later)
-buffed kobold fire lancer's fire resistance from -20% to -10%, but nerfed cold resistance from 0% to -10% (so it's more constitent with lvl1)
-kobolds and manguses can now get the healthy trait
-changed vixen huntress' claws icon (now it's metal claws instead of normal claws)

1.3.0 Release:
Massive Change:
- new faction: Tartarus Mandate
- The Tartarus Mandate is an eastern faction of terrifying beasts and monsters, who have risen from the mysterious Tartarus Abyss. Playing as this faction, you will command a motley army of sturdy and heavy-hitting soldiers, which although lack in speed and mobility. Organize smart logistics for the chthonic forces of the underworld to ensure that the creatures of the surface are prostrated before the greatness of your empire!
Map changes:
-improved the steppe Fortress Survival, with edited waves and improved map
Serpent Khaganate changes
-fixed Khagan's double attack AMLA removing enslave ability
Dead Field Coven changes:
-added new portrait to Demon (contributed by Kordov)
-improved sprites of Chernava/Rodimitsa
Northern Knyaz Triumvirate changes:
-improved sprite of Watchman
-fixed AI longrange attacks being able to hit adjacent enemies
Ogre Kingdom Changes:
-faction is temporarily removed from faction selection, since we are starting to rework it (it will be re-added afterwards). Northern Crusade of Shrogg Stoneface might not work properly until it is updated

1.2.4 Release:
Dead Field Coven changes:
-primal god's ability no longer turns lvl0 units into lvl-1 ones (they stay at lvl0), as otherwise it could be abused to reduce enemy exp
Northern Knyaz Triumvirate changes:
-added new portrait to Pagan (contributed by Kordov)
-outposts no longer rotate when attacking
Northern Knyaz Triumvirate changes:
-jouster's ability no longer gives bravado, only inspire
Ogre Kingdom Changes:
-soul flame no longer affects mechanical units
-fixed penetrate armor not working when a halfogre outlaw is advanced to lvl2 mercenary
-fixed some outdated lua

1.2.3c Release:
Northern Knyaz Triumvirate changes:
-added a new AMLA to ravenblade champion (to give a bit more power to the raven form)
-fixed ravenblade champion's ranged attack not being affected the damage amla/animation not working

1.2.3 Release:
Northern Knyaz Triumvirate changes:
-fixed longrange bug caused by units on the recall list
Ogre Kingdom Changes:
-added several new AMLAs for Ogre Highwayman
-most +10% damage for vassals have been replaced with +20% damage ones, but can only be taken 5 times instead of 20
-fixed Eldest Son's damage amla not working
-the camera no longer scrolls to mercenaries when they paid (except for ringleader)

1.2.2d Release:
-added music fading to the the fortress survival scenario (same code that I made for the 3.5 TLU update)
-outposts no longer rotate

1.2.2c Release:
-made the longrange AI smarter (instead of just randomly picking targets, it now chooses them based on their cost, defense and resistances)

1.2.2b Release:
-longrange AI can no longer shoot through walls
-fixed longrange attacks sometimes being able to fire through walls

1.2.2 Release:
Serpent Khaganate changes:
- added new portrait to Slave Spearman (contributed by Kordov)
Northern Knyaz Triumvirate changes:
-new unit: Ushkuynki: a more aggressive alt. advancement for fighter (also has custom AMLA)
-drake hero smith's berserk attack is now attack-only
-fixed longrange attack AI causing OOS in multiplayer, and re-added it
-fixed ravenform AI causing OOS in multiplayer, and re-added it
-fixed Fighter and Guard having different movepatterns
Ogre Kingdom changes:
-reduced Feudal's cost from 22 to 20, and increased hp from 42 to 43
-reduced Loyal Bishop's price from 32 to 31
-increases ogre highwayman's price from 21 to 42
-increase noble son's price from 16 to 18 and reduced hp from 38 to 37
-increased eldest son's price from 26 to 32
-increase noble knight's price from 24 to 26
-increased condottiere's price from 20 to 30
-ogre leader now has a new 'uninspiring' trait in pvp to make his leadership less OP
-fixed mercenaries taking gold while in the recall list

1.2.1c Release:
-moved some OOS-causing AI functions back into experimental AI
-changed slav keep terrain
-fixed vampires being able to randomly get the loyal trait

1.2.1 Release:
Bull Tumen changes:
- new battle chariot sprite
- new tribal bull sprite
Serpent Khaganate changes
- the disloyal ability is now inactive if the unit has the loyal trait
Ogre Kingdom changes:
- added new portrait to Ogre Pan (contributed by Kordov)
- fixed rare interface bug
Northern Knyaz Triumvirate changes:
- some slav units now use more default human portraits
- fixed a rare terrain bug with walls

1.2.0 Release:
Massive Change:
- new faction: Ogre Kingdom
- The Ogre Kingdom is a formidable feudal power in the mountains west of the Steppe. Choose vassals, keep your mercenaries paid and preach your religion to turn the motley godless army into an army of powerful and righteous warriors of the Light! Ogres need time to gather and organize their forces, which is why the faction is best in the middle of the game. 
Bull Tumen changes:
- buffed battle chariot's axe damage by 1
Serpent Khaganate changes:
- added new AMLAs to Serpent Khagan
- buffed bekh's melee damage by 1
Dead Field Coven changes:
- added new AMLAs to Fiend, and reduced its max xp
Northern Knyaz Triumvirate changes:
- added a new attack to Slav Sharpshooter, which can be used twice in one turn

1.1.2 Release:
- replaced the 'enable halos' options with 'disable halos' ones, as the halos were enabled by default
- small translation fixes
Northern Knyaz Triumvirate changes:
- added attack animations for Slav Marksman (contributed by Tezereth)
- nerfed jouster's damage
- slightly reduced Knyaz Warrior's cost

1.1.1 Release:
Bull Tumen changes:
- added new portrait to Ogre Hunter (contributed by Kordov)
- added slightly different animation for ogre grunt's heavy blow attack
Northern Knyaz Triumvirate changes:
- longranged attacks can no longer shoot through impassable terrain
- added defense animation to magic wall
- fixed some lua errors with experimental AI
- improved slav castle terrain

1.1.0b Release:
- slav AI is now disabled by default (as it's quite buggy), and there's now an 'Enable experimental AI' option (mainly intended for devs/testers)
- added slav castle terrain to the map editor


1.1.0 Release:
Dead Field Coven changes:
-new unit: Primal God (advancement for primal patriarch)
-added new portrait to Chernava (contributed by Kordov)
- +2 ranged damage for primal patriarch
Northern Knyaz Triumvirate changes:
-new units: Slav Woodsman and Slav Ranger (alt. advancement path for archer, focused on ambushing enemies and able to build traps)
-new unit: Jouster (alt. advancement for Watchman)
-new russian descriptions for fighter/archer/watchman/skylark/apprentice lines
-increase knyaz's warrior resistances by 5%
-fixed the faction not working in age of heroes

1.0.1 Release:
General changes:
- fixed some text not being translated
Bull Tumen changes:
- new ogre grunt/hunter/mancatcher/shaman/bull/chariot sprites
- added red halo to minotaurs
- fixed the antosocial/weaken abilities not working
Dead Field Coven changes:
- re-added kanavar icons for witches, this time with a new icon
Northern Knyaz Triumvirate changes:
- you can now see the descriptions of the buildings a unit can build via a new 'Building Guide' rightclick menu
- added custom AMLA to Sharpshooter, and reduced his max exp from 150 to 100
- added an extra AMLA to Grand Guard
- improved smithy/idol buff overlay icons
- changed the attack sound/halo color for skylark line
- fixed walls disappearing when terrain changes (happened in scenarios like dark forecast)
- fixed the longrange attack menu looking weird
- fixed outpost terrain bug when advancing via kills
- AI units are no longer obsessed with attacking walls (now they will first try to attack other units, and only attack walls if they have nothing better to do)

1.0.0 Release:
General changes:
- replaced the crappy old translation system with a proper .po-based one. If you find any text that hasn't been translated or other translation errors, let us know. Additionally, you can now contribute by translating the era into your language if you want
- factions now have their descriptions in the help menu, similarly to default era ones
- new add-on icon
- the era has been ported to 1.16
Dead Field Coven changes:
- brought back Primal Patriarch, this time with new art and changed stats
- Demon Warmonger has a new 'souleater' attack, and his 'devourer of souls' ability now gains souls equal to the killed unit's level instead of always 1
Forum topic Download The Great Steppe Era
Version: 1.4.9
Author: ForestDragon, Mechanical
14.54 MiB 885 down
2 up
Mar 24 2024 ru
MP Scenario
Multiplayer scenario
After install the scenario will be available in the map list in the multiplayer “Create Game” dialog.
Pestilence
You and another commander have recently been tasked with ruling a town. However, as you approach you hear rumors of a mysterious plague ravaging the countryside, as well as unusually frequent raids. Your job is to defend the city, while also reducing the spread of the plague and keeping the populace in line.

If you like my work, I highly recommend also checking out Great Steppe Era

Changelog:

1.0.2 Release
-hopefully fixed a Lua bug with riots sometimes

1.0.1 Release
-fixed unrestricted immigration triggering once per turn (now spawns units once per 4 turns)
-made sounds a bit less annoyingly loud
-typo fix

1.0.0  Release
the initial release
Forum topic Download Pestilence
Version: 1.0.2b
Author: ForestDragon
0.03 MiB 228 down
1 up
Feb 27 2024
Campaign
Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu.
Return from the Abyss
After taking part to a disastrous expedition, Khafir and his men are lost and isolated from their people, thousands of miles away from home, bound by a pact sealed with a powerful dwarvish king. Help him escape from the depth of Irdya and finding his way back, in an adventure across two worlds during the rise of a sinister force in the Great Continent. 
	
Expert level, finished (19 playable scenarios).
Forum topic Download Return from the Abyss
Version: 1.1.14f
Author: skeptical_troll
3.42 MiB 317 down
6 up
Apr 03 2024 it, ja
MP Era
Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog.
Great Steppe + Era of Magic
This era combines Great Steppe Era and Era of Magic, allowing you to choose from both eras' factions at once. Includes normal, Age of Heroes, and RPG modes (EoMa's Masters mode is not included, as GSE does not yet have an equivalent)

In GSE + EoMa RPG, RPG nerfs from EoMa are disabled, so that EoMa units can compete with the GSE ones (now is based on EoMa's built-in RPG Unbalanced mode)

NOTE: you need Great Steppe Era 1.3.1 or later and Era of Magic 4.5.0 or later for the era to work

Changelog:

1.1.0 Release:
-GSE + EoMa RPG now uses EoMa's new RPG Unbalanced mode code added in 4.5, this fixes some bugs like summon not working in gse x eoma rpg
-EoMa 4.5 or later is required to play this

1.0.3 Release:
-fixed ogre kingdom faction not being available in rpg and aoh versions of the era

1.0.2 Release:
-added Ogre Kingdom faction

1.0.1b Release:
-replaced some deprecated lua code

1.0.1 Release:
-fixed GSE units getting leader nerfs in RPG
Forum topic Download Great Steppe + Era of Magic
Version: 1.1.0d
Author: ForestDragon
0.05 MiB 245 down
2 up
Apr 06 2024 ru
MP Map Pack
Multiplayer map pack
After install the maps/scenarios will be available in the map list in the multiplayer “Create Game” dialog.
Battle Royale (map pack + item mod)
Be the last one standing in matches with 9, 20, 40 or even 100 sides!

The battle royale mod includes multiple battle royale versions of default maps, randomly spawning items, a shrinking map mechanic and more!

It also includes a 'Battle Royale Item Mod' modification that allows you to have battle royale items spawn in other scenarios/campaigns

If you like this mod, I recommend also checking out my other stuff too, and check out the Wesnoth Modders Guild!

Modders' Guild link: https://discord.gg/jNvgk3bY8v

Changelog:

1.1.0 Release
-added a message that shows the winning player at the end
-added a few options for configuring enemy spawns (normal, first-wave-only, starting-enemies-only, and no enemies). does not apply to ghosts, which are toggled seperately
-reduced exp mulitplier from 60% to 50%

1.0.0  Release
the initial release
Forum topic Download Battle Royale (map pack + item mod)
Version: 1.1.0
Author: ForestDragon
0.06 MiB 125 down
1 up
Feb 27 2024
Campaign
Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu.
Strange Legacy Light - RPG
Strange Legacy Light: 
<i>This is the light version of Strange Legacy, with a smaller size, but no portraits, story images and sounds. 
For a better experience with portraits and included sounds, you can download the full version.</i>

The Orc invasion came without warning and with a brutality that caught the Human Alliance completely off guard and unprepared for. Before the year was over the Orcs controlled half of the Northland. The Winter finally halted their advance. Meh, what's the big deal. I never cared much for politics or policy. But when my uncle was gone, I started into the greatest adventure of my life.

This campaign is a classical rpg that offers a variety of options, you will just control one hero and bring him to fortune. You can trade, pickpocket, be a bard, bounty- or treasurehunter, or working as a craftsman selling your goods. You can also run a building and upgrade it or doing random generated missions. There are a lot of ways to make a fortune. But the world around isn't always friendly and it will react on your character level. You might encounter thieves, orcs, bandits or wild animals and therefore you will need a proper equipment to defend yourself.

Equip your charcter with: helmets, armors, shoes, shields, instruments, rings, amulets, ranged or meleeweapons or learn more than 80 powerful spells to gain an advantage. Hire one of 35 mercs to defend your load and recall them using your warhorn. Try to conquer an enemy town to gain a constant tax income. Encounter all kind of enemies each on changing maps, according to the terrain - even your ship might be attacked by naga warriors or dangerous pirates. Follow the storyline with 34 missions that will force you to explore the world of Strange legacy. A new amla system will allow you to create a character in the way you like him, allowing you to solve the game differently each time you play and the difficulty is increasing with each level up. 
For the most recent changes check the forum thread. Equip your uncles house with furniture allowing you to craft weapons, armors and cook food. If you like to have a classic RPG try out the RPG Mode. Have fun! 



(1.16.23.1 23/04/01: light version of Strange Legacy with a way smaller size
1.16.23.2 smaller fixes
1.16.24 new fishing and skill mechanics, graphic improvement, fishmarket
1.16.24.1 smaller fixes
1.16.24.2 minor changes, dishes added
1.16.24.3 bugfixes, companions upgrade
1.16.24.4 bugfixes concerning rpg mode, animal decorations
1.16.25 bugfixes, animal pet options, better stamina abilities
1.16.26.1 bugfixes, overworked building mechanics
Forum topic Download Strange Legacy Light - RPG
Version: 1.16.26.1
Author: Heindal aka Mathias Lang
14.55 MiB 114 down
1 up
Mar 23 2024
MP Era
Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog.
18th Century Warfare Era
The 18th Century Warfare Era takes you to the past, to a crucial time of struggle between powerful empires and newborn nations seeking freedom, a struggle that would change the world forever. It features a wide range of land and naval units, as well as maps of some of the areas of the world where the most decisive wars were fought.
Forum topic Download 18th Century Warfare Era
Version: 1.18.20240323
Author: PapaSmurfReloaded
0.92 MiB 376 down
1 up
Mar 24 2024